Publius_Scipio wrote: »During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.
AdamBourke wrote: »Publius_Scipio wrote: »During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.
I'm pretty sure they said they did this for Cyrodiil and Skyrim as well... but it ended up being quite different, so don't expect too much!
vyndral13preub18_ESO wrote: »I wonder if they consider doing repeatable quest for rep content in their measurement. They do seem to like that to slow people down.
Publius_Scipio wrote: »During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.
MLGProPlayer wrote: »Publius_Scipio wrote: »During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.
Keep in mind that development has advanced substantially since 2002.
A "large" world map in 2002 isn't that impressive by today's standards.
Look at the Witcher 3, for example for an idea of what technology is capable of today. They released their Blood & Wine expansion for $15. Here is the size of that map if you've never played it: https://www.youtube.com/watch?v=AsWY93CGePs
It was also billed as having 30 hours of content.
Publius_Scipio wrote: »MLGProPlayer wrote: »Publius_Scipio wrote: »During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.
Keep in mind that development has advanced substantially since 2002.
A "large" world map in 2002 isn't that impressive by today's standards.
Look at the Witcher 3, for example for an idea of what technology is capable of today. They released their Blood & Wine expansion for $15. Here is the size of that map if you've never played it: https://www.youtube.com/watch?v=AsWY93CGePs
It was also billed as having 30 hours of content.
Yes. That's why I said it would be great that in ESO the scale of Vvardenfell is larger than it was back in 2002.
i've been wondering if this expansion is only vvardenfell island or in fact the complete morrowind region including the mainland. anyone knows it already?
Why didnt they include personalities in this. This just seems so poorly planned.
They did say they used Morrowind height map and put it in eso also there will be a lot less ash as Ash mountain hasn't exploded yet so expect to see more colour. It will be only Vvardenfell so no Solsthiem.
They did say they used Morrowind height map and put it in eso also there will be a lot less ash as Ash mountain hasn't exploded yet so expect to see more colour. It will be only Vvardenfell so no Solsthiem.
ok. so... it's not Morrowind, it's just Vvardenfell island. then the title is somehow false advertisement. at least with Orsinium we got the complete Wrothgar and not just a corner in Orsinium
NovaShadow wrote: »1 zone.
30 hours of content.
1 trial.
1 new class.
3 battleground tilesets.
It's all we know for now.
@Katsibrokos mate its not expansion, even ZOS is doing thier best to not call it that. Its a chapter.
Katsibrokos wrote: »@Katsibrokos mate its not expansion, even ZOS is doing thier best to not call it that. Its a chapter.
Then if they charge 40$ for a "chapter", how much will cost a real expansion?
And was there any info about total amount of new skill points (quests, sky-shards etc.) ?NovaShadow wrote: »1 zone.
30 hours of content.
1 trial.
1 new class.
3 battleground tilesets.
It's all we know for now.