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Size of Morrowind Expansion?

probablyafk
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Is there any information on how much content is actually coming out?

I've been dissappointed with ESO since getting a character of each class up to max gear cap but, prior to that, I enjoyed playing through the quest arcs. My worry is that I'll shellout for Morrowind, pay another big subscription, and all for only a few hours of extra content. Another character class is good but really the fun of the last time was to do each of the story arcs.

Do we have any idea how much questing there is? Is this the equivilent to a whole new faction?
  • NovaShadow
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    1 zone.

    30 hours of content.

    1 trial.

    1 new class.

    3 battleground tilesets.

    It's all we know for now.
    Edited by NovaShadow on February 1, 2017 2:41AM
    PC NA - EPHS
  • MLGProPlayer
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    Here is the map next to Wrothgar and Stonefalls:
    hdoC9Vi.jpg

    Taken from this thread. Keep in mind that most of the Red Mountain area does not appear to be explorable.

    According to ZOS, Morrowind will have 30 hours of gameplay. For comparison, Orsinium had 20 hours.
    Edited by MLGProPlayer on February 1, 2017 2:58AM
  • Gilvoth
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    i saw ZOS_GinaBruno say earlier it was around 4gig in total. and they just said today with ZOS_PeteHines in eso live that it was about 30 hours of content in morrowind / Vvardenfell.

  • Cadbury
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    - holds out arms -

    This big
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Big enough to call it an "expansion" instead of a DLC (which it also is) so you can cheat subscribers out of their crowns.
  • Publius_Scipio
    Publius_Scipio
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    During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.
  • probablyafk
    probablyafk
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    30 hours of content. Do you think that's in MMO hours or RPG hours?

    I got bored in Orsinium because it felt like I was just grinding out minor levels without getting new abilities. The quests were ok but they didn't have the epic feeling of the original campaigns. I was hoping this would provide something new for all my classes. But this isn't like a WoW expansion right? It's not a rejuvination of the game, it's just like adding two new zones in (from the size of it) but no change to the existing content. And no increasing level of challenge ... because everythings leveled to your character it could just as well be any normal DLC expansion.

    Basically, once I get a Warden to max level (and it autohits item cap) then that's kind of the end of content again?

    Might be a bit unfair but I kind of feel a little let down after the initial hype. I feel like this is a power-pack of DLCs rather than an exciting new start for my loved characters.
    Edited by probablyafk on February 1, 2017 2:58AM
  • probablyafk
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    (Oh, just saw the comparison that Orsinium had 20hrs and this has 30hrs. What the hell? That's incredibly dissappointing.)
  • vyndral13preub18_ESO
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    I wonder if they consider doing repeatable quest for rep content in their measurement. They do seem to like that to slow people down.
  • AdamBourke
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    During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.

    I'm pretty sure they said they did this for Cyrodiil and Skyrim as well... but it ended up being quite different, so don't expect too much!
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
  • Publius_Scipio
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    AdamBourke wrote: »
    During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.

    I'm pretty sure they said they did this for Cyrodiil and Skyrim as well... but it ended up being quite different, so don't expect too much!

    Well, they also said that they imported the map but they had to create a Vvardenfell that looks and feels 700+ years prior to the one in Morrowind 2002.
  • probablyafk
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    I wonder if they consider doing repeatable quest for rep content in their measurement. They do seem to like that to slow people down.

    A good way to check would be to compare actual Orsinium time played with the claimed 20 hours. Then use that as a factor for the 30 hours claimed here.

    I mean the honest truth is that the quests in ESO are good but they don't stand up hour-for-hour with an AAA RPG. Great for an MMO ... but then I'm paying monthly to be here and those hours are what we pay for.

    New *expansions* we pay for up front and, at this price, you'd expect, well ... is it strange to be dissappointed here? Is it unfair to be questioning this? Is Orinium+ and a new class worth the money?
  • MLGProPlayer
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    During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.

    Keep in mind that development has advanced substantially since 2002.

    A "large" world map in 2002 isn't that impressive by today's standards.

    Look at the Witcher 3 for an idea of what technology is capable of today. They released their Blood & Wine expansion for $15. Here is the size of that map if you've never played it: https://www.youtube.com/watch?v=AsWY93CGePs

    It was also billed as having 30 hours of content.

    Edited by MLGProPlayer on February 1, 2017 6:28AM
  • Publius_Scipio
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    During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.

    Keep in mind that development has advanced substantially since 2002.

    A "large" world map in 2002 isn't that impressive by today's standards.

    Look at the Witcher 3, for example for an idea of what technology is capable of today. They released their Blood & Wine expansion for $15. Here is the size of that map if you've never played it: https://www.youtube.com/watch?v=AsWY93CGePs

    It was also billed as having 30 hours of content.

    Yes. That's why I said it would be great that in ESO the scale of Vvardenfell is larger than it was back in 2002.
  • NeKryXe
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    i've been wondering if this expansion is only vvardenfell island or in fact the complete morrowind region including the mainland. anyone knows it already?
  • Stovahkiin
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    Cadbury wrote: »
    - holds out arms -

    This big

    Damnit! That's what I was going to say when I saw the thread title.
    Beware the battle cattle, but don't *fear* the battle cattle!
  • starkerealm
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    During the stream it was mentioned that they literally imported the map data from Morrowind the game into ESO and began working from there. I'm hoping that the scale of Morrowind in ESO is either on par or even larger than it was in 2002.

    Keep in mind that development has advanced substantially since 2002.

    A "large" world map in 2002 isn't that impressive by today's standards.

    Look at the Witcher 3, for example for an idea of what technology is capable of today. They released their Blood & Wine expansion for $15. Here is the size of that map if you've never played it: https://www.youtube.com/watch?v=AsWY93CGePs

    It was also billed as having 30 hours of content.

    Yes. That's why I said it would be great that in ESO the scale of Vvardenfell is larger than it was back in 2002.

    Probably worth pointing out, if you go back and play Morrowind with a mod that generates LOD data, the map is shockingly small. Your slow movement speed, combined with the game's original draw distance make it feel much larger than it actually is.
  • NovaShadow
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    NeKryXe wrote: »
    i've been wondering if this expansion is only vvardenfell island or in fact the complete morrowind region including the mainland. anyone knows it already?

    I think they addressed this in the stream, but I did watch it at like 5am or something so it's a little fuzzy.

    I do remember them saying the zone you see is what you get, not a direct quote. But basically it's just the island I believe.
    PC NA - EPHS
  • Sigma957
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    They did say they used Morrowind height map and put it in eso also there will be a lot less ash as Ash mountain hasn't exploded yet so expect to see more colour. It will be only Vvardenfell so no Solsthiem.
  • Sausage
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    Why didnt they include personalities in this. This just seems so poorly planned.
  • probablyafk
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    Sausage wrote: »
    Why didnt they include personalities in this. This just seems so poorly planned.

    Exactly!

    There's so much stuff that you'd expect in an expansion, cool things we can't even think of. That's what great game developers try to deliver, right? Gahh, I hope more details come out, I hope they are just delaying some cool surprises.
  • NeKryXe
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    Sigma957 wrote: »
    They did say they used Morrowind height map and put it in eso also there will be a lot less ash as Ash mountain hasn't exploded yet so expect to see more colour. It will be only Vvardenfell so no Solsthiem.

    ok. so... it's not Morrowind, it's just Vvardenfell island. then the title is somehow false advertisement. at least with Orsinium we got the complete Wrothgar and not just a corner in Orsinium :)
  • stevenbennett_ESO
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    NeKryXe wrote: »
    Sigma957 wrote: »
    They did say they used Morrowind height map and put it in eso also there will be a lot less ash as Ash mountain hasn't exploded yet so expect to see more colour. It will be only Vvardenfell so no Solsthiem.

    ok. so... it's not Morrowind, it's just Vvardenfell island. then the title is somehow false advertisement. at least with Orsinium we got the complete Wrothgar and not just a corner in Orsinium :)

    The original Morrowind was just Vvardenfell Island as well. That seems pretty big to me.
  • Katsibrokos
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    NovaShadow wrote: »
    1 zone.

    30 hours of content.

    1 trial.

    1 new class.

    3 battleground tilesets.

    It's all we know for now.


    If this is all we get then its not an expansion, its crap. This is a good DLC, thats all.
    Edited by Katsibrokos on March 18, 2017 8:54AM
    Wood Elf Templar
  • sadownik
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    @Katsibrokos mate its not expansion, even ZOS is doing thier best to not call it that. Its a chapter.
  • Chilly-McFreeze
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    Rich Lambert answered the question "In comparison to the base game, how much content will be in the expansion?" with "So this is 30+ hours of quest content. It’s the largest PvE zone we’ve ever built. It’s 30 to 40 percent larger than Orsinium. One of the things that we tried to do was spread things out so there’s more room for exploration. So you could feel like you’re walking around in the wilderness and stumble upon areas that didn’t necessarily have a quest but still had a neat little story that you could figure out while you were there."

    Link:
    mmogames.com/gamearticles/eso-morrowind-interview/
  • Cinbri
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    In some interview they said Vvardenfell is 30-40% larger than Wrothgar.
  • Katsibrokos
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    sadownik wrote: »
    @Katsibrokos mate its not expansion, even ZOS is doing thier best to not call it that. Its a chapter.

    Then if they charge 40$ for a "chapter", how much will cost a real expansion?
    Wood Elf Templar
  • ADarklore
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    sadownik wrote: »
    @Katsibrokos mate its not expansion, even ZOS is doing thier best to not call it that. Its a chapter.

    Then if they charge 40$ for a "chapter", how much will cost a real expansion?

    They're not doing real 'expansions'... they are adding one paid 'Chapter' per year.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • Tommy_The_Gun
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    NovaShadow wrote: »
    1 zone.

    30 hours of content.

    1 trial.

    1 new class.

    3 battleground tilesets.

    It's all we know for now.
    And was there any info about total amount of new skill points (quests, sky-shards etc.) ?
    Orsinium (largest DLC zone so far) had about 12 new skill points in total - and "Morrowind" is called a "chapter" - which is supposed to be more than a DLC...
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