Excellent thank you, I will create a Templar
Is Dunmer a decent race choice?
makeumrage wrote: »Warden
Oreyn_Bearclaw wrote: »Excellent thank you, I will create a Templar
Is Dunmer a decent race choice?
My 2 cents, your options are DK or Templar. DKs do not have a class execute, but they frankly dont need one. Also, Templars execute just got a 20% nerf for next patch. A few pros and cons:
Better DPS next patch: DK
Play at Melee: Both
Play with mostly class skills: Both
Easier Rotation: Templar, but DK is not bad
Better Tank: DK, especially in trials
Self Heals: Templar, but DK heals just got a buff
Better Group Healer: Templar
Better Sustain: DK
Both are very viable at end game. DK is going to pull ahead in terms of PVE DPS next patch, and will likely be topping the charts in trials. DKs are the undisputed best tanks at end game PVE and Templars are the undisputed best Healers at end game. Templars are a little easier out of the gates to play, no question. The only pushback to rolling a templar is that you are about 3 months too late. They have been on top for a long time and are probably getting nerfed harder than any other class this patch. DKs are getting buffs across the board. Just something to think about. Or do what I did and make both. Haha
As for Race: Dunmer for the DK no question. I would probably suggest Altmer for the Templar. Dunmer is probably a touch more DPS on paper, but Altmers sustain better and templars need all the help they can get in that department. Altmers or even Breton are better for healing than Dunmer.
Oreyn_Bearclaw wrote: »Excellent thank you, I will create a Templar
Is Dunmer a decent race choice?
My 2 cents, your options are DK or Templar. DKs do not have a class execute, but they frankly dont need one. Also, Templars execute just got a 20% nerf for next patch. A few pros and cons:
Better DPS next patch: DK
Play at Melee: Both
Play with mostly class skills: Both
Easier Rotation: Templar, but DK is not bad
Better Tank: DK, especially in trials
Self Heals: Templar, but DK heals just got a buff
Better Group Healer: Templar
Better Sustain: DK
Both are very viable at end game. DK is going to pull ahead in terms of PVE DPS next patch, and will likely be topping the charts in trials. DKs are the undisputed best tanks at end game PVE and Templars are the undisputed best Healers at end game. Templars are a little easier out of the gates to play, no question. The only pushback to rolling a templar is that you are about 3 months too late. They have been on top for a long time and are probably getting nerfed harder than any other class this patch. DKs are getting buffs across the board. Just something to think about. Or do what I did and make both. Haha
As for Race: Dunmer for the DK no question. I would probably suggest Altmer for the Templar. Dunmer is probably a touch more DPS on paper, but Altmers sustain better and templars need all the help they can get in that department. Altmers or even Breton are better for healing than Dunmer.
Thank you for so much detail! I was drifting towards Templar, some of the skills such as Puncturing Sweep really catch my eye, but if Templar are likely to get nerfed and they have difficulty with sustain then I am thinking DK. At what level does the DK really begin to come into its own? or do I have to wait until end-game?
One aspect is that I am likely to be playing solo, I don't know if that has an impact on whether to go DK or Templar?
I will also spend a little bit of time tomorrow watching some YouTube videos on both classes to see if either appeal more to me!
thankyourat wrote: »It depends magblade will deal a lot more damage than the other 2 , but the other 2 will be a little more tanky than the magblade. Magplar would probably be the easiest to play with mag dk and magblade being more effective once you get your rotations down. I would say if you play mainly solo go magblade, and if you play in a group either mag dk or magplar
Oreyn_Bearclaw wrote: »Excellent thank you, I will create a Templar
Is Dunmer a decent race choice?
My 2 cents, your options are DK or Templar. DKs do not have a class execute, but they frankly dont need one. Also, Templars execute just got a 20% nerf for next patch. A few pros and cons:
Better DPS next patch: DK
Play at Melee: Both
Play with mostly class skills: Both
Easier Rotation: Templar, but DK is not bad
Better Tank: DK, especially in trials
Self Heals: Templar, but DK heals just got a buff
Better Group Healer: Templar
Better Sustain: DK
Both are very viable at end game. DK is going to pull ahead in terms of PVE DPS next patch, and will likely be topping the charts in trials. DKs are the undisputed best tanks at end game PVE and Templars are the undisputed best Healers at end game. Templars are a little easier out of the gates to play, no question. The only pushback to rolling a templar is that you are about 3 months too late. They have been on top for a long time and are probably getting nerfed harder than any other class this patch. DKs are getting buffs across the board. Just something to think about. Or do what I did and make both. Haha
As for Race: Dunmer for the DK no question. I would probably suggest Altmer for the Templar. Dunmer is probably a touch more DPS on paper, but Altmers sustain better and templars need all the help they can get in that department. Altmers or even Breton are better for healing than Dunmer.
Thank you for so much detail! I was drifting towards Templar, some of the skills such as Puncturing Sweep really catch my eye, but if Templar are likely to get nerfed and they have difficulty with sustain then I am thinking DK. At what level does the DK really begin to come into its own? or do I have to wait until end-game?
One aspect is that I am likely to be playing solo, I don't know if that has an impact on whether to go DK or Templar?
I will also spend a little bit of time tomorrow watching some YouTube videos on both classes to see if either appeal more to me!
Excellent thank you, I will create a Templar
Is Dunmer a decent race choice?
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Excellent thank you, I will create a Templar
Is Dunmer a decent race choice?
My 2 cents, your options are DK or Templar. DKs do not have a class execute, but they frankly dont need one. Also, Templars execute just got a 20% nerf for next patch. A few pros and cons:
Better DPS next patch: DK
Play at Melee: Both
Play with mostly class skills: Both
Easier Rotation: Templar, but DK is not bad
Better Tank: DK, especially in trials
Self Heals: Templar, but DK heals just got a buff
Better Group Healer: Templar
Better Sustain: DK
Both are very viable at end game. DK is going to pull ahead in terms of PVE DPS next patch, and will likely be topping the charts in trials. DKs are the undisputed best tanks at end game PVE and Templars are the undisputed best Healers at end game. Templars are a little easier out of the gates to play, no question. The only pushback to rolling a templar is that you are about 3 months too late. They have been on top for a long time and are probably getting nerfed harder than any other class this patch. DKs are getting buffs across the board. Just something to think about. Or do what I did and make both. Haha
As for Race: Dunmer for the DK no question. I would probably suggest Altmer for the Templar. Dunmer is probably a touch more DPS on paper, but Altmers sustain better and templars need all the help they can get in that department. Altmers or even Breton are better for healing than Dunmer.
Thank you for so much detail! I was drifting towards Templar, some of the skills such as Puncturing Sweep really catch my eye, but if Templar are likely to get nerfed and they have difficulty with sustain then I am thinking DK. At what level does the DK really begin to come into its own? or do I have to wait until end-game?
One aspect is that I am likely to be playing solo, I don't know if that has an impact on whether to go DK or Templar?
I will also spend a little bit of time tomorrow watching some YouTube videos on both classes to see if either appeal more to me!
Templar is getting nerf this patch, its not a question of if (see patch notes on PTS). Same with DK, but its a buff. DKs start feeling pretty strong around level 25 or 30 I would say. Templars, definitely earlier as Sweeps is your first skill you unlock. If all you want to do is solo questing, Templar is easier. If you want to play group content as a tank or DPS, DK is better.
Something I neglected to say earlier, a DK is going to go double staff for damage and a templar will go DW frontbar and staff backbar. Again, both are melee.thankyourat wrote: »It depends magblade will deal a lot more damage than the other 2 , but the other 2 will be a little more tanky than the magblade. Magplar would probably be the easiest to play with mag dk and magblade being more effective once you get your rotations down. I would say if you play mainly solo go magblade, and if you play in a group either mag dk or magplar
Please do not listen to this. Yes, mageblades can offer great burst in PVP (maybe the best), but they are not going to out DPS a mDK in PVE. What I will say about mageblade is that they are a great jack of all trades class. They have a skill for just about everything, and are very easy to play out of the gate. If you had to exclusively use class skills, mageblade would be very appealing. As a PVE DPS however, they are basically weaker versions of sorcs. Mageblades typically play at range.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Excellent thank you, I will create a Templar
Is Dunmer a decent race choice?
My 2 cents, your options are DK or Templar. DKs do not have a class execute, but they frankly dont need one. Also, Templars execute just got a 20% nerf for next patch. A few pros and cons:
Better DPS next patch: DK
Play at Melee: Both
Play with mostly class skills: Both
Easier Rotation: Templar, but DK is not bad
Better Tank: DK, especially in trials
Self Heals: Templar, but DK heals just got a buff
Better Group Healer: Templar
Better Sustain: DK
Both are very viable at end game. DK is going to pull ahead in terms of PVE DPS next patch, and will likely be topping the charts in trials. DKs are the undisputed best tanks at end game PVE and Templars are the undisputed best Healers at end game. Templars are a little easier out of the gates to play, no question. The only pushback to rolling a templar is that you are about 3 months too late. They have been on top for a long time and are probably getting nerfed harder than any other class this patch. DKs are getting buffs across the board. Just something to think about. Or do what I did and make both. Haha
As for Race: Dunmer for the DK no question. I would probably suggest Altmer for the Templar. Dunmer is probably a touch more DPS on paper, but Altmers sustain better and templars need all the help they can get in that department. Altmers or even Breton are better for healing than Dunmer.
Thank you for so much detail! I was drifting towards Templar, some of the skills such as Puncturing Sweep really catch my eye, but if Templar are likely to get nerfed and they have difficulty with sustain then I am thinking DK. At what level does the DK really begin to come into its own? or do I have to wait until end-game?
One aspect is that I am likely to be playing solo, I don't know if that has an impact on whether to go DK or Templar?
I will also spend a little bit of time tomorrow watching some YouTube videos on both classes to see if either appeal more to me!
Templar is getting nerf this patch, its not a question of if (see patch notes on PTS). Same with DK, but its a buff. DKs start feeling pretty strong around level 25 or 30 I would say. Templars, definitely earlier as Sweeps is your first skill you unlock. If all you want to do is solo questing, Templar is easier. If you want to play group content as a tank or DPS, DK is better.
Something I neglected to say earlier, a DK is going to go double staff for damage and a templar will go DW frontbar and staff backbar. Again, both are melee.thankyourat wrote: »It depends magblade will deal a lot more damage than the other 2 , but the other 2 will be a little more tanky than the magblade. Magplar would probably be the easiest to play with mag dk and magblade being more effective once you get your rotations down. I would say if you play mainly solo go magblade, and if you play in a group either mag dk or magplar
Please do not listen to this. Yes, mageblades can offer great burst in PVP (maybe the best), but they are not going to out DPS a mDK in PVE. What I will say about mageblade is that they are a great jack of all trades class. They have a skill for just about everything, and are very easy to play out of the gate. If you had to exclusively use class skills, mageblade would be very appealing. As a PVE DPS however, they are basically weaker versions of sorcs. Mageblades typically play at range.