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Does the Craft Bag fundamentally changes the fun factor for the game?

  • AzuraKin
    AzuraKin
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    Craft bag has significantly changed how fun the game is
    now they should add to ww some set chests we can lug around and put in gear set pieces of sets we are farming for, use for specific instances ect. and can come in various sizes like, 5 slot, 10 slot, 15 slot or something.
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  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Craft bag has significantly changed how fun the game is
    They invented the enter key for a reason.

    Please use it couldn't even read your whole post.
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  • DMuehlhausen
    DMuehlhausen
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    Craft bag has significantly changed how fun the game is
    Digiman wrote: »
    Its made the game a lot easier for crafting especially with alts as they have access to the bag and same materials.

    Sure, but doesn't that make the game more fun, since you no longer have to spend any time really organizing a bank, or constantly moving items around on alts.
  • ADarklore
    ADarklore
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    Craft Bag has not changed how fun the game is
    Crafting bags are a huge incentive for people to sub, if they are spending so much time playing ESO and collecting so many things, then they should believe in actively supporting the game. I don't blame ZOS for implementing this, because buying the game and buying a few DLCs is not 'actively supporting' the game, it is a one time purchase that ZOS cannot count in its annual budget, and it's that budget in which they decide what they can and cannot afford to implement into the game; active subscriptions allow them to more accurately forecast their income.
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  • TequilaFire
    TequilaFire
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    Craft Bag has changed my fun with the game a little
    OP I realize you may have just returned to the game recently but this subject was beat to death already when craft bags came out. It is incentive and reward for subbing along with getting 1500 crowns a month and the other perks it is a good deal.
    Maybe someday they will release a different version of the craft bag on the crown store but don't expect it to be cheap.
    Housing storage should of been the solution but ZOS.
  • nine9six
    nine9six
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    Craft bag has significantly changed how fun the game is
    Was subbed, anyway. I love the Craft Bag.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • Elsonso
    Elsonso
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    Craft Bag has changed my fun with the game a little
    Before the Crafting Bag, I "metered" my crafting skills so that I did not need to transfer items between characters to do crafting. I don't use bank mules, and never have. However, there was some natural transfer of materials between characters, which required open space in the bank. With the Crafting Bag, I no longer have to deal with that, and my restriction on multiple crafters leveling at the same time has been eliminated.

    Of bigger importance is that I no longer do equipment crafting as much as I used to. This is in response to changes they have made over 2016 to make it less interesting, overall. I do provisioning and alchemy. Enchanting is a waste of my time, but I have been thinking of leveling up another character. I have not crafted equipment in a very very long time.

    So, I have a huge Crafting Bag, and less reason to need crafting supplies.
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  • jcaceresw
    jcaceresw
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    Craft bag has significantly changed how fun the game is
    DM_ESO wrote: »
    I just bought 30$ worth of crowns to get some things from the store, and went with the 2 month sub option (which nets the same crowns anyways). The craft bag is huge, and changes how I play. I loot everything now and never even check my space. I only upgraded my pack on my new character as a formality. Besides that, on log in, it cleaned out my bank and freed it all up!

    Only problem, I'm not sure how to access my alchemy ingredients so I can eat them?

    Go to "Craft Bag" option. Select the item, right click and select option "Retrieve". You can retrieve up to 200 items.

    Notice that if you port to another place, your items will be placed in the craft bag again.
  • Luigi_Vampa
    Luigi_Vampa
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    Grileenor wrote: »
    BmcD73 wrote: »
    I know they need to make money and companies love to forecast revenues but I hope they someday change this and give it to everyone as it is a must have feature of the game.
    Because you don't want to pay for their work? They offer you a game - nearly for free - and added an option to make this experience even better. You have not two but three choices (not to play at all is one). But you still complain.

    The sub is not much. Most people pay way more for much more useless things each month. You want to use the bag? ...

    This is the best part in every crafting bag thread over there. People stating unsubs just want everything for free.
    Well, I actually contribute, from my unsubbed position, keeping the lights on as much as you do.
    I expend in crowns probably more than how much I would by subbing (and probably more than how much you do).
    The reason I'm not subbing is that I don't play every day or every week. Still this does not mean I am here ignoring keeping the servers up has its own cost.

    Basically the crown bag only for subs is a poor design choice. It's a complete gamebreaking perk that gives subs an unfair advantage in every side of the game. I admint that there should be some kind of perk for subs and I would have used the merchant and banker assistants for this purpose. Assistants are usefull still not breaking any balance of the game, like the crafting bag does.

    In my opinion, whoever deny that craft bag is unbalanced and unfair, is just using bad faith, neglecting a sign of bad health of the game.

    I don't get your logic. If you truly spend more money on crowns than you would if you subbed, then why not sub? I get that you said you don't play all the time, but if you really spend more on crowns than you would spend if you subbed, why do you willingly pay more to get less? I love people who don't sub because they think it is a waste of money if they can't play everyday, yet spend more money on microtransactions than they would subbing. It is people like that that make games go to cash shop ideas. You don't need to play everyday to get value out of your sub.
    PC/EU DC
  • Soella
    Soella
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    Craft bag has significantly changed how fun the game is
    But furniture will kill it again... We desperately need furniture storage
  • Puzzlenuts
    Puzzlenuts
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    Craft bag has significantly changed how fun the game is
    Craft bag is the reason I started subbing.
    same goes for me. I played over a year without sub and just started subbing a month ago. I used to be very selective about what I picked up. Now I pick up everything without having to worry about if I have inv space. Before craft bag I spent too much time sorting and making space.
  • Glaiceana
    Glaiceana
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    Craft Bag has changed my fun with the game a little
    It has made quite a big difference to me. But I don't know if it made the game that much more fun personally. I think it got more fun as I naturally got better at the game and understood more and began to see my own progress. :)

    But aside from that, before the craft bag was invented, and before I got it, I used to absolutely hate picking anything up in the game. I mean sure normal mob loot was ok, but I hated accidentally picking up water or flowers and provisioning items. Because I knew it would take up valuable space and I hated sorting through it. But since the craft bag was added, I love looting every last thing, I rarely run out of inventory space. Although I do by now also have a maxed bank and bag space on my main, which also helps. :D
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  • Ravena
    Ravena
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    Craft bag has significantly changed how fun the game is
    Yes, it made all the difference.
  • Tapio75
    Tapio75
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    I love my crafting bag, its also good to be behind ESO+ membership to add some value to subscription.

    Freeriders be damned, be subscriber, get it all and give steady support to game.
    >>PC-EU Mostly PVE. Played since BETA<<
  • KimberlyannKitsuragi
    Craft Bag has not changed how fun the game is
    DM_ESO wrote: »
    Only problem, I'm not sure how to access my alchemy ingredients so I can eat them?

    When you go into your craft bag, right click on the ingredients and hit retrieve. It will go into your regular inventory so you can eat it. Eating only let's you learn the first trait as far as I know though
    Feel free to add me. I'm part of the Gummy Guars PC/Mac NA server. Master crafter and working on getting 9 traits on everything
  • [Deleted User]
    [Deleted User]
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    Craft Bag has not changed how fun the game is
    The user and all related content has been deleted.
  • islander1
    islander1
    Craft bag has significantly changed how fun the game is
    I would argue that this game is almost not worth playing without the bag.
  • Elsonso
    Elsonso
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    Craft Bag has changed my fun with the game a little
    islander1 wrote: »
    I would argue that this game is almost not worth playing without the bag.

    I could easily play this game without the bag. I played it for a very long time without the bag. The bag makes things easier, that is all.
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  • Agobi
    Agobi
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    Craft bag has significantly changed how fun the game is
    It takes away the single biggest problem in this game by far.....so yea it makes a difference :D

    Thats why it is sub only ofc.

    Too bad it should have been in since launch imo,would have retained more players in the long run I suspect...but unfinished but "good enough" seems to be the Zo$ motto so waht can you do :D
  • AzuraKin
    AzuraKin
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    Craft bag has significantly changed how fun the game is
    Typhoios wrote: »
    Grileenor wrote: »
    BmcD73 wrote: »
    I know they need to make money and companies love to forecast revenues but I hope they someday change this and give it to everyone as it is a must have feature of the game.
    Because you don't want to pay for their work? They offer you a game - nearly for free - and added an option to make this experience even better. You have not two but three choices (not to play at all is one). But you still complain.

    The sub is not much. Most people pay way more for much more useless things each month. You want to use the bag? ...

    This is the best part in every crafting bag thread over there. People stating unsubs just want everything for free.
    Well, I actually contribute, from my unsubbed position, keeping the lights on as much as you do.
    I expend in crowns probably more than how much I would by subbing (and probably more than how much you do).
    The reason I'm not subbing is that I don't play every day or every week. Still this does not mean I am here ignoring keeping the servers up has its own cost.

    Basically the crown bag only for subs is a poor design choice. It's a complete gamebreaking perk that gives subs an unfair advantage in every side of the game. I admint that there should be some kind of perk for subs and I would have used the merchant and banker assistants for this purpose. Assistants are usefull still not breaking any balance of the game, like the crafting bag does.

    In my opinion, whoever deny that craft bag is unbalanced and unfair, is just using bad faith, neglecting a sign of bad health of the game.

    I don't get your logic. If you truly spend more money on crowns than you would if you subbed, then why not sub? I get that you said you don't play all the time, but if you really spend more on crowns than you would spend if you subbed, why do you willingly pay more to get less? I love people who don't sub because they think it is a waste of money if they can't play everyday, yet spend more money on microtransactions than they would subbing. It is people like that that make games go to cash shop ideas. You don't need to play everyday to get value out of your sub.

    hmm not 100% true. as a general rule of thumb, pricing of zones in games to buy outright in the format eso has adopted is usually 2-3 months of sub equivalent to what they normally sell crowns for. for example, i can buy 60,000 crowns in wizard101 normally for 60 usd, sub is 10 usd a month, and i can purchase an entire new world (new content) for 10,000 - 12500 crowns. so from cost effective point of view, its more cost effective to buy areas directly. so what they do to make subs more viable, is offer perks to subs, once month a random bonus event occurs, from double pet training xp, to double garden harvests/xp, free respect (in that game costs crowns to respec skills outside your class you have learned). you get 70 additional inv spots, more energy for training and gardening ect, free access to ranked pvp, this means while its more cost effective to buy a world directly, when you compare the other aspects to the sub, the sub can actually win out in certain aspects. for example avid pvpers would do better to sub, same for players who can run all toons through a world in 1 month.

    so end result is, you cannot simply say that subbing is more cost effective. now i am 100% for subbing if you do crafting, if you dont crafting, then there really no need to be subbed. a noncrafter has no need for a mats bag, they would make money off selling gear directly or decon gear and sell mats on traders then to horde the mats.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • islander1
    islander1
    Craft bag has significantly changed how fun the game is
    islander1 wrote: »
    I would argue that this game is almost not worth playing without the bag.

    I could easily play this game without the bag. I played it for a very long time without the bag. The bag makes things easier, that is all.

    Game is playable, but only if you ignore a lot of crafting. I was one of the people who lost his ESO+ in that Steam bug, and after one day without the bag, I was ready to quit until the bug was fixed.

    There's literally no way I'd play this game without the bag. I'd rather go back and play more Skyrim to get my Elder Scrolls fix.
    I'm in a guild of old timers who have played since beta, and the horror stories of how it used to be - they are far more committed then I would be. Spending 20-30% of your time online for inventory maintenance isn't my idea of fun.
    Edited by islander1 on January 31, 2017 3:27PM
  • Katahdin
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    Craft bag has significantly changed how fun the game is
    It made it a lot more fun because I dont have to spend as much time playing the inventory management game.
    Beta tester November 2013
  • Tandor
    Tandor
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    Too big a wall of text to read the introduction to the poll, and the options don't allow for differentiation between the crafting bag adding to the fun of the game or detracting from it.

    I have two accounts, one with the bag and one without. They're both equally enjoyable to play with the latter requiring a bit more tactical awareness as the inventory fills up.
  • [Deleted User]
    [Deleted User]
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    Craft Bag has not changed how fun the game is
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  • wolfydog
    wolfydog
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    Its convienant for sure, but not really needed.

    In the pre crafting bag days and even the days before all the dungeon trinkets were on the collectables tab, I had a full bank of crafting mats and all that junk. You just had to be organized and when it came to food mats, not pick up everything, just stuff you need to for your high level food.

    I had a stack of all ore, wood, leather, cloth, alchemy mats, waters, all style stones and tempers in my bank. The worst part was probably just having to make an extra stop after selling/decon to deposit everything. For enchanting, like provisioning I only kept stuff to make high level enchanments I needed, to much stuff to collect everything unless you have your own personal guild bank or good with craft mules.

    Now there is more stuff in the game overall but you do save space with all the dungeon items being collectable now so maybe it evens out.
  • BmcD73
    BmcD73
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    Craft bag has significantly changed how fun the game is
    I guess I wouldn't have such a problem if the load times weren't so abysmal. I can login, load a toon, log out to character select, and log in with another character in seconds in almost every MMO I have played. With ESO, it takes minutes. Even with an unmod'd client. Mod'd client? Forget about it. It takes forever.

    So knowing that mules and getting access to them is so painful is why I say this boarders on P2W. When the alternative is so painful, difficult, and arduous, it's not convenience it's required. I also say this because they have always said they didn't want the crown store or the sub to give players a P2W advantage. I think the craft bag is very questionable at best.

    As a side note for all the people who say "you just want something free" you are mistaken. There have been studies about how money is spent on games with subs and free to play games. They found that f2p players spend about 5000% more than subbers. THAT is why everyone has moved to the f2p model. So don't act like people that don't sub aren't contributing to the game. In general, they contribute far more than the subbers.

    Also think about the intangibles here. Many of us knew how painful playing this game is/was with regard to inventory management. I wasn't very excited about playing the game because I knew how much pain it involved. I knew how much time I would waste managing my inventory. So I would often times just play one of the many other great F2P games out there. The less time I spend in this game the less money I spend on it which in turn means less features and updates for everyone else.

    So I have mixed feelings about the bag being tied to a sub. $15/month just to have a craft bag is pretty steep. Especially when I compare that $15 to how many FULL games I can buy on steam or greenman or whatever.

    I'll leave you with this question: Should portals and/or mounts be tied to a sub? After all, they are not required, they are just a convenience.
  • Danikat
    Danikat
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    Craft Bag has changed my fun with the game a little
    As a rule I don't sub - that payment model doesn't suit me. But I did buy a 30 day sub back in the summer so I could dye all my costumes and therefore had the craft bag for 30 days, and still have some stuff in there now.

    It's certainly useful but I can live without it. The biggest benefit for me was actually that getting the materials out my bank enabled me to put everything else in there and therefore realise I was holding onto several things I didn't need. But I've since installed the Inventory Insight addon which lets me see everything all my character have, which stopped that problem.

    It obviously hasn't persuaded me to maintain a subscription but I am thinking at some point in the future when I want crowns I may buy another 30 days instead of my usual 5,500 pack. It makes the crowns slightly more expensive but it'd allow me to dump stuff into the crafting bag again. But I'll probably wait until I have more costumes to dye as well, or there's new DLC I want to try, because I'm not sure it's worth it just for the craft bag.
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  • TerraDewBerry
    TerraDewBerry
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    Craft bag has significantly changed how fun the game is
    The crafting bag is nothing short of magical. It easily is worth the monthly sub to me hands down. I'm now hoping for a furniture bag and gear bag and my ESO life would be complete! :)
  • Fudly_budly
    Fudly_budly
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    Craft bag has significantly changed how fun the game is
    It's the reason I subbed last December. It makes daily writs on multiple characters worthwhile.
    Rule #1: RL trumps gaming.
    Rule #2: True immersion is RL.
    Rule #3: RL lag is wonderful.
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  • Savos_Saren
    Savos_Saren
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    Craft bag has significantly changed how fun the game is
    The craft bag is totally worth the subscription alone!
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
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