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Would you like a mount cart and/or traveling assistant mount cart for more inventory space?

NewBlacksmurf
NewBlacksmurf
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I've seen and read a lot of opinions on desires for extra space. For me, I'd much rather have QoL inventory added but I do believe there is an opportunity to add some flare and additional accessibility to this overall.

All of us want to have more storage, the ability to sale things while out as well as access to our bank and repair armor or even deconstruct or research while out as about.

I've come up with a simple idea.

A horse cart and mount that would be attached to an assistant. This would obviously have to be unlocked via crowns or possibly a combination of quests, gold upgrades with crown options.

I'd really love for the assistants to offer repair, research, deconstruction, basic crafting (maybe attuned crafting), bank, guild store, etc. and instead of only storage in housing, I'd much rather have a QoL update that seems to fit into the RPG part of the game.

Just imagine our assistants (if you have any) having mount upgrades and I'd assume this would be something we can place in the homes.

Seems a much better option in my opinion.

Heck....for those who complain about not having open trade.....perhaps these upgrades could even allow you to list a few items therefore opening up ideas to place the assistant mount cart in your home or even better, standing in a town with the assistant out. Seems to offer the opportunities a bit (only lack is the radius for interacting would need to be very large once you interact. 5 times the range of current assistants (after you interact so the window doesn't close on you)
Edited by NewBlacksmurf on January 30, 2017 3:41PM
-PC (PTS)/Xbox One: NewBlacksmurf
~<{[50]}>~ looks better than *501

Would you like a mount cart and/or traveling assistant mount cart for more inventory space? 11 votes

Yes, this seems like a good idea
45%
NewBlacksmurfKr3doVampiricByNatureMAEKPRSuzia69 5 votes
No, I don't like this idea or concept
54%
OsteosSorakaAkrasjelnotimetocareSerjustin19Sovjet 6 votes
Maybe, with a few tweaks (I'll explain in my comments)
0%
I'm neutral (but wanted to vote)
0%
  • Serjustin19
    Serjustin19
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    No, I don't like this idea or concept
    If It don't work in Cyrodiil. Then I am against it. More or less. :neutral: However if it was allowed in Cyrodiil. Then I will change my vote. In comment. So many uses.

    For Cyrodiil
    1. Decoys
    2. Blockade
    3. Carry the wounded
    4. Trade route.
    5. Guard duty
    Edited by Serjustin19 on January 30, 2017 5:19PM
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • NewBlacksmurf
    NewBlacksmurf
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    Yes, this seems like a good idea
    If It don't work in Cyrodiil. Then I am against it. More or less. :neutral: However if it was allowed in Cyrodiil. Then I will change my vote. In comment. So many uses.

    For Cyrodiil
    1. Decoys
    2. Blockade
    3. Carry the wounded
    4. Trade route.
    5. Guard duty

    @Serjustin19

    I think you're misinterpreting the idea

    This is for
    1. More inventory
    2. Access to repair
    3. Access to a traveling crafting station inside a trial or dungeon or town, and home
    4. Possibly even a personal trading cart

    None of the assistants are accessible in Cyrodil so this obviously would follow that in terms of development
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • VampiricByNature
    VampiricByNature
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    Yes, this seems like a good idea
    It would be awesome to have a cart! I'm not sure about all those details but a cart would be good fun!
    In Cyrodil it would be awesome to let the person with the higher mount speed cart you into battle. But nothing really spiffy seems to work in Cyrodil except for seige.
  • Serjustin19
    Serjustin19
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    No, I don't like this idea or concept
    If It don't work in Cyrodiil. Then I am against it. More or less. :neutral: However if it was allowed in Cyrodiil. Then I will change my vote. In comment. So many uses.

    For Cyrodiil
    1. Decoys
    2. Blockade
    3. Carry the wounded
    4. Trade route.
    5. Guard duty

    @Serjustin19

    I think you're misinterpreting the idea

    This is for
    1. More inventory
    2. Access to repair
    3. Access to a traveling crafting station inside a trial or dungeon or town, and home
    4. Possibly even a personal trading cart

    None of the assistants are accessible in Cyrodil so this obviously would follow that in terms of development

    I wanted to explain why it a bad idea. Least for me. I explain some uses that benefits if we are allowed someday in Cyrodiil. Until someday we will be able to use assistants in Cyrodiil.

    Probably never though. I already know about not having assistants. In Cyrodiil. It not work and with mementos and pets. I remember pets and mementos use to work in Cyrodill.

    However I forgot reason why. They not work anymore. I agree with you though. You are right also. Many good uses for PvE. Sadly none for us full time. PvP players no offense.
    Edited by Serjustin19 on January 30, 2017 5:37PM
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • NewBlacksmurf
    NewBlacksmurf
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    Yes, this seems like a good idea
    If It don't work in Cyrodiil. Then I am against it. More or less. :neutral: However if it was allowed in Cyrodiil. Then I will change my vote. In comment. So many uses.

    For Cyrodiil
    1. Decoys
    2. Blockade
    3. Carry the wounded
    4. Trade route.
    5. Guard duty

    @Serjustin19

    I think you're misinterpreting the idea

    This is for
    1. More inventory
    2. Access to repair
    3. Access to a traveling crafting station inside a trial or dungeon or town, and home
    4. Possibly even a personal trading cart

    None of the assistants are accessible in Cyrodil so this obviously would follow that in terms of development

    I wanted to explain why it a bad idea. Least for me. I explain some uses that benefits if we are allowed someday in Cyrodiil. Until someday we will be able to use assistants in Cyrodiil.

    Probably never though. I already know about not having assistants. In Cyrodiil. It not work and with mementos and pets. I remember pets and mementos use to work in Cyrodill.

    However I forgot reason why. They not work anymore. I agree with you though. You are right also. Many good uses for PvE. Sadly none for us full time. PvP players no offense.

    @Serjustin19

    What is the bad part of the OP tho from your POV.
    To me, your comment talks about other features you'd like added to a Cyrodil campaign but none of your comments responds to this idea.

    The reason assistants aren't allowed in Cyrodil are
    1. Performance and lag (same as pets)
    2. Mercenaries were removed right at launch from Cyrodil

    Yes this would be 100% PvE as by design assistants are turned off in a campaign but as a PvP player....knowing battlegrounds are coming in the future, would not these ideas be desires (assuming battlegrounds are phased and have a general area) before entering the 2 vs 2, 3 vs 3, 4 vs 4, 12 vs 12, etc fight
    If nothing else. Just for dueling
    Edited by NewBlacksmurf on January 30, 2017 5:55PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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