Accepting all the Mages and Fighters Guild Invitation Quests at once!

KriHavok
KriHavok
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I would provide this as a /bug in-game, but there's details that I thought would just be easier to put in a forum thread instead.
So, I have recently started a new character and just completed the Guild Invitation quests (Basile's Invitation and Nemarc's Invitation), when I thought to test out if I could manage to pick up all the Fighters Guild and Mages Guild Invitation quests at one time, before actually selecting the dialogue option to join each Guild.

And it turns out you can! But, I believe this is a bug and/or oversight due to how the quest NPCs act like you're not in the Guild when you are if you already completed the Invitation quest for another NPC.

So... Here's the detailed walkthrough.
It involves these quests:

- Aicessar's Invitation
- Basile's Invitation
- Hilan's Invitaiton
- Curinure's Invitation
- Nemarc's Invitation
- Rudrasa's Invitation

I went on one of my characters which has hardly done any quests, and I went to each zone (Glenumbra, Stonefalls, Auridon) to pick up all the Invitation quests from all the NPCs. I did not progress all the way through the conversation though, as this would've led to the choice of "signing up" to the Guild and completing the quest. So, once the quest was added to my journal, I exited the conversation. Once I had all the Invitation quests, I began to accept the quests, so they said I joined the Guild and I was given the respective skill-line. However, I was also able to finish the other Invitation quests after already having joined the Guilds, even though their dialogue was still talking like I wasn't part of the Guild yet. This makes it seem like an obvious bug/oversight, as the quests don't take into account if I have already accepted the quest for an invitation by other NPCs in the other zones, and makes sense for it to be an oversight, as this was a way for each faction to join the Guilds pre-One Tamriel, but now I can pick up all quests due to the freedom of crossing over into other zones.

I also checked what would happen if I dropped one of the Invitation quests and pick it back up after having joined the Guild, and the NPC just vanished in front of me as soon as I dropped it, without the ability to pick it up. So it's obvious that the Quest's availability depends on if I'm in the Guild, rather than if I've already got an Invitation quest in my journal.

Hope that helps with any developer fixes. :)
UESP Staffer & Wiki Editor
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