ViciousVamps1 wrote: »You know considering nearly every player in the game is a vampire im suprised nothing has been done for vampires in crown like motifs outfits pets or titles or polymorph just look at the vampire to non vampire ratio going on even a permanent blood head marking like what a vampire gets when feeding.
If they do anything for Vampires.. at least give them fangs. I'm surprised no one has noticed that their vampires during emotes, combat, and even feeding have normal teeth.
I love being a vamp—the only thing I hate about it is the look of vamps in stage 4. It's like a win-lose situation. You want the awesome dark stalker passive, but you don't want to look like a extremely pale and veiny weirdo. If there was an option to toggle the vampire skin on/off, I would love that. But like it wouldn't be something that made it impossible to tell if a player was a vampire. You could still have special looking eyes and maybe slight veins below the eyes like in vamp stage 1 or 2.
I mean just look at a Redguard vampire—I don't think they're supposed to be that pale. Just cause you're a vampire, doesn't mean you've gotta be paler than all hell lol.
"What I really would like to see for ESO vampires is more stuff to make them feel like -vampires- not merely like "players with an additional skill line"..."TheShadowScout wrote: »Eh. I have one vampy alt, but that's it among my dozend characters.
What I really would like to see for ESO vampires is more stuff to make them feel like -vampires- not merely like "players with an additional skill line"...
And one large part of this would be having to hide their vampirism as to not upset all the mortals around them. I mean, take a look at the rivenspire questlines... all the time things like "She is a soulless monster now, quick, kill her in arkays name!" come up from the common people, even though count ravenwatch shows vampires do not neccessarily have to be monsters..
So, how about... any vampire who gets found out goes kill-on-sight by the city guard? And the chance to be found out as vampire and not just a sickly pale human would be dependent on your stage... say, 20% at stage one, 40% at stage 2, 80% at stage 3 and automatic at stage four. And when found out, the guard will come after you, all of the NPCs will refuse to offer you their services and call the guard to your location instead, and so on.
And to balance that, you would get an option to disguise yourself, just like we saw count ravenwatch doing. Either as toggleable skill, or as specially enchanted ring, that disguise would lower your appereance (and with it the detection chance) by ojne level - meaning at stage one, you'd look completely mortal. Of course, the disguise would break if you use any vampire skills - but not at using normal weapon attacks.
And of course, there need to be more feeding options for vampires saddled with the need to masquerade to better control their vampirism stages. Like... alchemically treated flasks that can store a feeding worth of blood "for later" if you feed at full capacity. And possibly the option to feed from willing players (giving them a health debuff that lasts for a while).
And while we're at it, I'd also love to see more of the classics. Now, mirrors are not really an issue, but... running water? How about... half swimming speed for vampires, give them a reason to stay out of the river?
Or nighttime... they already established that daylight does not hurt this vampirism strain, which is all right, since it was the same with ole dracula - but prince vlad lost his vampiric powers during daytime, so it would make sense that the vampire skills be unaccessible as long the sun is in the sky, right?
And one more thing... there ought to be at least one "vampire sanctuary" per alliance, where vamps can let their fangs hang out, so to speak, filled with vampy NPCs, crafting stations and perhaps even a vendor for vamp-only gear (paid in filled blood flasks, perhaps?) - they could easily reuse the locale from the initiation quest for that one, with a few small upgrades, yes?
I love being a vamp—the only thing I hate about it is the look of vamps in stage 4. It's like a win-lose situation. You want the awesome dark stalker passive, but you don't want to look like a extremely pale and veiny weirdo. If there was an option to toggle the vampire skin on/off, I would love that. But like it wouldn't be something that made it impossible to tell if a player was a vampire. You could still have special looking eyes and maybe slight veins below the eyes like in vamp stage 1 or 2.
I mean just look at a Redguard vampire—I don't think they're supposed to be that pale. Just cause you're a vampire, doesn't mean you've gotta be paler than all hell lol.


ViciousVamps1 wrote: »
ViciousVamps1 wrote: »
Same here but I get asked for bites all the time now so there must be a reason why so many want it.
I would like if they change the feed animation, it's kind of ridiculous-lazy..... (sorry fans of Legacy of Kain)
I would like if they change the feed animation, it's kind of ridiculous-lazy..... (sorry fans of Legacy of Kain)
It works in this game as it's almost like blood magic, same for the vamp drain spell except you don't consume that blood.
It needs to be something triggered from a few feet away otherwise we wouldn't be able to use the blade of woe close up.