Firstly this game is seriously good and well done for all the work the devs and team have put in, however this seems to all be going to pot for Xbox users.
I fully accept with a game of this complexity that there will always be some quirks and that is part of the charm, but since 1T these have gone from being mildly annoying to full on game breaking. There seems at anyone time to be at least two areas that are a no go because you will end up getting a character stuck or having to wait for the usually long load screen. Incidentally a lot of the long load screens seem to occur when a duel is taking place around the way-shrine you are trying to spawn at.
When this game was in beta on PC I found it to be more stable than the current build on Xbox, and this got me thinking as to what is the current state on PC, so i got a copy for PC and gave it a try, and it was smooth and i have yet to have a crash. So why is the build so bad for Xbox users, is this a support ticket that needs to be raised with Microsoft?
I don't think I am alone in saying I would happy to see a delay on a future update to get these issues sorted.
The Sacrificial Warriors GMXbox One EU:18x CP Chars (2300+ CP)Xbox One NA: 3x CP Chars (800+ CP)Xbox One (alt) EU:5x CP Chars (1500+ CP)Xbox One (alt 2) EU:1x CP Chars (450+ CP)PC EU: 1x CP Char (400+ CP)