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Stop complaining about being kicked!

Messy1
Messy1
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I'd say 90% of the time a group decision to kick is justified.

The ability to vote kick is a major feature of nearly all MMOs. The feature was added to ESO because the majority of pkayers asked for it.

Even if you are part of a guild or private group of your friends you might still get vote kicked b/c your AFK or because you really are acting like a [snip] and you are a significant burden to the group. If you're not mature enough to handle being kicked you should take a step back and realize you are playing a game.

Vote kicking in random groups is very very necessary. I've encountered some wonderful, generous, kind, patient people, but when you get a bad apple . . . they need to be kicked.

[edited for profanity masking]
Edited by ZOS_CoriJ on January 22, 2017 7:22PM
  • goldenarcher1
    goldenarcher1
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  • Cadbury
    Cadbury
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    I just kicked myself
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Messy1
    Messy1
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    Apparently some people need reminding.
  • Molydeus
    Molydeus
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    The problem is the system is abused, and people are regularly kicked for reasons outside of their control, such as simply not meeting the CP level the group wanted. Since a player has no foreknowledge of who they will be grouped with and what criteria this future group may have, it is 100% unfair to kick a player within seconds of their dungeon initiating. There is being kicked because you're a jerk, and then there is being kicked because you didn't meet the (unknown) standards of a group of strangers, often after you have waited half an hour in queue and before you've even been given a chance to prove yourself, all because the people you are grouped with know they can kick you with no repercussions.

    It is a broken system at the moment.
  • will_rob87
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    Messy1 wrote: »
    I'd say 90% of the time a group decision to kick is justified

    Unfortunately, its how you justify it that is the problem. Your idea of justified might not be my idea of justified and thus it causes a problem
  • Beardimus
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    Being kicked for being aggressive or trolling, or making the group wipe etc all makes sense.

    But kicking because someone is low level or low CP before they even start the dungeon is stupid and eliteist.

    I have both been a low level person voted to kick and been the only 561 in the group who declined to boot a L10 purely on their level. That's the stupid kicking.
    Xbox One | EU | EP
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  • EvilCroc
    EvilCroc
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    Ok, lets think that 90% kicks are justified.
    Then most of complaining people are in 10%.
    Otherwise you are wrong.
  • will_rob87
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    In reality, 100% of kicks are justified...if your doing the kicking I mean. If not, why would you kick at all. On the flip side, 100% of kicks are unjustified if your the person being kicked. It's all perspective...
  • MLGProPlayer
    MLGProPlayer
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    Molydeus wrote: »
    The problem is the system is abused, and people are regularly kicked for reasons outside of their control, such as simply not meeting the CP level the group wanted. Since a player has no foreknowledge of who they will be grouped with and what criteria this future group may have, it is 100% unfair to kick a player within seconds of their dungeon initiating. There is being kicked because you're a jerk, and then there is being kicked because you didn't meet the (unknown) standards of a group of strangers, often after you have waited half an hour in queue and before you've even been given a chance to prove yourself, all because the people you are grouped with know they can kick you with no repercussions.

    It is a broken system at the moment.

    There is nothing wrong with kicking a low CP level. If I'm queuing for a hard mode vet DLC dungeon or a base game dungeon with a difficult boss and I see a CP 30 player on the team. I'm going to vote kick that player and if the kick fails, I will leave.

    Some content is just impossible to complete at low CP levels. If you want to waste 50k worth of potions and not end up completing a dungeon, be my guest.
    Edited by MLGProPlayer on January 22, 2017 9:51AM
  • Loc2262
    Loc2262
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    If you want to waste 50k worth of potions and not end up completing a dungeon, be my guest.

    Are we talking about 4-player dungeons or vet trials here? I never used any "k" of potions in any 4-player dungeon. ;)

    I could of course, to increase my DPS, but it's not strictly necessary for that content to use anything but the dropped single-stat health/stam/mag pots.
    Edited by Loc2262 on January 22, 2017 9:48AM
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Reikyce
    Reikyce
    Beardimus wrote: »
    Being kicked for being aggressive or trolling, or making the group wipe etc all makes sense.

    But kicking because someone is low level or low CP before they even start the dungeon is stupid and eliteist.

    I have both been a low level person voted to kick and been the only 561 in the group who declined to boot a L10 purely on their level. That's the stupid kicking.

    This argument is stupid because some Vet Dungeons you can`t do with low cp`s... well maybe with pro low cp`s but not your average player.

    That is why they get kicked usually, especially when both your dps is made of CP 100`s and you need dps to pass mechanics.

    Same reason people would not take them in trials and so on...

    If you could do the vet dungeons with low cp people without wiping just be cause they are low cp and not doing enough, nobody would kick them. But you can`t so they do.
  • MLGProPlayer
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    Loc2262 wrote: »
    If you want to waste 50k worth of potions and not end up completing a dungeon, be my guest.

    Are we talking about 4-player dungeons or vet trials here? I never used any "k" of potions in any 4-player dungeon. ;)

    Vet DLC dungeons are hard as ***. So are some base game dungeons if your team is *** and you need to carry.

    You shouldn't need more than a handful of potions per run with a good team, but the point here is that you'll waste 200 with a CP 30 on your team.
    Edited by MLGProPlayer on January 22, 2017 9:50AM
  • Loc2262
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    Vet DLC dungeons are hard as ***. So are base game dungeons if your team is ***.

    I quite know that, I did all of them (and don't really enjoy the Hist ones). But still, expensive pots are not at all a requirement to complete them. Let alone 50k of them.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • will_rob87
    will_rob87
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    Molydeus wrote: »
    The problem is the system is abused, and people are regularly kicked for reasons outside of their control, such as simply not meeting the CP level the group wanted. Since a player has no foreknowledge of who they will be grouped with and what criteria this future group may have, it is 100% unfair to kick a player within seconds of their dungeon initiating. There is being kicked because you're a jerk, and then there is being kicked because you didn't meet the (unknown) standards of a group of strangers, often after you have waited half an hour in queue and before you've even been given a chance to prove yourself, all because the people you are grouped with know they can kick you with no repercussions.

    It is a broken system at the moment.

    There is nothing wrong with kicking a low CP level. If I'm queuing for a hard mode vet DLC dungeon or a base game dungeon with a difficult boss and I see a CP 30 player on the team. I'm going to vote kick that player and if the kick fails, I will leave.

    Some content is just impossible to complete at low CP levels. If you want to waste 30k worth of potions and not end up completing a dungeon, be my guest.

    I think people kick depending on your role in the group and they just don't give you a chance to prove yourself if you are DPS. For example, when my tank was CP 100, I could easily complete Vet dungeons without being kicked. However, on my DPS I would be kicked immediately. My DPS is now CP340 and has now only just started to complete Vet dungeons without being kicked
  • Loc2262
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    But yes, don't get me wrong: I agree that you certainly need a group with a certain level (as in skill and/or CPs) to complete vanilla vet dungeons, and an even higher level for vet DLC ones.

    Just don't exaggerate and say you need 50k of pots to do them. ;) That's simply not correct.
    Edited by Loc2262 on January 22, 2017 9:51AM
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • MLGProPlayer
    MLGProPlayer
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    will_rob87 wrote: »
    Molydeus wrote: »
    The problem is the system is abused, and people are regularly kicked for reasons outside of their control, such as simply not meeting the CP level the group wanted. Since a player has no foreknowledge of who they will be grouped with and what criteria this future group may have, it is 100% unfair to kick a player within seconds of their dungeon initiating. There is being kicked because you're a jerk, and then there is being kicked because you didn't meet the (unknown) standards of a group of strangers, often after you have waited half an hour in queue and before you've even been given a chance to prove yourself, all because the people you are grouped with know they can kick you with no repercussions.

    It is a broken system at the moment.

    There is nothing wrong with kicking a low CP level. If I'm queuing for a hard mode vet DLC dungeon or a base game dungeon with a difficult boss and I see a CP 30 player on the team. I'm going to vote kick that player and if the kick fails, I will leave.

    Some content is just impossible to complete at low CP levels. If you want to waste 30k worth of potions and not end up completing a dungeon, be my guest.

    I think people kick depending on your role in the group and they just don't give you a chance to prove yourself if you are DPS. For example, when my tank was CP 100, I could easily complete Vet dungeons without being kicked. However, on my DPS I would be kicked immediately. My DPS is now CP340 and has now only just started to complete Vet dungeons without being kicked

    Your DPS at CP 100 is *** because you can't even wear endgame gear. A couple hundred CP levels also makes a huge difference to your DPS.

    Most dungeons are a joke, but some, like vet DLC and a few of the level II dungeons (if you want to hard mode the boss), require at least CP 300.
    Edited by MLGProPlayer on January 22, 2017 9:54AM
  • ArchMikem
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    Messy1 wrote: »
    like a [snip]

    Bypassing the censors is a paddlin' by the Admins.

    [minor edit for quote]
    Edited by ZOS_CoriJ on January 22, 2017 7:32PM
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  • MLGProPlayer
    MLGProPlayer
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    Loc2262 wrote: »
    But yes, don't get me wrong: I agree that you certainly need a group with a certain level (as in skill and/or CPs) to complete vanilla vet dungeons, and an even higher level for vet DLC ones.

    Just don't exaggerate and say you need 50k of pots to do them. ;) That's simply not correct.

    How do you sustain yourself on a bad team without pots? A *** player on the team greatly increases your need for self sustain. It pretty much becomes a vMA run at that point.
    Edited by MLGProPlayer on January 22, 2017 9:59AM
  • Cadbury
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    In the end, there's various reasons why someone is kicked. The issue of whether or not it's justified is in the eye of the beholder.

    Basically, expect to be kicked anytime.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Messy1
    Messy1
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    Beardimus wrote: »
    Being kicked for being aggressive or trolling, or making the group wipe etc all makes sense.

    But kicking because someone is low level or low CP before they even start the dungeon is stupid and eliteist.

    I have both been a low level person voted to kick and been the only 561 in the group who declined to boot a L10 purely on their level. That's the stupid kicking.

    You're right. Kicking someone for elitist reasons is terrible. I agree. I am not for that.

    The other day we dud ruins of mazzutin with 160ish CP folks and it was fun and fine. I am not an elitist.
  • Messy1
    Messy1
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    ArchMikem wrote: »
    Bypassing the censors is a paddlin' by the Admins.

    I'm probably due for a good paddlin' :)

    [minor edit for quote]
    Edited by ZOS_CoriJ on January 22, 2017 7:35PM
  • ldzlcs065
    ldzlcs065
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    I think voting to kick is fine. Maybe it's abused sometimes, but I don't want to group with players who are willing to abuse this mechanism anyway. What isn't fine is that you get 15 minutes penalty even when you are kicked but not leave the group voluntarily.
    Edited by ldzlcs065 on January 22, 2017 10:16AM
  • AzuraKin
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    Messy1 wrote: »
    I'd say 90% of the time a group decision to kick is justified.

    The ability to vote kick is a major feature of nearly all MMOs. The feature was added to ESO because the majority of pkayers asked for it.

    Even if you are part of a guild or private group of your friends you might still get vote kicked b/c your AFK or because you really are acting like a !j/ack@s $ and you are a significant burden to the group. If you're not mature enough to handle being kicked you should take a step back and realize you are playing a game.

    Vote kicking in random groups is very very necessary. I've encountered some wonderful, generous, kind, patient people, but when you get a bad apple . . . they need to be kicked.

    true, but they should make changes, when you vote to kick someone, it should be visible to person they trying to kick, and they must input a reason with justification for reason. such as reason afk/logged out justification been more then 5m. to be frank, i have seen many votes to kick someone at dungeon start, or even in middle for no reason warranted. i have been kicked from group for no reason at 800+ cp. not even the other dps in the group knew why i was voted out. and the only issues in the group was from healer dpsing over healing and the tank not keeping taunt up, or controlling mob/bosses.
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  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    There is nothing wrong with kicking a low CP level.

    If you accepted that person knowing their CP then kick them because of it there is something very wrong with that, and shows a significant degree of dishonesty on the part of those doing the licking.

    BTW: Is there really anyone in this game, even in PUGs who actually thinks CP = Ability?

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Gandrhulf_Harbard
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    Reikyce wrote: »
    This argument is stupid because some Vet Dungeons you can`t do with low cp`s... well maybe with pro low cp`s but not your average player.

    And you can magically tell the difference between a "pro" player (are there actually any players who are "pro" as in make their living playing the game based on actual skill, rather than youtube follows?) and an "average" player without even seeing them play... ...right?

    CP does NOT equal Skill.

    CP is nothing more than a measure of time played.

    All The Best
    Edited by Gandrhulf_Harbard on January 22, 2017 11:52AM
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • anitajoneb17_ESO
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    CP is nothing more than a measure of time played.

    True.
    But obviously it's also a way for some to look down upon others, be it "you're too low CPs to be worthy playing with me" or inversely "With that many CPs you should know better"...



  • ZakuBeta
    ZakuBeta
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    Maybe they should change it to the dueling system to kick a player. If someone wants to kick another player before the first 15 minutes of a dungeon, they must duel and the loser gets booted. Would be especially funny if a higher CP player losses to a level 10.
  • The Uninvited
    The Uninvited
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    CP says nothing, I have seen people do Sanctum runs with a veteran 1 character (equals CP10) while it was scaled to V14.
    Edited by The Uninvited on January 22, 2017 12:23PM
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  • AzuraKin
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    There is nothing wrong with kicking a low CP level.

    If you accepted that person knowing their CP then kick them because of it there is something very wrong with that, and shows a significant degree of dishonesty on the part of those doing the licking.

    BTW: Is there really anyone in this game, even in PUGs who actually thinks CP = Ability?

    All The Best

    do you think just cause someone gets kicked they suck? many players blame others for failures. for example 99% of deaths in a dungeon that are not one shot kills, are healer fault. and i have been kicked from dungeons for "dying" too much when i am dying not from 1 shot mechanics but from lack of healing. in fact i would say 80% of the time i die in a dungeon is healer fault for not healing and at least 15% tank fault for losing aggro or lack of debuffs.

    and i can say that and not be passing blame because i have ran these dungeons for 3 years. i have ran them on every difficulty with all sorts of players ranging from strong to very weak. i have ran them with all types of gear, gear quality, with and without food, with drinks, i have run them so many ways, with self-imposed handicaps to challenge myself. i know these dungeons, i know thier mechanics. i know what fights you dont need 20k health, i know what fights you do need 20k health. i know how to tank, how to heal, and how to dps these fights.

    when you are as familiar with these fights as i am you can pick up on the origins of the issues. and i can verify them through a review of healing recieved, if the boss is attacking me, and not the tank, ect. for example i know when i watch my health go down in 20% chunks over 5s and then i review battle log and its received heal springs tick, received heal springs tick, received heal springs tick and thats it, guess what, that not dps fault. in fact with the value of the healer's heal in this particular latest incident, the power of his heals should mean i should be seeing a flurry of damn healing. i say that because i know i can sustain heal springs cast indefinitely while healing 2,000 base, at 1400 healing base, this guy should have the regen needed, and should be healing springs a lot more then he was. many times i would watch the boss target me, he would be on me multiple seconds, and while this the healer is trying to dps rather then heal.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Vipstaakki
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    Outrageous!
    Stop complaining about threads complaining about being kicked from the group!
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