GatheredMyst wrote: »Haven't been here since One Tamriel launched, so I figured that i'd come and ask the folks who might know better
I recently returned to the game, and brought a few friends with me. With that, i've been trying to make some crafted armor for them so that they can level up with some nicer equipment.
However, i've noticed that in going back to the "older zones", or the "lower level zones", i'm not finding any Iron, Jute, or the like. It's all stuff that is more appropriate to my current crafting level. While this is nice in theory, I do find myself often needing earlier level materials also so that I can make stuff for friends.
The question is.... how do I get my hands on that lower level stuff? Everywhere i've looked, it's all current-tier.
I have CP360 character and i am finding iron, jute, etc all the time
I have CP360 character and i am finding iron, jute, etc all the time
if your craft skills in those are at iron/jute/maple you will find those half the time.
half your nodes are at your character level or cp160 whichever is higher.
half are at your skill crafting material level for those types.
As others have said you need to skill reset and lower you crafting skills or play on an alt.
The issue I have with this system is it's just causing mudflation of end game materials, unless they continue to push new materials we're going to reach a point where there are so many C150/160 materials that they become worthless.
Surely they can find some kind of system which makes 50% of nodes your crafting tier and 50% a random material and keep different tiers of materials flowing as well as cutting the mudflation rates.
The issue with everyone farming their craftable tier only all the time is you see mudflation of end game materials.
With housing coming in there would be plenty of chance for them to make materials of all levels valuable again, make things require different tiers of material and create a demand and reason for their existence.