DocFrost72 wrote: »Conversation in another thread actually gave me an idea. What if vampires that were well fed retained their mortal appearance?
We currently have 4 stages. Stages 1-4, you see are pale, red eyed, and have a variety of different buffs and debuffs on your character. What I am suggesting is to copy/past the state of life at vampirism stage 1 and create a stage more well fed than it: Stage Zero.
To clarify: in this stage you will look no different than if you had cured your vampirism. To offset this level of sated bloodlust, your vampric perks are all halted (as they already are in stage one), but you retain your fighter's guild damage weakness. Yes, you are still a vampire. Yes, expert hunter (which to my knowledge grants some form of detect undead) will spot you. But, to the average Jone or Jode, you are another mortal.
WHY IS THIS NEEDED? "You want to be a vampire but...not look like one? What gives? And doesn't that give an unfair advantage in PvP?"
There's a lot to unpack here, but let's start. The reason this is needed can vary. For me, it is highly frustrating that despite a lore supported description of fed vampires as indestinguishable from mortal men and women, people will take one look at you (especially on low graphics) and say "Oh geez, a vampire!"
The above is not just frustrating in RP, but can actually lead to complications OOC. While yes, I could tell them this, most will not budge. There's also the all important subdivision of hunters that apparently are perpetually checking any citizen that is pale with silver "just in case". That makes little sense in practice, when you start talking about requiring that people allow you to investigate them on evidence that, at least to some strains of vampirism, aren't even there.
Next up, the "Unfair advantage" argument. Here's the issue with that: costumes do that right now. Wearing many costumes, not even accounting for the disguise effect, you could conceal yourself and your armor (more important than vamp or not by far).
So, let's have a discussion. Stage 0, or no? Of no, say why not. I'd love to hear reasons.
White wabbit wrote: »No
I disagree, because ZOS won't let me look like this as a Werewolf:
DocFrost72 wrote: »Conversation in another thread actually gave me an idea. What if vampires that were well fed retained their mortal appearance?
We currently have 4 stages. Stages 1-4, you see are pale, red eyed, and have a variety of different buffs and debuffs on your character. What I am suggesting is to copy/past the state of life at vampirism stage 1 and create a stage more well fed than it: Stage Zero.
To clarify: in this stage you will look no different than if you had cured your vampirism. To offset this level of sated bloodlust, your vampric perks are all halted (as they already are in stage one), but you retain your fighter's guild damage weakness. Yes, you are still a vampire. Yes, expert hunter (which to my knowledge grants some form of detect undead) will spot you. But, to the average Jone or Jode, you are another mortal.
WHY IS THIS NEEDED? "You want to be a vampire but...not look like one? What gives? And doesn't that give an unfair advantage in PvP?"
There's a lot to unpack here, but let's start. The reason this is needed can vary. For me, it is highly frustrating that despite a lore supported description of fed vampires as indestinguishable from mortal men and women, people will take one look at you (especially on low graphics) and say "Oh geez, a vampire!"
The above is not just frustrating in RP, but can actually lead to complications OOC. While yes, I could tell them this, most will not budge. There's also the all important subdivision of hunters that apparently are perpetually checking any citizen that is pale with silver "just in case". That makes little sense in practice, when you start talking about requiring that people allow you to investigate them on evidence that, at least to some strains of vampirism, aren't even there.
Next up, the "Unfair advantage" argument. Here's the issue with that: costumes do that right now. Wearing many costumes, not even accounting for the disguise effect, you could conceal yourself and your armor (more important than vamp or not by far).
So, let's have a discussion. Stage 0, or no? Of no, say why not. I'd love to hear reasons.
So how can you tell I'm a vamp when I'm wearing a polymorph? Or even tell what race I am?
I would be okay with having a Stage Zero, if you had to feed every hour, like with your food buff. Otherwise, I don't think there should be a way to easily hide your state (outside of helms & disguises). Vampires are not regular folk and they shouldn't be able to walk around looking all sun-kissed and whatnot without a significant effort.
If you could simply reach stage zero and become essentially non-vampire for a period of time, it would be the default for all characters to be vampire.
I've always wondered this. Apparently ESO was played by a creator of the TV series (The Strain ) . Ugly wormy looking Vamps in Both spots , not exactly the cool attractive vamps of pop culture.
Giles.floydub17_ESO wrote: »Perks are basically halted at Stage 1 vamp so stage 0 does nothing and hence no justification.
magnusthorek wrote: »If you are a vampire in this supposed "stage zero", with all benefits halted and negative effects up, why would you want to stay as a vampire?
Just cure yourself and get a friend to bite you again when you need it back. All skills progression will be at max again just needing the stage evolution.
FluffyReachWitch wrote: »Lore-wise, it actually does make me wonder how exactly Verandis pulled it off. I forget if he spoke of feeding or illusions to maintain a mortal appearance; I haven't played Rivenspire for about a year.
FluffyReachWitch wrote: »
Lore-wise, it actually does make me wonder how exactly Verandis pulled it off. I forget if he spoke of feeding or illusions to maintain a mortal appearance; I haven't played Rivenspire for about a year. But I would imagine it involved blood since appearance already progresses by going hungry.
Playing by "lore rules", you have already damned yourself in allegiance to one of the most sinister cults in the game. Everyone - NPCs - "should" hate you and try to murder you on sight.
I was surprised that people wouldn't turn hostile if you were a Stage 4 vampire like in Skyrim.
DocFrost72 wrote: »Playing by "lore rules", you have already damned yourself in allegiance to one of the most sinister cults in the game. Everyone - NPCs - "should" hate you and try to murder you on sight.
I was surprised that people wouldn't turn hostile if you were a Stage 4 vampire like in Skyrim.
Speaking of that: the reason (in eso specifically) that you won't be KOS is because there's very few ways to detect a vampire. Stages one and two, you really can't tell all that well. Stage three, hunters begin to pick up on it. Stage four, everyone knows what you are.
FWIW, I could see the argument of large cities KOSing vampires at stage 4 and turned werewolves, absolutely. But I'm far more worried about how every Tom, Richard (eso will censor the nickname), and Harry knows I'm a vamp in stage one.
Give me a method to avoid the NPCs, and I'd be fine with that. Could add more value to being a vampire.
Rohamad_Ali wrote: »You're going to hurt the immersion of the players that want vampires ugly all the time . They are the biggest role players of all . They want to impose their role play expectations on all players . You must be punished for playing a vampire or they will flip their role playing wigs .
But I'm ok with it . If it makes you happy then good .
DocFrost72 wrote: »Conversation in another thread actually gave me an idea. What if vampires that were well fed retained their mortal appearance?
We currently have 4 stages. Stages 1-4, you see are pale, red eyed, and have a variety of different buffs and debuffs on your character. What I am suggesting is to copy/past the state of life at vampirism stage 1 and create a stage more well fed than it: Stage Zero.
To clarify: in this stage you will look no different than if you had cured your vampirism. To offset this level of sated bloodlust, your vampric perks are all halted (as they already are in stage one), but you retain your fighter's guild damage weakness. Yes, you are still a vampire. Yes, expert hunter (which to my knowledge grants some form of detect undead) will spot you. But, to the average Jone or Jode, you are another mortal.
WHY IS THIS NEEDED? "You want to be a vampire but...not look like one? What gives? And doesn't that give an unfair advantage in PvP?"
There's a lot to unpack here, but let's start. The reason this is needed can vary. For me, it is highly frustrating that despite a lore supported description of fed vampires as indestinguishable from mortal men and women, people will take one look at you (especially on low graphics) and say "Oh geez, a vampire!"
The above is not just frustrating in RP, but can actually lead to complications OOC. While yes, I could tell them this, most will not budge. There's also the all important subdivision of hunters that apparently are perpetually checking any citizen that is pale with silver "just in case". That makes little sense in practice, when you start talking about requiring that people allow you to investigate them on evidence that, at least to some strains of vampirism, aren't even there.
Next up, the "Unfair advantage" argument. Here's the issue with that: costumes do that right now. Wearing many costumes, not even accounting for the disguise effect, you could conceal yourself and your armor (more important than vamp or not by far).
So, let's have a discussion. Stage 0, or no? Of no, say why not. I'd love to hear reasons.
DocFrost72 wrote: »Giles.floydub17_ESO wrote: »Perks are basically halted at Stage 1 vamp so stage 0 does nothing and hence no justification.
You mean besides mortal appearance, which does have RP implications as outlined above? A well fed vampire hiding among us can be fun to RP.magnusthorek wrote: »If you are a vampire in this supposed "stage zero", with all benefits halted and negative effects up, why would you want to stay as a vampire?
Just cure yourself and get a friend to bite you again when you need it back. All skills progression will be at max again just needing the stage evolution.
Because I'm fine with the cost-reward. I did vMA as a vamp- anything will be fine. Also, I really don't feel like paying to cure and only having the one bite availible every week, plus taking the time to do the quest to do something vamps can (lore wise) do normally. Just me.
Doesn't make sense to me. There are 4 stages in every Elder Scrolls game as of late, and they all have similar artistic motifs to their respective stage levels. Why change it for the sake of player appearance? Playing by "lore rules", you have already damned yourself in allegiance to one of the most sinister cults in the game. Everyone - NPCs - "should" hate you and try to murder you on sight.
I was surprised that people wouldn't turn hostile if you were a Stage 4 vampire like in Skyrim. Would be kinda cool to have more subtle disadvantages for being a vampire.