I'm not that familiar with NB tanking, but the gear setup from dk to Templar is pretty much the same, I cant imagine it'd be too different for a NB. I've never seen s NB do a decent job in vet trials TBH.
https://youtube.com/watch?v=6kROoi6ybSc&t=1328s
This is my vet trials guide for Templar tanking. I'm not much on making guides or anything like that, but there's almost no info on tanking for Templars so I decided to share my build. This is for endgame content, vet trials and their hardmodes and vDSA. Almost everyone runs a dk tank, and the few templars I've seen tank trials have left me feeling embarrassed for the class. With the exception of exactly 1 boss fight(twins and chains) there's no reason not to run a Templar if you want to. I have not seen anyone else tank trials like this, so I hope you will seriously consider it. I can tank up to 4 axes with no heals or shards, survive the warrior's channeled on my own, and i can even keep the group up should both healers go down. It's a really fun and rewarding build that makes you more than a bag of stats that holds block.
If any other Templar tanks have any helpful hints to improve on this, be sure to share with the class.
Note that I slapped this together in a day, so it's not the best quality. I put cp points in at the end cus I forgot. Also note that the gear is for the hard-hitting bosses, the ebon/alkosh sets are well-known and should be used when tankiness is not needed, so I didn't feel the need to go over it. You should have one of those sets to switch in/out as needed.
Also I know I should name this build cus that's what everyone does, so i'm open to suggestions.
Thanks for everyone at Recon Team 6 for being the best guild no one's heard of.
Also I know I should name this build cus that's what everyone does, so i'm open to suggestions.
Sounds about right.. I don't really see how you could provide better group utility compared to a DK tank.. Your bars are setup only to survive and it doesn't give anything else that a DK tank provides.. Igneous shields, Talons and Vigor.. You also don't get any healing received bonuses and that forces healers to stay on you more than they should..
Funkopotamus wrote: »
Sounds about right.. I don't really see how you could provide better group utility compared to a DK tank.. Your bars are setup only to survive and it doesn't give anything else that a DK tank provides.. Igneous shields, Talons and Vigor.. You also don't get any healing received bonuses and that forces healers to stay on you more than they should..
Xrucible has a point, but it is a point that I myself and my guildmates do not always agree with..
I mean the tanks job is to TANK and HOLD AGRO..
It is NOT to provide the group with buffs and do very much else than TANK!
I know I know. People in todays games like ESO are spoiled and want/expect the tank to provide all of those unnecessary extras.
If you are in the right group then you shouldn't need to do all of that.. Just do YOUR job and the group should do theirs.
I find that the only people that bring this up are the DKS because they want to think that only a DK is able/should be tanking end game content.
Funkopotamus wrote: »
Sounds about right.. I don't really see how you could provide better group utility compared to a DK tank.. Your bars are setup only to survive and it doesn't give anything else that a DK tank provides.. Igneous shields, Talons and Vigor.. You also don't get any healing received bonuses and that forces healers to stay on you more than they should..
Xrucible has a point, but it is a point that I myself and my guildmates do not always agree with..
I mean the tanks job is to TANK and HOLD AGRO..
It is NOT to provide the group with buffs and do very much else than TANK!
I know I know. People in todays games like ESO are spoiled and want/expect the tank to provide all of those unnecessary extras.
If you are in the right group then you shouldn't need to do all of that.. Just do YOUR job and the group should do theirs.
I find that the only people that bring this up are the DKS because they want to think that only a DK is able/should be tanking end game content.
Funkopotamus wrote: »
Sounds about right.. I don't really see how you could provide better group utility compared to a DK tank.. Your bars are setup only to survive and it doesn't give anything else that a DK tank provides.. Igneous shields, Talons and Vigor.. You also don't get any healing received bonuses and that forces healers to stay on you more than they should..
Xrucible has a point, but it is a point that I myself and my guildmates do not always agree with..
I mean the tanks job is to TANK and HOLD AGRO..
It is NOT to provide the group with buffs and do very much else than TANK!
I know I know. People in todays games like ESO are spoiled and want/expect the tank to provide all of those unnecessary extras.
If you are in the right group then you shouldn't need to do all of that.. Just do YOUR job and the group should do theirs.
I find that the only people that bring this up are the DKS because they want to think that only a DK is able/should be tanking end game content.
I would agree if aggro and taking damage was harder than pressing a skill and holding block. It's very easy to "tank", but a good tank fills that down time with group debuffs and buffs and doesn't stand there falling asleep with LT/RMB held down.
Funkopotamus wrote: »
Sounds about right.. I don't really see how you could provide better group utility compared to a DK tank.. Your bars are setup only to survive and it doesn't give anything else that a DK tank provides.. Igneous shields, Talons and Vigor.. You also don't get any healing received bonuses and that forces healers to stay on you more than they should..
Xrucible has a point, but it is a point that I myself and my guildmates do not always agree with..
I mean the tanks job is to TANK and HOLD AGRO..
It is NOT to provide the group with buffs and do very much else than TANK!
I know I know. People in todays games like ESO are spoiled and want/expect the tank to provide all of those unnecessary extras.
If you are in the right group then you shouldn't need to do all of that.. Just do YOUR job and the group should do theirs.
I find that the only people that bring this up are the DKS because they want to think that only a DK is able/should be tanking end game content.
Well as you mentioned tanking and holding aggo is not the only job of a tank in ESO.. If a tank cannot pump out group buffs and help with group sustain he is considered useless in end game raiding teams.. Same goes for healers.. Tanks and healers are considered supports for DPS because this game is DPS centric.. It is a flaw with the game design and untill that changes, a Templar tank will never take the spot of a DK tank in trials..
In ESO it is your job to provide group support not just to tank and hold aggro..
Funkopotamus wrote: »Funkopotamus wrote: »
Sounds about right.. I don't really see how you could provide better group utility compared to a DK tank.. Your bars are setup only to survive and it doesn't give anything else that a DK tank provides.. Igneous shields, Talons and Vigor.. You also don't get any healing received bonuses and that forces healers to stay on you more than they should..
Xrucible has a point, but it is a point that I myself and my guildmates do not always agree with..
I mean the tanks job is to TANK and HOLD AGRO..
It is NOT to provide the group with buffs and do very much else than TANK!
I know I know. People in todays games like ESO are spoiled and want/expect the tank to provide all of those unnecessary extras.
If you are in the right group then you shouldn't need to do all of that.. Just do YOUR job and the group should do theirs.
I find that the only people that bring this up are the DKS because they want to think that only a DK is able/should be tanking end game content.
Well as you mentioned tanking and holding aggo is not the only job of a tank in ESO.. If a tank cannot pump out group buffs and help with group sustain he is considered useless in end game raiding teams.. Same goes for healers.. Tanks and healers are considered supports for DPS because this game is DPS centric.. It is a flaw with the game design and untill that changes, a Templar tank will never take the spot of a DK tank in trials..
In ESO it is your job to provide group support not just to tank and hold aggro..
I must respectfully disagree here.. As I run with people who are in arguably the best PVE guild on console "Maze Runners" in our groups we run with Templar tanks AND DK at times., But my Templar tank and the person who has shown me first hand that Templar tanks can run HM trials and can run them quite well actually.
Now can I run with PUG groups who as you say are "Spoiled" by ESO jacked up DPS race content system? Maybe not.. But as a member of one of the top guilds on console I will tell you that Templar tanks are welcomed by top tier players that actually know what the heck they are doing..
Funkopotamus wrote: »Funkopotamus wrote: »
Sounds about right.. I don't really see how you could provide better group utility compared to a DK tank.. Your bars are setup only to survive and it doesn't give anything else that a DK tank provides.. Igneous shields, Talons and Vigor.. You also don't get any healing received bonuses and that forces healers to stay on you more than they should..
Xrucible has a point, but it is a point that I myself and my guildmates do not always agree with..
I mean the tanks job is to TANK and HOLD AGRO..
It is NOT to provide the group with buffs and do very much else than TANK!
I know I know. People in todays games like ESO are spoiled and want/expect the tank to provide all of those unnecessary extras.
If you are in the right group then you shouldn't need to do all of that.. Just do YOUR job and the group should do theirs.
I find that the only people that bring this up are the DKS because they want to think that only a DK is able/should be tanking end game content.
Well as you mentioned tanking and holding aggo is not the only job of a tank in ESO.. If a tank cannot pump out group buffs and help with group sustain he is considered useless in end game raiding teams.. Same goes for healers.. Tanks and healers are considered supports for DPS because this game is DPS centric.. It is a flaw with the game design and untill that changes, a Templar tank will never take the spot of a DK tank in trials..
In ESO it is your job to provide group support not just to tank and hold aggro..
I must respectfully disagree here.. As I run with people who are in arguably the best PVE guild on console "Maze Runners" in our groups we run with Templar tanks AND DK at times., But my Templar tank and the person who has shown me first hand that Templar tanks can run HM trials and can run them quite well actually. As far as debuffs go Templars can do that aswell. it is not that hard actually.. I am interested to see exactly what content you are running that a Templar cannot tank/debuff the same as a DK? Most fights are over before there is any need for them as it is in this game.. ESO is NOT a game that requires much more that 2-3 mechanics to be met by the group.. If those are met then it doesn't matter if the tank is a dk or a Templar. If a tank and a sorc are doing their job then there honestly is not any content in this game that a group cannot complete with a Templar tank. I mean come on most content in ESO is basically at a level of "Babies first MMO"
. The only reason to pick a DK over a Templar is if the player has no idea how to tank then yes they might want to go with a DK as it is just easy mode..
Now can I run with PUG groups who as you say are "Spoiled" by ESO jacked up DPS race content system? Maybe not.. But as aperson who plays with people from some of the top guilds on console I will tell you that Templar tanks are welcomed by top tier players that actually know what the heck they are doing..
It all comes down to flavor choice..It can also come down to the group. if the group is struggling an NEEDs the DK then yes a DK might be needed for some groups in some content, but most of the people I run with know that I and the two other Templars that tank with us can and DO tank everything in this game.. I am still working on a VMHm clear though.. But I took a break for a over a month and I will be working on that this month I hope.
Funkopotamus wrote: »Funkopotamus wrote: »
Sounds about right.. I don't really see how you could provide better group utility compared to a DK tank.. Your bars are setup only to survive and it doesn't give anything else that a DK tank provides.. Igneous shields, Talons and Vigor.. You also don't get any healing received bonuses and that forces healers to stay on you more than they should..
Xrucible has a point, but it is a point that I myself and my guildmates do not always agree with..
I mean the tanks job is to TANK and HOLD AGRO..
It is NOT to provide the group with buffs and do very much else than TANK!
I know I know. People in todays games like ESO are spoiled and want/expect the tank to provide all of those unnecessary extras.
If you are in the right group then you shouldn't need to do all of that.. Just do YOUR job and the group should do theirs.
I find that the only people that bring this up are the DKS because they want to think that only a DK is able/should be tanking end game content.
Well as you mentioned tanking and holding aggo is not the only job of a tank in ESO.. If a tank cannot pump out group buffs and help with group sustain he is considered useless in end game raiding teams.. Same goes for healers.. Tanks and healers are considered supports for DPS because this game is DPS centric.. It is a flaw with the game design and untill that changes, a Templar tank will never take the spot of a DK tank in trials..
In ESO it is your job to provide group support not just to tank and hold aggro..
I must respectfully disagree here.. As I run with people who are in arguably the best PVE guild on console "Maze Runners" in our groups we run with Templar tanks AND DK at times., But my Templar tank and the person who has shown me first hand that Templar tanks can run HM trials and can run them quite well actually. As far as debuffs go Templars can do that aswell. it is not that hard actually.. I am interested to see exactly what content you are running that a Templar cannot tank/debuff the same as a DK? Most fights are over before there is any need for them as it is in this game.. ESO is NOT a game that requires much more that 2-3 mechanics to be met by the group.. If those are met then it doesn't matter if the tank is a dk or a Templar. If a tank and a sorc are doing their job then there honestly is not any content in this game that a group cannot complete with a Templar tank. I mean come on most content in ESO is basically at a level of "Babies first MMO"
. The only reason to pick a DK over a Templar is if the player has no idea how to tank then yes they might want to go with a DK as it is just easy mode..
Now can I run with PUG groups who as you say are "Spoiled" by ESO jacked up DPS race content system? Maybe not.. But as aperson who plays with people from some of the top guilds on console I will tell you that Templar tanks are welcomed by top tier players that actually know what the heck they are doing..
It all comes down to flavor choice..It can also come down to the group. if the group is struggling an NEEDs the DK then yes a DK might be needed for some groups in some content, but most of the people I run with know that I and the two other Templars that tank with us can and DO tank everything in this game.. I am still working on a VMHm clear though.. But I took a break for a over a month and I will be working on that this month I hope.
I agree that Templar tanks are harder to play efficiently. In OP's video he doesn't run Ebon or Alkosh which are primary group support sets for tanks.. He uses defensive sets which are needed for his survivability.. I don't blame him its just a class limitation that he has to use those sets for his survival, on my DK I can afk tank the Warrior HM with Ebon and Alksoh.. I offtank vMoL in Powerul Assault and Alkosh.. Again like you mentioned this all becomes a moot point with the power creep and DPS getting stronger every patch..
Sounds about right.. I don't really see how you could provide better group utility compared to a DK tank.. Your bars are setup only to survive and it doesn't give anything else that a DK tank provides.. Igneous shields, Talons and Vigor.. You also don't get any healing received bonuses and that forces healers to stay on you more than they should..