https://www.youtube.com/watch?v=cVHlcP8Sq0M Artemiisia wrote: »they mean that stamina dps is dead, in competition aspect of the game, going for trial leader-board endgame progression.
They will still do great dps, however if you plan on going for top 20 in trials leaderboard, magicka will out preform stamina
Standard of Might (Dragonknight Standard morph): This morph now increases your damage done and decreases your damage taken by 12/13/14/15% while standing inside the standard, down from 17/18/19/20%.
Rearming Trap (Trap Beast morph): Decreased the damage done by each trap summoned from this morph by 30%.
Adjusted the Area of Effect damage thresholds for all abilities. The new thresholds are as follows:
Targets 1 – 6: 100% damage taken with all secondary effects applied.
Targets 7 – 24: 75% damage taken with no secondary effects applied (formerly 50% damage taken).
Targets 25 – 60: 50% damage taken with no secondary effects applied (formerly 25% damage taken).
Major Force: This buff category’s Critical Damage bonus is now an additive bonus instead of a multiplicative one (consistent with all other Critical Damage bonuses), but its value has been reduced to a 15% Critical Damage bonus to compensate from 30%. Total Critical Damage bonus from this buff remains unchanged.
Minor Force: Reduced this buff category’s Critical Damage bonus to 10% from 12%.
e/ also lowering 1h's base damage
e//https://www.youtube.com/watch?v=cVHlcP8Sq0M
moodslimeub17_ESO wrote: »Standard of might stinks damn didn't see that.
I don't do PVP so trap is a wash at least for me.
Need to look up what major force is hmm. (Ah looks like its some sort of a buff that buffs crit dmg so a wash really hrm)
Now the one that REALLY interests me to know more about is 1h base dmg lowered? Is this for DW or all 1h weapons?
Bandit1215 wrote: »Seems like it's a good thing I'm finally gearing out magicka classes! RIP my stamsorc...