TheShadowScout wrote: »I would also like to see stuff like...
Khajiit clichee pesonality - with extra catlike behavoir, for those who want to express their inner feline nature extra strongly.
Nervous personality - always looking around, twitchy, wringing hands, fearful, etc. More frightened then the purposeful thief personality.
Seducer personality - flirty and feminine, stances and moves full of promises of things not shown in the game (Yes, I know, a disapponted whine now ran through the rooms of half the people who read this)... maybe refit to all dark seducers?
Innocent personality - for those who want to milk the cute and harmless kid shtick. Hey, I hear some vampires find it easier to lure their victims to them instead of sneaking after 'em...(and yes, that -was- a reference to a certain NPC in a different TES game)
Feral personality - and I don't mean Khajiit, that's above, I mean wildman, enkidu, tarzan, mougli, neanderthals, the librarian at the unseen library (though he does not really count on account of... having become an ape), etc. For those so one with nature they half forgot how to be civilized.
Injured personality - "painfully holding your wounds" stance, limping walk, occasional bleeding... useful for roleplayers.
Zombie personality - why only go for polymorphs and not walk the (shambling) walk as well?
Showman personality - grand gestures, flourishes and other stuff that may be more at home on a stage or in a circus then in a dungeon... think "Gilderoy Lockheart"...
Hunter/Tracker personality - always checking the ground for tracks when standing idle, sniffing that broken branch they just picked off the next bush, half-sneaking walk as to not spook the prey, stuff like that for those who are on the "ranger" trip...
Madman personality - for those who looked too deep into Sheogoraths cheese cabinet, and found his cheese collection looking back at them...
Elder personality - for those who want to show off their extra wisdom with bent back and shaking knees. Occasional plumbing malfunctions not included, thank the divines!
Saint personality - floating instead of walking, mystic gestures and occasional ritual blessins dispensed, etc. Possibly including halo.
Monk personality - walking with bowed head, pious stances, quiet prayer ("Pie Iesu domine, dona eis requiem"? No, wait... different world...), etc. Can be refitted to a lot of robed brethren all around tamriel...
Watchman personality - threatening stances with arms crossed, suspiscious glances looking for criminal scum and stolen sweetrolls to confiscate, occasional polishing of an (possibly expired) city guard badge... no leaning against magic shields in mid-air though, that is true city guards priviledge!
Strongman personality - body builder poses, showing off your biceps to all the world, and those deltoids, and those pecs... may or may not include a "Do you even lift, bro?" battlecry or attempts to rip off your chest armor... (and then count the days until someone figures it out, makes an earthen heart DK for it, named "Alex Louis Armstrong")
Also, all personalities need to have separate walking animation for female and male, most personalities right now make women walk the masculine way though in the "Furious" personality, i think it is fitting. In the other hand, commander personality is awkward for females when walking.
Some of us actually use the real walk!
Silver_Strider wrote: »Any that doesn't cost me money
TotallyNotVos wrote: »Sneering telvanni wizard lord









@AlwaysOnFire
Agree with your statement. Anyways, i too, would like to see personalities change more than idling, as i once suggested allready a lady riding would be nice for one of my characters, she is dignified noble. My Nord i currently play (Is female and has the furious which suit her well with all its aspects) would benefit from joyful combat style, laughter and Nordish commentary added perphaps, would be great. The commander would also benefit from more authorative fight and riding posture.
For a wizards it would be nivce to have some flashy spellweawer if you are in to that sort of mage... Drunk personality would be very funny with drunken fight style as well
AlwaysOnFire wrote: »It's another convincing reason for different 'mage' emotes-- emotes that assume you're wearing robes and don't call attention to that the robes are mapped in the same way pants are to the model.
MarbleQuiche wrote: »
MarbleQuiche wrote: »
Actually one that would be nice for a horse would be trot, galloping through town seems a bit weird.