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Compromise between ZOS and Players on Maelstrom Arena Drops

Jimmy
Jimmy
✭✭✭✭✭
It is quite clear ZOS has their mind set on keeping the RNG of Maelstrom arena untouched. To me, it is because they want to keep people playing the content as long as possible. If RNG was good, people would get their weapons, and never play the Maelstrom Arena ever again.

So many people throw around ideas for this "Token" system which I am very much opposed to, just like ZOS is. What I am suggesting though, is sort of a "Modified" version of the Token system. It's simply the reward of a "Maelstrom Stone".... let me explain....

Upon completion of a FLAWLESS Veteran Maelstrom run, when you open the final chest it is not a weapon you are greeted with but rather a Maelstrom Stone. This stone can be taken to a crafting table inside Fa-Nuit-Hen's realm and can be used to craft a Maelstrom weapon of choice, with trait of choice.

This stone can ONLY be obtained from a FLAWLESS vMA run. This accomplishes and compromises the goals of both ZOS and the players. How?

Well from ZOS's point of view:
1.) People will constantly (and with renewed interest) be playing the vMA content to achieve the Flawless Title and Flawless Stones. Right now, vMA activity is very low due to people not wanting to face both vMA and RNG. Only seasoned veterans are repeatedly playing the content and only for weekly leaderboard rewards.
2.) This approach allows for people to work for what they desire and not have it handed over to them.
3.) This offers some relief to the terrible RNG problems of vMA.

And then from a players point of view:
1.) This gives a way to finally get the weapons we want by putting the work in to achieve it.
2.) Also it's a win-win as any completion of the Arena will reward a weapon anyway, so you still can achieve your weapon without flawless and the increased desire and motivation to play the content will result in more attempts and more drops and ultimately more chances.

Because honestly folks, (talking to you too ZOS) there is no reason to continually play vMA once you achieve a Flawless pass. When Flawless vMA is obtained, you should be allowed to RETIRE, you beat it, time to move on. So, give us our Stone to craft our special weapon, and let us play the rest of the game.

The poll options are specifically tailored to this idea only, so it's a simple Yes/No.

Background on myself. I can beat vMA in 1:20 to 1:30 with between 4-8 deaths right now. So I'm not a FLAWLESS gamer yet.
Edited by Jimmy on January 16, 2017 7:07PM
PC NA
@SkruDe

Compromise between ZOS and Players on Maelstrom Arena Drops 43 votes

Yes, reward a Maelstrom Stone upon competion of a FLAWLESS vMA run.
44%
KrucidMojmirJimmyth3watch3rMyerscodCh4mpTWKuroinuSkinzzLadyNalcaryaBlackfyre20MetafaeForsakenSinbigted209EryasMartolKodracIronCrystalSovasoMush_3 19 votes
No, keep the current system.
55%
KrucidNewBlacksmurfKelzanaBlackEarReykiceidkrosendoichinoveb17_ESOMilvanArtemiisiaVida_BlackasneakybananaRiga_MortisVolrionBalibejeremiah911brandonv516DigitalShibbysouravamiZolexiSasyk 24 votes
  • bigted209
    bigted209
    ✭✭✭
    Yes, reward a Maelstrom Stone upon competion of a FLAWLESS vMA run.
    Rather solid idea, cheers!
  • BlackEar
    BlackEar
    ✭✭✭✭✭
    No, keep the current system.
    I voted no, but my actual opinion is the token system, which you said was not part of your poll. I won't settle for less than token system, though, and if they implemented this my concern is that they won't change it again. If they change it they should do it right the first time.
    Edited by BlackEar on January 16, 2017 8:15PM
    Bjorn Blackbear - Master Angler - Collector - Black Market Mogul - Ebonheart Pact - Exterminatus - EU.

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  • Riga_Mortis
    Riga_Mortis
    ✭✭✭✭✭
    No, keep the current system.
    No just no.
    XBOX 1X
    GT - TAGNUTZ
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, keep the current system.
    @Jimmy

    So your opposed to a token system yet you suggest a token system
    Call it a stone if you wish, it's still a token and your creating an even higher threshold to obtain it.
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    Yes, reward a Maelstrom Stone upon competion of a FLAWLESS vMA run.
    @Jimmy

    So your opposed to a token system yet you suggest a token system
    Call it a stone if you wish, it's still a token and your creating an even higher threshold to obtain it.

    I said it was modified. I acknowledged that. I oppose receiving tokens for every clear. You already receive a weapon for every clear. When you "BEAT" vMA, which is beating the content without a death, then you should be allowed to retire from the content and make your weapon.
    PC NA
    @SkruDe
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, keep the current system.
    Jimmy wrote: »
    @Jimmy

    So your opposed to a token system yet you suggest a token system
    Call it a stone if you wish, it's still a token and your creating an even higher threshold to obtain it.

    I said it was modified. I acknowledged that. I oppose receiving tokens for every clear. You already receive a weapon for every clear. When you "BEAT" vMA, which is beating the content without a death, then you should be allowed to retire from the content and make your weapon.

    Your not opposed to tokens except for the best players that get past all RNG of vMA and leave behind all those who do multiple runs a week for a chance at the weapon they want?

    No offenses but even a worse idea than the token ideas I've seen before. As you can see the interest is lack luster probably because those who know understand it's not good for the community.
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    Yes, reward a Maelstrom Stone upon competion of a FLAWLESS vMA run.
    Jimmy wrote: »
    @Jimmy

    So your opposed to a token system yet you suggest a token system
    Call it a stone if you wish, it's still a token and your creating an even higher threshold to obtain it.

    I said it was modified. I acknowledged that. I oppose receiving tokens for every clear. You already receive a weapon for every clear. When you "BEAT" vMA, which is beating the content without a death, then you should be allowed to retire from the content and make your weapon.

    Your not opposed to tokens except for the best players that get past all RNG of vMA and leave behind all those who do multiple runs a week for a chance at the weapon they want?

    No offenses but even a worse idea than the token ideas I've seen before. As you can see the interest is lack luster probably because those who know understand it's not good for the community.

    You are certainly titled to your opinions and thoughts. Thank you for sharing.

    My point is not to leave behind those who do multiple runs a week, they already get multiple weapon drops a week. Guaranteed after every complete of vMA. My point is to reward those who truly beat vMA and no longer need to run it.

    So, when you beat the content (FLAWLESS), you can receive the pick of weapon so you no longer need to run vMA. I'm a firm believer in NO EASY mode in this game. And the token system is easy mode. Just keep collecting tokens on vMA completions, over and over. WAY too easy. If we had a token system, I'd already have 2 sharpened inferno staffs. Too easy.

    vMA is not very tough after you beat it the first time. It gets much easier. Running a FLAWLESS vMA run though, is definitely not easy mode. You EARN your weapon that way. And if you've already completed vMA a few times, running Flawless is not out of the question. Too much complaining about RNG mechanics where I find it's not RNG that kills me, rather me not doing what I should be doing, or me not paying attention that kills me.

    The whole point is once the content is truly beat (No Death pass), then you go get your weapon with 100% certainty and move on all while not affecting those who do the multiple runs a week but haven't quite nailed down the mechanics to go no death. They already get rewarded with weapons in every final chest, every time they complete.

    I guess I'm in the minority by thinking you should be earning best in game gear and not having it given to you just for playing.
    PC NA
    @SkruDe
  • G0ku
    G0ku
    ✭✭✭✭
    Jimmy wrote: »
    So, when you beat the content (FLAWLESS), you can receive the pick of weapon so you no longer need to run vMA. I'm a firm believer in NO EASY mode in this game. And the token system is easy mode. Just keep collecting tokens on vMA completions, over and over. WAY too easy. If we had a token system, I'd already have 2 sharpened inferno staffs. Too easy.

    vMA is not very tough after you beat it the first time. It gets much easier. Running a FLAWLESS vMA run though, is definitely not easy mode. You EARN your weapon that way. And if you've already completed vMA a few times, running Flawless is not out of the question. Too much complaining about RNG mechanics where I find it's not RNG that kills me, rather me not doing what I should be doing, or me not paying attention that kills me.

    The whole point is once the content is truly beat (No Death pass), then you go get your weapon with 100% certainty and move on all while not affecting those who do the multiple runs a week but haven't quite nailed down the mechanics to go no death. They already get rewarded with weapons in every final chest, every time they complete.

    I guess I'm in the minority by thinking you should be earning best in game gear and not having it given to you just for playing.

    did 2 flawless runs on 2 classes, never got a score above 515k. i´d say flawless is easy, scratching the 550k line not so easy. your definition of easy is just your oppinion. Ask ZOS how many of all player have beaten vMSA, I´m sure numbers will tell that completing vMSA is not that easy as you might think...
    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, keep the current system.
    Jimmy wrote: »
    Jimmy wrote: »
    @Jimmy

    So your opposed to a token system yet you suggest a token system
    Call it a stone if you wish, it's still a token and your creating an even higher threshold to obtain it.

    I said it was modified. I acknowledged that. I oppose receiving tokens for every clear. You already receive a weapon for every clear. When you "BEAT" vMA, which is beating the content without a death, then you should be allowed to retire from the content and make your weapon.

    Your not opposed to tokens except for the best players that get past all RNG of vMA and leave behind all those who do multiple runs a week for a chance at the weapon they want?

    No offenses but even a worse idea than the token ideas I've seen before. As you can see the interest is lack luster probably because those who know understand it's not good for the community.

    You are certainly titled to your opinions and thoughts. Thank you for sharing.

    My point is not to leave behind those who do multiple runs a week, they already get multiple weapon drops a week. Guaranteed after every complete of vMA. My point is to reward those who truly beat vMA and no longer need to run it.

    I agree you are entitled to your option. I was merely pointing out it that you state you are against tokens but you are really for them when it suits you.

    You are against players getting a token for every run they complete of vMA and with 100 tokens they get a choice of weapon (basically the running theory though the number of tokens is debatable), but you are for getting a token for a flawless run and with one mere token you get a choice of weapons.

    My point is you are either for or against tokens and as you put it, you are for tokens for a select few. Just restating your words in context.

  • Upright_man
    Upright_man
    ✭✭
    Not a fan.

    Never thought id say this but i like the 100 token run more than this idea..

    As Giles says above, i'm fairly sure there are lots of people cant actually do the flawless runs even if they can run maelstrom.

    I've also heard consoles have lag issues often and seen people complaining about disconnection ruining their flawless runs.
    I'm from oceania and experience bad maelstrom arena lag regularly.

    I mean its hard to be flawless when you press an action and 3 seconds later it happens or you move out of a red circle in what seems to be plenty of time but still get hit.. or bar swap but it doesnt happen so you press it again then it swaps twice XD.

    translation: stage 7 poison rng kills me in 2 seconds even when i'm not in red circle and i'm salty about it.
    But i dont think giving maelstrom weapon from flawless is a good direction. Maybe if you flawless vma with no gear on at all.
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    Yes, reward a Maelstrom Stone upon competion of a FLAWLESS vMA run.
    Jimmy wrote: »
    Jimmy wrote: »
    @Jimmy

    So your opposed to a token system yet you suggest a token system
    Call it a stone if you wish, it's still a token and your creating an even higher threshold to obtain it.

    I said it was modified. I acknowledged that. I oppose receiving tokens for every clear. You already receive a weapon for every clear. When you "BEAT" vMA, which is beating the content without a death, then you should be allowed to retire from the content and make your weapon.

    Your not opposed to tokens except for the best players that get past all RNG of vMA and leave behind all those who do multiple runs a week for a chance at the weapon they want?

    No offenses but even a worse idea than the token ideas I've seen before. As you can see the interest is lack luster probably because those who know understand it's not good for the community.

    You are certainly titled to your opinions and thoughts. Thank you for sharing.

    My point is not to leave behind those who do multiple runs a week, they already get multiple weapon drops a week. Guaranteed after every complete of vMA. My point is to reward those who truly beat vMA and no longer need to run it.

    I agree you are entitled to your option. I was merely pointing out it that you state you are against tokens but you are really for them when it suits you.

    You are against players getting a token for every run they complete of vMA and with 100 tokens they get a choice of weapon (basically the running theory though the number of tokens is debatable), but you are for getting a token for a flawless run and with one mere token you get a choice of weapons.

    My point is you are either for or against tokens and as you put it, you are for tokens for a select few. Just restating your words in context.

    Yes, if you beat the content with no deaths, you get your token.

    And it doesn't benefit me.... yet. I've not done Flawless yet myself. Still working at it.
    PC NA
    @SkruDe
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    Yes, reward a Maelstrom Stone upon competion of a FLAWLESS vMA run.
    Not a fan.

    Never thought id say this but i like the 100 token run more than this idea..

    As Giles says above, i'm fairly sure there are lots of people cant actually do the flawless runs even if they can run maelstrom.

    I've also heard consoles have lag issues often and seen people complaining about disconnection ruining their flawless runs.
    I'm from oceania and experience bad maelstrom arena lag regularly.

    I mean its hard to be flawless when you press an action and 3 seconds later it happens or you move out of a red circle in what seems to be plenty of time but still get hit.. or bar swap but it doesnt happen so you press it again then it swaps twice XD.

    translation: stage 7 poison rng kills me in 2 seconds even when i'm not in red circle and i'm salty about it.
    But i dont think giving maelstrom weapon from flawless is a good direction. Maybe if you flawless vma with no gear on at all.

    The point is a compromise. Token system will NEVER happen. So let's meet in the middle.
    PC NA
    @SkruDe
  • ForsakenSin
    ForsakenSin
    ✭✭✭✭✭
    Yes, reward a Maelstrom Stone upon competion of a FLAWLESS vMA run.
    I chose stone but token is way better reason ?

    because you are going good killing finishing stages and then ...

    THEN YOUR CHARACTER IS NOT PERFORMING ANY SKILLS!!! ARM GOES UP AND DOWN ARM GOES UP AND DOWN WHILE YOUR PRESSING THOSE BUTTONS SO DAMM HARDAND YOU #@#$* DIE AND ALL YOU CAN SAY IS f@##$@# *@#@*)#() @#)@(#*@)($* @_)*(@_#(@#)( _)@(@#_(@)$(@)$( @*(&@&*@^&!*&!()# @()#*@(#*@(_!#*@_#@ @(*#@(_#*@_##()_( _)(

    40270885.jpg


    Edited by ForsakenSin on January 16, 2017 11:48PM
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Jimmy
    Jimmy
    ✭✭✭✭✭
    Yes, reward a Maelstrom Stone upon competion of a FLAWLESS vMA run.
    G0ku wrote: »
    Jimmy wrote: »
    So, when you beat the content (FLAWLESS), you can receive the pick of weapon so you no longer need to run vMA. I'm a firm believer in NO EASY mode in this game. And the token system is easy mode. Just keep collecting tokens on vMA completions, over and over. WAY too easy. If we had a token system, I'd already have 2 sharpened inferno staffs. Too easy.

    vMA is not very tough after you beat it the first time. It gets much easier. Running a FLAWLESS vMA run though, is definitely not easy mode. You EARN your weapon that way. And if you've already completed vMA a few times, running Flawless is not out of the question. Too much complaining about RNG mechanics where I find it's not RNG that kills me, rather me not doing what I should be doing, or me not paying attention that kills me.

    The whole point is once the content is truly beat (No Death pass), then you go get your weapon with 100% certainty and move on all while not affecting those who do the multiple runs a week but haven't quite nailed down the mechanics to go no death. They already get rewarded with weapons in every final chest, every time they complete.

    I guess I'm in the minority by thinking you should be earning best in game gear and not having it given to you just for playing.

    did 2 flawless runs on 2 classes, never got a score above 515k. i´d say flawless is easy, scratching the 550k line not so easy. your definition of easy is just your oppinion. Ask ZOS how many of all player have beaten vMSA, I´m sure numbers will tell that completing vMSA is not that easy as you might think...

    I don't consider leaderboards because if you are going for a leaderboard score you are not trying to beat the content, you are trying to beat other people. That has nothing to do with what I'm going for here. I'm talking strictly content, not going against others comparing scores.
    PC NA
    @SkruDe
  • Upright_man
    Upright_man
    ✭✭
    Jimmy wrote: »
    Not a fan.

    Never thought id say this but i like the 100 token run more than this idea..

    As Giles says above, i'm fairly sure there are lots of people cant actually do the flawless runs even if they can run maelstrom.

    I've also heard consoles have lag issues often and seen people complaining about disconnection ruining their flawless runs.
    I'm from oceania and experience bad maelstrom arena lag regularly.

    I mean its hard to be flawless when you press an action and 3 seconds later it happens or you move out of a red circle in what seems to be plenty of time but still get hit.. or bar swap but it doesnt happen so you press it again then it swaps twice XD.

    translation: stage 7 poison rng kills me in 2 seconds even when i'm not in red circle and i'm salty about it.
    But i dont think giving maelstrom weapon from flawless is a good direction. Maybe if you flawless vma with no gear on at all.

    The point is a compromise. Token system will NEVER happen. So let's meet in the middle.

    That is a point. I suppose this would give those people who constantly do one run for leaderboard rewards each week the vma weapon they wanted but haven't yet had from the 1000 runs. sharpened inferno staff i'm looking at you.

    but don't you think then they'll still farm it for the ez gold rewards and the masses will still not be able to do flawless and have to run it 1000 times for their desired weapon.

    It feels like this would mean the moment someone does achieve their flawless run but hasnt had consistent high leaderboard scores they are going to be like **** that place i'm never going back which i'd imagine isnt what ZoS wants.
    Because of that, this will probably never happen either... because they want us to run it 1000 times...

    too many bs traits in the pool. wtf is charged doing in there..
  • Sasyk
    Sasyk
    ✭✭✭
    No, keep the current system.
    It should be a token system for all, regardless if you can no death it or not. And I say this as someone who can no death vma.
    Sasyk Ik-ce - Spacey Ricochet - Swaggette - Andrea Ik-ce - Avari Lebe - Rubi Malone - Amaryllis Fox - Sergeant Moxy - Moon Unit Zoey - Retro Betty - Emmanuelle Sinclair
    Nightfighters - Sempiternal Way - Macro and Cheese
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    Yes, reward a Maelstrom Stone upon competion of a FLAWLESS vMA run.
    Sasyk wrote: »
    It should be a token system for all, regardless if you can no death it or not. And I say this as someone who can no death vma.

    Again, the key word is "Compromise". We all need to look past this token system already. It's not going to happen. Find a middle ground.
    PC NA
    @SkruDe
  • Sasyk
    Sasyk
    ✭✭✭
    No, keep the current system.
    It's just gonna encourage even more people to pay others to get them flawless in VMA. That already happens now, but it's not as common as people paying others to run VMA for them to farm weapons.

    Some of these runners can't be bothered to make it a run that disqualifies it from the leader board (by leaving the instance thus making it a saved run and disqualifying it), so there are fake scores up there.

    It's also possible it will inspire people to use a certain method of cheating, if they don't feel comfortable giving away their account information.

    Sorry if I come off as pessimistic about the idea, but I just can't give people the benefit of the doubt anymore. VMA being solo content just makes it even easier for people to get away with such bad behavior.
    Sasyk Ik-ce - Spacey Ricochet - Swaggette - Andrea Ik-ce - Avari Lebe - Rubi Malone - Amaryllis Fox - Sergeant Moxy - Moon Unit Zoey - Retro Betty - Emmanuelle Sinclair
    Nightfighters - Sempiternal Way - Macro and Cheese
  • Jeremy
    Jeremy
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    ✭✭✭✭✭
    Jimmy wrote: »
    It is quite clear ZOS has their mind set on keeping the RNG of Maelstrom arena untouched. To me, it is because they want to keep people playing the content as long as possible. If RNG was good, people would get their weapons, and never play the Maelstrom Arena ever again.

    So many people throw around ideas for this "Token" system which I am very much opposed to, just like ZOS is. What I am suggesting though, is sort of a "Modified" version of the Token system. It's simply the reward of a "Maelstrom Stone".... let me explain....

    Upon completion of a FLAWLESS Veteran Maelstrom run, when you open the final chest it is not a weapon you are greeted with but rather a Maelstrom Stone. This stone can be taken to a crafting table inside Fa-Nuit-Hen's realm and can be used to craft a Maelstrom weapon of choice, with trait of choice.

    This stone can ONLY be obtained from a FLAWLESS vMA run. This accomplishes and compromises the goals of both ZOS and the players. How?

    Well from ZOS's point of view:
    1.) People will constantly (and with renewed interest) be playing the vMA content to achieve the Flawless Title and Flawless Stones. Right now, vMA activity is very low due to people not wanting to face both vMA and RNG. Only seasoned veterans are repeatedly playing the content and only for weekly leaderboard rewards.
    2.) This approach allows for people to work for what they desire and not have it handed over to them.
    3.) This offers some relief to the terrible RNG problems of vMA.

    And then from a players point of view:
    1.) This gives a way to finally get the weapons we want by putting the work in to achieve it.
    2.) Also it's a win-win as any completion of the Arena will reward a weapon anyway, so you still can achieve your weapon without flawless and the increased desire and motivation to play the content will result in more attempts and more drops and ultimately more chances.

    Because honestly folks, (talking to you too ZOS) there is no reason to continually play vMA once you achieve a Flawless pass. When Flawless vMA is obtained, you should be allowed to RETIRE, you beat it, time to move on. So, give us our Stone to craft our special weapon, and let us play the rest of the game.

    The poll options are specifically tailored to this idea only, so it's a simple Yes/No.

    Background on myself. I can beat vMA in 1:20 to 1:30 with between 4-8 deaths right now. So I'm not a FLAWLESS gamer yet.

    I have recently been making some progress on VMA and frankly I don't think the problem is RNG. The issue is VMA just isn't very fun - so people don't enjoy doing it over and over for a weapon.

    It's challenging - sure - but just not very enjoyable. I get sick of it pretty quickly.
  • BlackEar
    BlackEar
    ✭✭✭✭✭
    No, keep the current system.
    Jimmy wrote: »
    Not a fan.

    Never thought id say this but i like the 100 token run more than this idea..

    As Giles says above, i'm fairly sure there are lots of people cant actually do the flawless runs even if they can run maelstrom.

    I've also heard consoles have lag issues often and seen people complaining about disconnection ruining their flawless runs.
    I'm from oceania and experience bad maelstrom arena lag regularly.

    I mean its hard to be flawless when you press an action and 3 seconds later it happens or you move out of a red circle in what seems to be plenty of time but still get hit.. or bar swap but it doesnt happen so you press it again then it swaps twice XD.

    translation: stage 7 poison rng kills me in 2 seconds even when i'm not in red circle and i'm salty about it.
    But i dont think giving maelstrom weapon from flawless is a good direction. Maybe if you flawless vma with no gear on at all.

    The point is a compromise. Token system will NEVER happen. So let's meet in the middle.

    [Citation needed] sometimes decision makers base their decision on the public interest :)

    Besides that, while I too agree players shouldnt be handed items this isnt the case here. Players are continually completing difficult content and it makes sense in an MMORPG to add the feel of progression for each run, hence the token system (vanilla, not yours). These arguments have been made many times over and their points are still valid. You feeling it is handing stuff to players is your personal opinion. For many others it fits into their perspective of progression.

    You also have to keep in mind that it should be proportionate to other difficult rewards in this game. If you made it a token for completing it flawless, the reward is disproportionate to how other good loot is acquired. Veteran HM doesn't require no deaths to drop gold jewelries, for example. You are actually given jewelry for completing it even without hardmode.
    Edited by BlackEar on January 17, 2017 6:36PM
    Bjorn Blackbear - Master Angler - Collector - Black Market Mogul - Ebonheart Pact - Exterminatus - EU.

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  • Kreshja
    Kreshja
    ✭✭✭
    No, keep the current system.
    Flawless is overrated.
  • OutLaw_Nynx
    OutLaw_Nynx
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    No.

    Just take out junk traits

    Leave defending, sharpened, Precise and I guess powered for healers even though they should be going after the master resto

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