Albino_Dunmer wrote: »I'm basically asking if there is any way to make a build that could be viable for end game content that has attributes and abilities split between Stamina and Magicka.
This is more of a challenge to see if such a build is possible, more than me looking to run a build like this that is viable for all content.
I'd assume it'd require some highly specific gear set ups to even be viable, let alone optimal.
As a Tank certainly. As a DPS or Healer, no.
Albino_Dunmer wrote: »I'm basically asking if there is any way to make a build that could be viable for end game content that has attributes and abilities split between Stamina and Magicka.
This is more of a challenge to see if such a build is possible, more than me looking to run a build like this that is viable for all content.
I'd assume it'd require some highly specific gear set ups to even be viable, let alone optimal.
Albino_Dunmer wrote: »Ahh, some great answers. I guess the next question is what could be done to make them more competitive without harming the pure builds.
Maybe give up a set spot by having a 5 piece that makes magic and physical weapon damage scale off the highest stat value between the two? You wouldn't be split between magicka or stamina. You'd dump it all into one. But you'd have a lot less of one resource so it'd be used sparingly but effectively. Giving up a set spot would hurt a build. But the variety might open up some interesting build options.
However, I'd like to hear more of your suggestions. The goal isn't imbalance, but more a flavor build that can compete in end game. How would we get hybrid builds there?
Albino_Dunmer wrote: »Ahh, some great answers. I guess the next question is what could be done to make them more competitive without harming the pure builds.
Maybe give up a set spot by having a 5 piece that makes magic and physical weapon damage scale off the highest stat value between the two? You wouldn't be split between magicka or stamina. You'd dump it all into one. But you'd have a lot less of one resource so it'd be used sparingly but effectively. Giving up a set spot would hurt a build. But the variety might open up some interesting build options.
However, I'd like to hear more of your suggestions. The goal isn't imbalance, but more a flavor build that can compete in end game. How would we get hybrid builds there?
usmcjdking wrote: »Albino_Dunmer wrote: »Ahh, some great answers. I guess the next question is what could be done to make them more competitive without harming the pure builds.
Maybe give up a set spot by having a 5 piece that makes magic and physical weapon damage scale off the highest stat value between the two? You wouldn't be split between magicka or stamina. You'd dump it all into one. But you'd have a lot less of one resource so it'd be used sparingly but effectively. Giving up a set spot would hurt a build. But the variety might open up some interesting build options.
However, I'd like to hear more of your suggestions. The goal isn't imbalance, but more a flavor build that can compete in end game. How would we get hybrid builds there?
Removal of CP cap and near maximum CP would be required for Hybrids to be competitive as they benefit significantly more from additional CP than straight builds do. Even with maximum CP, I'm doubt that it would eclipse a straight build.
There are simply a lot of limitations that hybrids will never be able to overcome.
The benefit of this in PvP is that it's wildly unexpected. Nobody would expect Wrecking Blow to lead into Radiant Oppression. You could probably get gank victims to wet themselves if you could pull it off.You'll never build something that is min/max competitive with the top builds in PVE. However, you can build something that can sufficiently complete most PVE content and moreso is good in PVP.
Take a templar for example:
5 piece Pelinal's armor (heavy or medium), 1x Velidreth, 1x Kena (or 2x Velidreth), 3x Agility, 1x Maelstrom 2h, back bar probably a destro for EoTS. Tri food, prismatic glyphs on big pieces, stam glyphs on small pieces, attribute points in stam. You should reach ~3500-4k SD/WD and ~35k stam, ~17k magicka. Your Radiant Destruction and Honor the Dead will be very effective, but you'll play more like a stam DPS for the most part with jabs, crit rush, wrecking blow. IMO a pure stam or pure magicka build will be stronger, but you can have a lot of fun and do well with this build.