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Tactician Passive / Disorients with players vs NPCS
https://youtu.be/ESgcdszi5gI
I did a little testing again after making the video with the tactician, I noticed that when I dodged an NPC's attack the NPC would also get disorented with the text notifier, but the NPC would still be able to use abilities, do light / heavy attacks even though a disorient is supposed to be a long stun until damage is received or broken free. But the NPC always got knocked down when heavy attacked with disorient and granted immunity after recovering from the stun. I didn't add this to the video because I was being slightly lazy, but this should be fixed or assessed, because it stops players from designing further and using other champion tree's.