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Houses should increase bank space?

  • akl77
    akl77
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    Yes
    Or at least let us buy bank space with in game gold. I'm already at maximum bank space and need more for house crafting and decor.
    Edited by akl77 on January 6, 2017 10:01PM
    Pc na
  • GeneralFlogger
    GeneralFlogger
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    Yes
    Rev Rielle wrote: »
    There is no logical reason why they should increase bank space.
    I think they should have their own storage space, with some unique qualities/functions relating to that storage.
    Just what those unique qualities might be though I'm unsure of.

    By your logic each mount you own would have it's own inventory by which you would have to switch between them to get to your gear.

    What I'm suggesting is, in fact, completely logical and already implemented with the mount storage upgrade.
    Edited by GeneralFlogger on January 6, 2017 10:18PM
  • GeneralFlogger
    GeneralFlogger
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    Yes
    Basically outside of SEMANTICS ;) , we all pretty much agree housing should increase storage in some meaningful way. ZoS?
  • GeneralFlogger
    GeneralFlogger
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    Yes
    Housing should let you crafting unique treasure chests or something.

    Different tiers of house can have different amount of chests.

    1 chest = 10 space

    E.g. The apartments can have 1
    Small houses 3
    Medium 5
    Large 7
    Manor's 9

    X 40 plus homes, how would you remember where everything is?

    You can only have 1 main home at a time, make it reliant on that.

    So comparing that to how mount carry capacity works.... should it be 60 additional inventory spaces for each mount you own?

    You would trade the current system for not being able to access things you put on different mounts w/o switching to them constantly?
    Edited by GeneralFlogger on January 6, 2017 11:18PM
  • STEVIL
    STEVIL
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    No
    Voted No just because yes is too blanket.

    I think definitely housing should allow you to have furniture that allows additional storage - not necessarily bank space - as in you go to the house and access storage to retrieve item, not just go to Rawlkha bank and pick up stuff from your houser in shadowfen.

    its been suggested storage is coming in future updates so... that will be good.

    But IMO a shift to where "bank" was more for "quick access stuff need on hand " and housing was for long term more bulk storage - that would be a decent direction.

    So "no" to just making housing storage an expansion of bank slots - we have tons of ways to get that now - all just meh.

    I prefer to have new additions be new not just more of the old.
    Edited by STEVIL on January 6, 2017 11:50PM
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Ourorboros
    Ourorboros
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    Yes
    Each size should increase inventory by a certain amount. IE, small 5, medium 10, large 15, manor 20. (Numbers are examples).

    Don't worry, all the options you want for houses will eventually be available in the crown store. >:)
    PC/NA/DC
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  • dodgehopper_ESO
    dodgehopper_ESO
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    Yes
    lehran wrote: »
    I'd rather have houses with their own inventory not accessible in banks, rather than dumping everything into a shared bank. That way I can have armor stands I don't accidentally withdraw from or deconstruct should I forget to lock them or places where I can dump things for "later" so I don't have to scroll through them all the time when looking for other things in my bank.

    Great idea.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
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    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • NewBlacksmurf
    NewBlacksmurf
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    No
    No

    Housing shouldn't. Housing should have added a new inventory section like a crafting bag for any and all housing related recipes, writ, etc

    Inventory and bank should be increased as a base game update excluding any dlc or new features.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • dodgehopper_ESO
    dodgehopper_ESO
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    Yes
    ANGEL_BtVS wrote: »
    lehran wrote: »
    I'd rather have houses with their own inventory not accessible in banks, rather than dumping everything into a shared bank. That way I can have armor stands I don't accidentally withdraw from or deconstruct should I forget to lock them or places where I can dump things for "later" so I don't have to scroll through them all the time when looking for other things in my bank.

    Interesting as I feel the exact opposite as you. I have zero interest in managing multiple sets of inventory all in different locations that need to be traveled to in order to access. No thanks. Just give me increased bank size where I can tap a banker anywhere I am located. They would need to refine the bank UI though, a separate tab for furniture (similar to the crafting bag tab) would be a start, maybe one for trophies/maps/motifs, etc.. Also, I'm for mannequins for displaying armor sets for aesthetics, but not for a chest to just dump stuff in and forget.

    The reason I find it compelling to have multiple sets of banks as described, is that it would allow you store different kinds of equipment in different locations. This would in turn make it easy to organize your bank, as opposed to the sloppy mess that exists now. In standalone TES games, particularly Skyrim, I use to use different houses in this way also. I'd have my provisioning and alchemy house, my armor and weapon crafting house. I'd load up certain mannequins with armor styles for different occasions and I knew exactly where to go to get that equipment.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Glurin
    Glurin
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    I'm a little bit conflicted on this one. Housing should have form of storage capability, and probably will at some point in the future, but just increasing your bank space seems like an ugly quick fix. It would be nice to have the extra storage, sure, but as with most temporary solutions, ugly quick fixes have a tendency to never go away so that a proper solution can be implemented.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Cazic
    Cazic
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    Yes
    Don't worry, they will add storage expansion options later, most likely for crowns. With any luck there will be some included with ESO plus.
  • STEVIL
    STEVIL
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    No
    Ourorboros wrote: »
    Each size should increase inventory by a certain amount. IE, small 5, medium 10, large 15, manor 20. (Numbers are examples).

    Don't worry, all the options you want for houses will eventually be available in the crown store. >:)

    Great to know.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Nerouyn
    Nerouyn
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    No
    billp_ESO wrote: »
    I think there is 0% chance that they will add storage to housing, until they figure out how to make money off of it.

    Clone the crafting bag system but with a few differences.

    Each house has its own inventory, only accessible from that house.

    Inventory isn't limitless. Make it 400 or 800 as baseline for each material type. That can be expanded through crown store purchased upgrades and those upgrades are applied to a single house. [this should be safe assuming there's no way to lose / sell / delete a house you own]

    Ditto for the bank system, maybe with 100 slots baseline storage.

    Easy.

    What's difficult is that the crafting bag is currently the major advantage to subscribing. Literally any kind of storage attached to housing potentially undermines that. So it's not so much a matter of how to make money from housing storage, it's how to add housing storage without losing subscriptions.
  • xKRAIZEEMANx
    Yes
    Shared bank space, or access to bank space outside of the assistant would be acceptable, bare minimum. Better than nothing...

    I'd love to have chests and dressers and all the stuff I had in Skyrim. I had everything in specific containers and well organized....And I agree with others, mannequins and armor/weapon stands. These things I would prefer above all else.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Yes
    We already had this poll. Possibly twice now.

    Doesn't matter. We should keep having this poll until ZOS realizes that people buy houses TO PUT THEIR BELONGINGS INSIDE.

    Thanks to the terrible BOP change to dungeons, everyone is in inventory hell right now. Storage has always been a part of housing in TES games. Time for ZOS to act more like Bethesda and less like Micro$oft.
  • TheShadowScout
    TheShadowScout
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    Yes
    Yes, I agree that housing should come with an increase to storage space.

    I am not so set on how that should be handled.

    Increased bank space certainly would be the most easy thing to do there. Be it with just a general bank space increase, or with a second "housing storage" that works just like the bank, but can be accessed from a closet in your housing - either is fine. Personally I'd prefer the latter for more immersion, even tho it would be a bit more of a hassle to switch things back and forth...

    And I agree that with how things are going, we -definitely- need more banking space. So much stuff to juggle... especially when you keep trying to get item sets for alts together...
  • GeneralFlogger
    GeneralFlogger
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    Yes
    STEVIL wrote: »
    Voted No just because yes is too blanket.

    I think definitely housing should allow you to have furniture that allows additional storage - not necessarily bank space - as in you go to the house and access storage to retrieve item, not just go to Rawlkha bank and pick up stuff from your houser in shadowfen.

    its been suggested storage is coming in future updates so... that will be good.

    But IMO a shift to where "bank" was more for "quick access stuff need on hand " and housing was for long term more bulk storage - that would be a decent direction.

    So "no" to just making housing storage an expansion of bank slots - we have tons of ways to get that now - all just meh.

    I prefer to have new additions be new not just more of the old.

    DEFINITELY not too blanket at all as there is always a need for end game players to have things "on hand" ESO online is an MMO, always has been always will be. :)

    And what for those people who will buy multiple houses? (perhaps yourself?) You want to go to 10 plus travel points (40+?) to access a few stacks of random gear or provisions, +/-100 pieces per house? How in the WORLD is that better than the banking system?

    Seems slow and inefficient to me, the banking system works and, as I am presenting it, would work the same as the bonus to YOUR inventory that you get from YOUR mount... Oh yeah, your mount doesn't limit itself to your gear right? You wouldn't want to have to change mounts every time you need one of the SIXTY items it holds, AM I RIGHT?



    Edited by GeneralFlogger on January 7, 2017 10:47AM
  • Messy1
    Messy1
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    Yes
    This is by FAR the easiest solution (I think) for demands for storage with housing.

    Just make bank space expandable by 40-60 items and have it upgraded by type of house you own + storage furniture you place in it.

    Like the OP posted:
    ex) Small house gets you 5 extra storage then if you place a crafted "antique chest" you get another 5.
    ex) Manor gets you 20 extra storage then if you place a crafted "ornate gidled chest" another extra 20

    Also you should be able to upgrade your house to have access to your bank in the house

    This system is soooo simple and ZOS could still give players the option of getting space upgrades with crowns, which of course the greedy bas*ta*r^ds will do . . .
    Edited by Messy1 on January 7, 2017 10:27AM
  • GeneralFlogger
    GeneralFlogger
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    Yes
    Messy1 wrote: »
    This is by FAR the easiest solution (I think) for demands for storage with housing.

    Just make bank space expandable by 40-60 items and have it upgraded by type of house you own + storage furniture you place in it.

    Like the OP posted:
    ex) Small house gets you 5 extra storage then if you place a crafted "antique chest" you get another 5.
    ex) Manor gets you 20 extra storage then if you place a crafted "ornate gidled chest" another extra 20

    Also you should be able to upgrade your house to have access to your bank in the house

    This system is soooo simple and ZOS could still give players the option of getting space upgrades with crowns, which of course the greedy bas*ta*r^ds will do . . .

    Wouldn't care if they did charge extra, I want extra storage!
  • GeneralFlogger
    GeneralFlogger
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    Yes
    Ourorboros wrote: »
    Each size should increase inventory by a certain amount. IE, small 5, medium 10, large 15, manor 20. (Numbers are examples).

    Don't worry, all the options you want for houses will eventually be available in the crown store. >:)

    Would and Will buy when available. Hopefully included at launch however...
  • Rev Rielle
    Rev Rielle
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    No
    Rev Rielle wrote: »
    There is no logical reason why they should increase bank space.
    I think they should have their own storage space, with some unique qualities/functions relating to that storage.
    Just what those unique qualities might be though I'm unsure of.

    By your logic each mount you own would have it's own inventory by which you would have to switch between them to get to your gear.

    What I'm suggesting is, in fact, completely logical and already implemented with the mount storage upgrade.

    No, I don't agree. I think that's a poor analogy. Classically a horse follows us around. To that end the adaptation of it expanding our character inventory isn't that much of a leap.

    Additionally, housing storage when it comes (and they've said it likely will in future, so I'm not entirely sure why everyone's complaining in the first place) provides a reason to go and use/interact with your home.

    Just because logic is dismissed in one facet/mechanism does not mean it should be let go of altogether.
    If you can be anything, be kind.
  • JWKe
    JWKe
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    Yes
    I say yes to anything that gives me more. :)
  • GeneralFlogger
    GeneralFlogger
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    Yes
    Rev Rielle wrote: »
    Rev Rielle wrote: »
    There is no logical reason why they should increase bank space.
    I think they should have their own storage space, with some unique qualities/functions relating to that storage.
    Just what those unique qualities might be though I'm unsure of.

    By your logic each mount you own would have it's own inventory by which you would have to switch between them to get to your gear.

    What I'm suggesting is, in fact, completely logical and already implemented with the mount storage upgrade.

    No, I don't agree. I think that's a poor analogy. Classically a horse follows us around. To that end the adaptation of it expanding our character inventory isn't that much of a leap.

    Additionally, housing storage when it comes (and they've said it likely will in future, so I'm not entirely sure why everyone's complaining in the first place) provides a reason to go and use/interact with your home.

    Just because logic is dismissed in one facet/mechanism does not mean it should be let go of altogether.

    It's not a poor analogy. It would be a poor decision for ZOS to make housing storage as inconvenient as you are suggesting.
  • johu31
    johu31
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    Yes
    They should, but they already said not this time. Perhaps next patch
  • Drazhar14
    Drazhar14
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    Yes
    In the single player games the only reason I cared for houses was to store my stuff and have a free bed for the well rested bonus. I'm not really interested in ESO's housing, so if they made each house you own increase bank space by a tiny bit I'd have incentive.

    I'd also support a house specific storage chest separate from the bank or a display rack for gear sets I'm hanging on to, which would be awesome to both free up inventory space and have a cool display.
  • Bombashaman
    Bombashaman
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    Yes
    We already had this poll. Possibly twice now.

    I like polls. Keep 'em coming.
  • phileunderx2
    phileunderx2
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    Yes
    We wants moar spaceeeee !!!!
  • Nestor
    Nestor
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    The whole idea of accidentally deconning something is gone with item locking. So, no reason to separate out Bag Space, as that would just have me running around the world trying to figure out where something was stored. I did enough of that in Oblivion and Skyrim. Just add to Bank Space, as homes are shared across characters so should additional storage from the houses.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • flguy147ub17_ESO
    flguy147ub17_ESO
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    Yes
    Would be cool to have like chests, cabinets, etc for different types of things. Like Heavy armor, light armor, jewelry, misc, treasure maps, monster sets, etc. Even be able to label the name of the storage chests and cabinets too. Like some of the modded homes in skyrim have.
  • notimetocare
    notimetocare
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    No
    Vanity only. No important function should exist. Extra storage forces people to participate
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