I see so many posts about VMA being too hard and the loot RNG being total crap (the latter of which I have witnessed most cruelly firsthand). I haven't read all of them or even close so forgive me if this has already been suggested. To me there is an obvious straightforward answer that would solve both of these problems (also with very little coding work on your side Zen). Make the loot received from VMA (particularly the Maelstrom weapon) tradeable/sellable.
1.) This would first and foremost alleviate the issue of people not being able to complete VMA and get the best weapons in the game since they could just buy them. Now I've done VMA on seven different characters and personally don't have an issue with this but I can easily see many people struggling with finishing VMA especially if they don't play a class that makes VMA easier (sorc, magic DK/temp). I'm sure many might complain, oh I worked so hard for my Maelstrom weapon and now your just going to let people buy them - to them I would say A.) it's been long enough were VMA weapons were an exclusive club, its time to let the public in and B.) your going to be able to make a good deal of money farming and selling VMA weapons since if you have a weapon you can do the arena and therefore do it again and sell items.
2.) More importantly it would create the opportunity for the prized Sharpened weapons to be circulated for sale and not force us to grind Maelstrom for 500+ *** hours without getting a sniff of the item we want. As has been discussed ad nauseam, the RNG for sharpened weapons is really absurd, something NEEDS to be done about it. I have done Maelstrom over 500 times and have gotten one Sharp dagger and one Sharp Ice staff - that is just wrong. I could have completed a Masters Dissertation in that time, literally... While I wouldn't mind some kind of token trade in system where you could trade in a bunch of bad weapons for the one you wanted (similar to EQ2), changing the Maelstrom weapons to bind on equip would be a far simpler solution for both players and the coders you employ (no farming and having to store weapons). While some won't be selling sharpened weapons I'm sure there are plenty that have everything they want from there and would farm it to sell, or you have people just needing sharp daggers or axes or just needing an inferno staff that would sell other sharpened stuff they got.
3.) With the crazy prizes of houses coming out, this would be a nice way to make money for those end gamers and make some serious spending happen in the ESO economy.
While your at it, might as well make DSA loot (end drop Master weapons) tradeable/sellable as well, as the same logic applies to those weapons as well.
The ONLY con I can see from this is people complaining about working so hard for these and now they're available to everyone, again I say, we've had our time in the sun and its time now to let everyone else in, ESPECIALLY if it will allow for the circulation of the impossible to get sharpened weapons.
So many pro's, so little con's. Let's make this happen ESO community and Zenimax.
~Panthorz
Treehouse Mafia, Xbox1 NA