disintegr8 wrote: »Everything gets nerfed for PVP'ers who suddenly have trouble killing things.
Templars spamming RD = nerf, DK's healing themselves too much = nerf, more than one person at a time using AOE's killing people too quickly = nerf, proc sets overpowering animation cancellers = nerf.
Stam NB's using sneak and wiping people with 5 hits in 1.5 seconds using animation cancelling = leave them be because ZOS do not know how to stop animation cancelling.
disintegr8 wrote: »Everything gets nerfed for PVP'ers who suddenly have trouble killing things.
Templars spamming RD = nerf, DK's healing themselves too much = nerf, more than one person at a time using AOE's killing people too quickly = nerf, proc sets overpowering animation cancellers = nerf.
Stam NB's using sneak and wiping people with 5 hits in 1.5 seconds using animation cancelling = leave them be because ZOS do not know how to stop animation cancelling.
Agreed, bout time we separated PVE & PVP so the PVE community (which is far bigger) don't have to suffer because of the whinging PVP crowd and I'm sure they would be far happier too!
disintegr8 wrote: »Everything gets nerfed for PVP'ers who suddenly have trouble killing things.
Templars spamming RD = nerf, DK's healing themselves too much = nerf, more than one person at a time using AOE's killing people too quickly = nerf, proc sets overpowering animation cancellers = nerf.
Stam NB's using sneak and wiping people with 5 hits in 1.5 seconds using animation cancelling = leave them be because ZOS do not know how to stop animation cancelling.
These threads were inevitable, even if this has been one of the more universally agreeable Patches.
Yeah I'm kinda bummed that they took the stun away from Blazing Spears, but Healers use that for resource management more than anything else. And I don't think Radiant getting a slight damage decrease is gonna be as catastrophic as people think, all you have to do is have high magicka/spell power and you'll still be ruining people's day with it.
They are making changes, but they cannot please everybody !
I like the changes and everything they have done so far. Ill bet i'm not alone either.
I just enjoy playing the game without worrying about percentage of this or that, etc.
One person likes, the other dislikes, and so the merry go round continues
Never satisfied
Bobby_V_Rockit wrote: »Meh, I like the changes. If its not i cap strike that kills me its jesus beam, so pfft. Nerf away
These threads were inevitable, even if this has been one of the more universally agreeable Patches.
Yeah I'm kinda bummed that they took the stun away from Blazing Spears, but Healers use that for resource management more than anything else. And I don't think Radiant getting a slight damage decrease is gonna be as catastrophic as people think, all you have to do is have high magicka/spell power and you'll still be ruining people's day with it.
Pixel_Zealot wrote: »
disintegr8 wrote: »Everything gets nerfed for PVP'ers who suddenly have trouble killing things.
Templars spamming RD = nerf, DK's healing themselves too much = nerf, more than one person at a time using AOE's killing people too quickly = nerf, proc sets overpowering animation cancellers = nerf.
Stam NB's using sneak and wiping people with 5 hits in 1.5 seconds using animation cancelling = leave them be because ZOS do not know how to stop animation cancelling.