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Overload nerf - 500 max ultimate? I don't get it.

jarydf
jarydf
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"Reduced the maximum amount of Ultimate that can be stored to 500 from 1000."

Why was this needed? I don't get it.
  • VoidBlue
    VoidBlue
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    I would assume for ultimates aren't as strong since the more ultimate you had the stronger the ultimate is.

    Or so I believe that's how it worked.

  • NewBlacksmurf
    NewBlacksmurf
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    The only thing that makes sense is on Xbox one the pool is always eliminated regardless of the ultimate cost on Templar, DK, NB and Sorc.

    I doubt I'll notice the change but no one ever addressed this over 6 months ago on console updates.

    Guess if they can't fix it, they'll change the whole dang thing.
    Edited by NewBlacksmurf on January 4, 2017 2:01AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    The only thing that makes sense is on Xbox one the poll is always eliminated regardless of the ultimate cost on Templar, DK, NB and Sorc.

    I doubt I'll notice the change but no one ever addressed this over 6 months ago on console updates.

    Guess if they can't fix it, they'll change the whole dang thing.

    Wouldnt be the first time. Sure it wont be the last.
  • MotokoKusanagi34
    MotokoKusanagi34
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    This unnecessary change completely eliminates a niche build and destroys one of the last few viable builds, which are not boring, bog standard meta builds. It's infuriating. No one asked for this. It serves no purpose but the homogenization of the few competitive builds. We have a contender for the worst ESO patch in a very long time. Say goodbye to build diversity overall. Nerf everything.
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