Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

We need world boss events like this!

  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    I would not be against a world event in game like for example the scourge invasion or zombie invasion etc in WoW.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • OrphanHelgen
    OrphanHelgen
    ✭✭✭✭✭
    ✭✭
    jaye63 wrote: »
    ESO IS NOT WOW... IF ESO EVER BECOMES WOW I WILL TAKE MY MONEY ELSEWHERE!

    IF YOU WANT WOW... GO PLAY WOW. BUT YOU ARENT THERE BECAUSE WOW SUCKS. SINCE WOW SUCKS, STOP TRYING TO MAKE ESO SUCK BY MAKING ESO LIKE WOW

    Wow might suck in many ways, it doesnt mean we can't take inputs and learn from the positive things that game has to offer.
    Edited by OrphanHelgen on January 3, 2017 1:07AM
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • J2JMC
    J2JMC
    ✭✭✭✭✭
    Yinmaigao wrote: »
    Kendaric wrote: »
    Not needed at all.
    I still remember the "fun" when some a**holes kept pulling frost giants into the newbie zone around Halas in EQ1. It's grieving, plain and simple. There's nothing awesome about it.

    Agreed.

    Sounds like OP is asking for a ZoS-sanctioned way to grief players in major cities.

    Might a well ask for PvP killing in major cities since there are people from opposing factions. That makes way more sense lore-wise. :rollseyes:

    Just like it fits the lore to kill the exact same boss in a dungeon hundreds of times so you can wear their severed head which magically dropped as a textile giving you otherworldly abilities.

    That's completely fine but warriors training off the battlefield or engaging in respectful competition is too much to suspend disbelief for :)

    While we are at it, how does Molag Bal summoning servants to attack cities of nirn not make sense lorewise?
    Edited by J2JMC on January 3, 2017 2:52AM
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • Kahsa
    Kahsa
    ✭✭✭
    The first Everquest used to have GM's randomly operate raid boss dragons and such to attack the large cities. This was a rare event, but always huge fun. The shout would go out that the city was under attack, and nearly everyone on the server would race to the area to fight. Hopefully you can see the problem--even now with just a holiday event where only part of the request requires going to Reaper's March, the zone becomes so full that those of us with our toons parked in Rawk'Kah can't enter the game at all. Like NOW: None of my Rawk'Kah parked toons can enter the game because the zone is full.

    It's a very cool idea, but sadly the game/servers appears unable to handle high pop in any single zone.
  • Runkorko
    Runkorko
    ✭✭✭✭✭
    jaye63 wrote: »
    ESO IS NOT WOW... IF ESO EVER BECOMES WOW I WILL TAKE MY MONEY ELSEWHERE!

    IF YOU WANT WOW... GO PLAY WOW. BUT YOU ARENT THERE BECAUSE WOW SUCKS. SINCE WOW SUCKS, STOP TRYING TO MAKE ESO SUCK BY MAKING ESO LIKE WOW

    You are damn right. WoW dont have lag... About the suck part .... errr i better keep silenbce, but still will say, is not the WoW who sucks. Stil i like the sucked game more .... dont ask me why, or call me fan boy, I dont care.

    And no,dont do this in EsO. Servers cant take it. Focus on balance and patches. And PLS move duels out of towns

    (and using caps not make you look like hero you know)
    Edited by Runkorko on January 3, 2017 3:21AM
  • mandrakethebard_ESO
    Sinthrax wrote: »
    ESO already has so many things like WoW its ashamed. Where are people getting this dont make ESO like WoW. The loot system...just like WoW. Dungeons...WoW has dungeons. Trails....WoW has Raids.

    I'd just like to point out that these are generalized mechanics that WoW did not create nor have a monopoly on... they are mechanics that are common to many MMOs and are simply a result of the way a Fantasy MMO has to work in order to function effectively. In essence, these are all just extrapolations of the way the old MUDs functioned.

    Onto the main point, though. I have to say that I'm in favor of having occasional *epic* monsters/events showing up (as part of a holiday event, for example), but not in any of the ways that have already been discussed. I think the devs should take a look at the way City of Heroes did that sort of thing. They would have rare events that either appeared in specific locations (ESO does the same thing with World Bosses, though these were *much* more powerful), or moved along one of a few set paths that did not necessarily impact player safe areas.

    For example... during their annual Halloween event a specific giant monster (and by giant I mean 100+ feet tall and it took 20-40 people to take it down) would randomly appear in one of a few specific locations and just start walking down the street attacking anyone it came across. Imagine a 50-100 ft tall Daedra appearing in the middle of the Alik'r Desert and taking a stroll between Sentinel and Bergama. Could be fun, as long as it was a rare event and didn't get to close to anything important.
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    This would be amazing and really fun but the server can barely handle 20 people just standing in one area doing nothing so I doubt this will work out.
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    Syrani wrote: »
    SHadowScout, if you read above, you will see I said this WOULDN'T be a player kiting a boss in. It would be a world event. And like I also said, this would be a very rare event. Are you telling me that no one could POSSIBLY want to have an epic event occur *RARELY* because it would interrupt their deconning? Really? Even if you could just go to another city to do that?

    I am honestly curious as to why you would think having a world event happen a couple times a year would be SO disruptive that no one would find it fun.
    We have world events. The holiday events. Of course, those are set up to be non-disruptive... there is a difference if the ones not participiating are pelted with mudballs during their virtual lives, or if some "epic fight" squishes them flat just as they were coming in town to unload their inventories, repair their gear, shop for that one last set piece, take their daily riding lession whatever (or if they would have to take a huge detour becvause the only bank on the map is currently under "epic assault").
    Are you telling me noone could POSSIBLY be vexed by your epic event wet dream interfering with their normal RPG lives? Why should the people who don't want it have to "go to enother city", instead of those who want the fighting "go to the epic battle" instead??

    So, the core of my puzzlement, why is it so vital to you that those "epic events" happen where they -would- disrupt others? Why not let them be like the world bosses (admitted, the old ones are a little meh, though they got way more fun in the DLCs, especially the wrothgar ones)? Why not have epic events like the public dungeon group events? Why not put them somewhere instanced. Or at least in some region far away from "common questing" people?

    Now, if not for that issue... the general idea is not so bad. Personally I would like to see something to spice up things for advanced players, I just would not want to see it inflicted on the ones strtuggling to get their characters through the stories... if those "epic world events" were set away from the common people... in some corner of the map noone ever really needs to go to (not that ESO has many of those)
    Or maybe linked to the dolmen... like, say, a dolmen occasionally spawning an much stronger then usual incursion... think orsinium unfinished dolmen style... even better if it happened in cyrodil, and the spawening daedra came and took a keep, garrisoning it so the alliances could siege against an NPC defence that is stronger then most player.defended keeps... or something along those lines.
    As long as it does not interfere with those causal players who just want to get through their story in the gaming time they have available each day. And the main thing is - all the cities are tied into the questlines.
    So, if you really wanted a "city attack" event... it should happen instanced (also easily doable... for example, take the island of stirk map that was only used once during the mainquest, and make it an "diplomatic neutral ground outpost"... that occasionally comes under siege by NPC forces, be it maormer invasion attempts, molag bal daedric incursion, imperial fleet or whatever...)
    Another idea might be an "assault on oblivion" theme... massive player groups storming some coldhabour/deadlands/whatever fortress as sort of "let's go bigger then world bosses or trials in PvE".
  • AzuraKin
    AzuraKin
    ✭✭✭✭✭
    Syrani wrote: »
    Standing around in a main city, clearing out inventory, deconning stuff, repairing, trying to think of something to do...it gets boring. It would be awesome if we had something that could break up that monotony, something epic that only happened rarely.

    Back in the day in WoW, you could actually kite world bosses as far as you wanted to, as they did not reset if taken too far away from their spawn point. Now this was frowned upon by Blizzard, but I think it would have been awesome to experience something like what's shown in the following videos. Just imagine, you are standing around checking what traits you still need to research, when all of a sudden, Molag Bal shows up and starts attacking the city! Chaos erupts! A massive fight ensues, people are dying left and right, calls are going out across chat channels to come defend the city, and people flock to the city en mass to participate in the epic battle!

    Please ZoS - make it happen!! It could be a very rare event, and unscheduled so you never know when or if it's going to happen. With One Tamriel, everyone could go help, regardless of faction, and it would be epic!! It would make the game feel so much more alive.

    EDIT: I am NOT advocating for allowing bosses to be kited!! This would be a world event. I am NOT saying to make this an every day occurrence! It would be a couple times a YEAR.

    **Please note: there is some cussing in these, both in the music they selected, and in in-game chat shown on screen**

    World boss being kited to Horde capital city:

    https://www.youtube.com/watch?v=lFuBmkVvUTQ

    World boss being kited to Alliance capital city (very poor quality video):

    https://www.youtube.com/watch?v=Jl0VWJdE01M#t=220.5883333

    Game Masters summon several raid bosses to Alliance capital city on PTS (the skeletons are the dead bodies of players lol):

    https://www.youtube.com/watch?v=urypFztu5NQ


    Make it happen!!

    one big flaw, you talking about a special fight with limited opportunity to engage with intense difficulty. this would require some people being excluded from event thus excluded from drops which would have to be the most powerful in the game to constitute the difficulty lvl.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • AzuraKin
    AzuraKin
    ✭✭✭✭✭
    LordGavus wrote: »
    I like this idea. I've said to friends previously that a random boss attack or invasion type event would be cool. And as mentioned would be a rare event happening only a few times a year.

    I am surprised by people complaining it would be an inconvenience. Really? An event once every few months that you may not even be online for.
    Even if I was in the middle of decon or guild store I would be OK with this. You can always go back to what you were doing after or teleport to a different city if you didn't want to take part.

    Molag Bal my be defeated for now, but the daedric hordes care not for your convenience.


    problem is you will drive away players who work from being able to participate. guess who pays the bills for zos, the players who have jobs. not the lazy leeching-off-working-people's-taxes players who can play 20 hours a day.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Nova Sky
    Nova Sky
    ✭✭✭✭✭
    Hmm. Just make those random Daedra-from-Coldharbour-dropping-in-on-you-from-the-sky encounters somewhat more frequent and a bit more difficult. That, I think, would be a happy middle ground.
    "Wheresoever you go, go with all of your heart."
  • LordGavus
    LordGavus
    ✭✭✭✭✭
    AzuraKin wrote: »
    LordGavus wrote: »
    I like this idea. I've said to friends previously that a random boss attack or invasion type event would be cool. And as mentioned would be a rare event happening only a few times a year.

    I am surprised by people complaining it would be an inconvenience. Really? An event once every few months that you may not even be online for.
    Even if I was in the middle of decon or guild store I would be OK with this. You can always go back to what you were doing after or teleport to a different city if you didn't want to take part.

    Molag Bal my be defeated for now, but the daedric hordes care not for your convenience.


    problem is you will drive away players who work from being able to participate. guess who pays the bills for zos, the players who have jobs. not the lazy leeching-off-working-people's-taxes players who can play 20 hours a day.

    Hey I hear you, I work full time and live in Australia. I doubt I'd ever see one of these events if they happened.
    My prime game time during the week lines up perfectly with server maintenance. Not what you would call peak player population window.

    I still think it would be cool. But let's face it, a city invasion event is not going to happen. Can you imagine the lag and fps issue of cities with possibly 100s of players and npcs spamming attacks?
  • Jemcrystal
    Jemcrystal
    ✭✭✭✭✭
    Would you peeps stop hyper focusing on W*W. (1) It's going to get this thread mod banned. (2) See number 1; we are not allowed to talk about other games here on this main TESO forums. (3) The OP is trying to say s/he wants random unpredictable large world boss fights with a bigger roam track.

    I agree with OP. I have Godzilla cravings as well. There is no complaint about the way the game is currently. An occasional, spice things up event, with a gigantic monster attacking random cities would be nice. I feel to safe in town. Safe is boring.
  • me_ming
    me_ming
    ✭✭✭✭✭
    I like the idea. But I don't think something like what the OP wanted would ever work for ESO. The servers cannot handle this. I can barely stand being near areas where lots of people duel (ie Undaunted Enclave in Wayrest). So no.
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • Nighn_9
    Nighn_9
    ✭✭✭✭✭
    xD
    NA / PC
    November Beta 2013
    WEBSITE LINK MY TWITCH
    WEBSITE LINK MY YOUTUBE
  • inflaburwb17_ESO
    inflaburwb17_ESO
    ✭✭✭
    Sinthrax wrote: »
    ESO already has so many things like WoW its ashamed. Where are people getting this dont make ESO like WoW. The loot system...just like WoW. Dungeons...WoW has dungeons. Trails....WoW has Raids.

    I'd just like to point out that these are generalized mechanics that WoW did not create nor have a monopoly on... they are mechanics that are common to many MMOs and are simply a result of the way a Fantasy MMO has to work in order to function effectively. In essence, these are all just extrapolations of the way the old MUDs functioned.

    Agreed. Blizzard invented the MMO and accompanying mechanics as much as Apple invented the smart phone.
  • inflaburwb17_ESO
    inflaburwb17_ESO
    ✭✭✭
    And with regards to the discussion :

    I think with One Tamriel ESO is now perfectly geared for big events. Everyone can go anywhere. And though not agreeing with the OP's suggestion, I do think that there is a need for large scale random events, just to break the predictable routine for those wishing to participate.

    My suggestion is that once a month, for a period of a day or so, one of the ESO zones is completely taken over by a full scale Daedric invasion. During this, material, motifs and item drops in this zone is also unique to the invasion.
  • Aletheion
    Aletheion
    ✭✭✭
    Although I don't particularly like the idea of dragging bosses to cities, I do like the idea in Black Desert where there are special world bosses that spawn and the entire map gets notified "The roar of Kzarka, the lord of corruption, is trembling the entire Serendia." And like 100 people rush to his spawn location to kill him in hopes for a Kazarka weapon drop.

    It would be cool if once every 24-48 hours a 500M health, 100 foot tall Molag Bal (or other daedric prince) showed up.. shook all of Tamriel and a massive battle ensued with a possible special coffer drop.

    -Aletheion
  • K4RMA
    K4RMA
    ✭✭✭✭
    A welcomed addition to the game would be those world bosses that can be kited to cities. It would be fun sitting in Rawl'kha watching all the ESO care bears whine in zone chat about dying to a boss while they're trying to trade/bank/craft.
    nerf mdk
  • Tabbycat
    Tabbycat
    ✭✭✭✭✭
    ✭✭✭
    All these WoW threads popping up is making me wonder if WoW is having a mass exodus of players. Must be a content lull.

    ZOS knows who butters their bread. They are catering to TES fans who will stick around after WoW releases new content.
    Edited by Tabbycat on January 3, 2017 11:23AM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Sneaky-Snurr
    Sneaky-Snurr
    ✭✭✭✭✭
    jaye63 wrote: »
    Dolmen.... it's called Dolmen.
    @jaye63
    Wait. People actually die doing Dolmens?
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • derStreuner
    Im not a big fan of this idea, it would mess up the fps and i can imagine how pissed everyone will be when you get interupted on the 6th page of the quildtrader by a raging boss
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    K4RMA wrote: »
    A welcomed addition to the game would be those world bosses that can be kited to cities. It would be fun sitting in Rawl'kha watching all the ESO care bears whine in zone chat about dying to a boss while they're trying to trade/bank/craft.
    Kendaric wrote: »
    Not needed at all.
    I still remember the "fun" when some a**holes kept pulling frost giants into the newbie zone around Halas in EQ1. It's griefing, plain and simple. There's nothing awesome about it.
    I need not add anything to that.
  • Zyrudin
    Zyrudin
    ✭✭✭✭
    Although I agree with the general idea of a big event happening in a region, I disagree with it affecting safe places such as cities. Moreover, a balance would have to be found to allow for lower level characters to partake too with any chance of being useful.

    When people are in a safe spot they are not to be bothered if they don't want to. That is why PvP is, and should always be, an option in ESO.
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    By the way... from the 2016 Year Ahead:
    The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is.
    (as explaination as to why they canned the PvP-part of the Justice system)

    So there you have it, from the mouth of the powers that be themselves.

    Oh and to pre-empt anyone saying "but we are talking PvE..." if they want the safe areas remain safe from interference for those that want to be safe there, they probably will cosnider such "world events" more interference then the occasional PvP-enforcer bringing the iron fist of justice down on some criminal skum! Just sayin... ;)
    Edited by TheShadowScout on January 3, 2017 11:47AM
  • SickDuck
    SickDuck
    ✭✭✭✭✭
    LordGavus wrote: »
    I am surprised by people complaining it would be an inconvenience. Really? An event once every few months that you may not even be online for.
    Even if I was in the middle of decon or guild store I would be OK with this. You can always go back to what you were doing after or teleport to a different city if you didn't want to take part.

    Just say that the participating cities will give out 2h double xp buffs in the city hall and people will rush in like crazy.
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
  • Cryptical
    Cryptical
    ✭✭✭✭✭
    OP wants to be surprised by something new and unpredicted.

    A random big fight in a place unexpected, for example.

    This means most towns are fair game. The only safe places are those without a logout timer, so zeni should feel free with a 100 meter tall Molag Bal assaulting belkarth.
    Edited by Cryptical on January 3, 2017 1:03PM
    Xbox NA
  • dennissomb16_ESO
    dennissomb16_ESO
    ✭✭✭✭✭
    Asherons Call had a couple world events where a Giant World Boss that was actually controlled and played by a developer. Huge events that would take 100+ players to combat it. Was fun, completely epic, and rare. Based on some of ESOs lag around big events (cake.....) I am not sure we could handle the lag
Sign In or Register to comment.