Creative types at ZOS, I've been wondering: What is it that those portals do in keeps in Cyrodiil.
We call them the portal NPCs and newbies like to aggro them for no particular reason. Aside from that, what exactly do the portals they summon do?
They seem to be ever so strenuously performing their portal-summoning duties, it'd be nice to know why they perform such Sisyphan labors on our behalves.
It can't be to allow us transit, as the transit NPCs are doing their best to gesticulate and grunt at the Transit Shrine already.
azoriangaming wrote: »I wouldn't worry about lore to much in this game, i mean cyrodiil in the 2nd era was supposed to be all forests and marsh lands but we don't have that ^^
kendellking_chaosb14_ESO wrote: »azoriangaming wrote: »I wouldn't worry about lore to much in this game, i mean cyrodiil in the 2nd era was supposed to be all forests and marsh lands but we don't have that ^^
ZoS cares more about cheap call backs to the single player games more then the lore. The Cyrodiil from the lore would not have the nostalgia that ZoS was banking on. They want call backs and nostalgia they don't even know their own lore as most of it here is cringe sometimes.
Games don't need lore to be good but if you make lore follow it.
azoriangaming wrote: »I wouldn't worry about lore to much in this game, i mean cyrodiil in the 2nd era was supposed to be all forests and marsh lands but we don't have that ^^
kendellking_chaosb14_ESO wrote: »azoriangaming wrote: »I wouldn't worry about lore to much in this game, i mean cyrodiil in the 2nd era was supposed to be all forests and marsh lands but we don't have that ^^
ZoS cares more about cheap call backs to the single player games more then the lore. The Cyrodiil from the lore would not have the nostalgia that ZoS was banking on. They want call backs and nostalgia they don't even know their own lore as most of it here is cringe sometimes.
Games don't need lore to be good but if you make lore follow it.
It is also their lore to work with. Players don't own the lore. Bethesda do, and it is theirs to do with as they wish, no? And given that they work with Bethesda on lore stuff, they can do with it as they desire.
Its a bit insulting to say ZOS dont care about lore. You people are just being so bitter.
ESO has given us more lore than any other TES game and its not even debatable.
Its a bit insulting to say ZOS dont care about lore. You people are just being so bitter.
ESO has given us more lore than any other TES game and its not even debatable.
kendellking_chaosb14_ESO wrote: »
Yes they made the lore but they have to follow it at the same time. You can't say Nord are pure humans from Skyrim that hate magic and then make a game were Nords are clearly Elves.
azoriangaming wrote: »I wouldn't worry about lore to much in this game, i mean cyrodiil in the 2nd era was supposed to be all forests and marsh lands but we don't have that ^^
azoriangaming wrote: »I wouldn't worry about lore to much in this game, i mean cyrodiil in the 2nd era was supposed to be all forests and marsh lands but we don't have that ^^
starkerealm wrote: »azoriangaming wrote: »I wouldn't worry about lore to much in this game, i mean cyrodiil in the 2nd era was supposed to be all forests and marsh lands but we don't have that ^^
Talos retroactively altered Cyrodiil when he transformed it. It's in some of the lore books.
Its a bit insulting to say ZOS dont care about lore. You people are just being so bitter.
ESO has given us more lore than any other TES game and its not even debatable.
+1 Arguing about this isn't even funny, let alone correct. Lore in this game is a-m-a-z-i-n-g and fills a huge gap in ES timeline.kendellking_chaosb14_ESO wrote: »
Yes they made the lore but they have to follow it at the same time. You can't say Nord are pure humans from Skyrim that hate magic and then make a game were Nords are clearly Elves.
Nords are Elves? Oh, okay. And pigs fly.