Proc sets as a whole need a look at, individually.
Skoria many patches ago was over performing. The developers looked into the set and gave it a nerf, not every single other proc set in the game. Low and behold they did indeed over nerf Skoria, but at least in that instance they took the proper path.
Not all proc sets are over performing. So not all proc sets should be changed with a blanket fix. Removing critical hits from proc sets will hurt magicka builds, who are already struggling, more so than it will hurt stamina builds that are ruling the playing field.
This is a very bad decision from @ZOS_RichLambert and @Wrobel that should not make it to PTS, let alone make it to live. Something else needs to be done. Longer time between procs, lower damage, etc. on the sets that are blatantly over performing. Then leave the sets that are performing fine alone.
It would help if ZoS would actually hot fix things as well. Not just leave broken mechanics in the game for 3-4 months waiting for a major patch. It's pathetic.
Silver_Strider wrote: »I'm waiting til PTS but I'm honestly not seeing what the bellyaching is all about.
Yes, it's going to cause a DPS loss but how much DPS do you honestly need to clear the majority of this game's content? People were still clearing vMoL before 1T and all these new powerful proc sets where a thing and while the old Proc sets that were used back then aren't as useful anymore, the new ones add a whole lot more to your DPS so even with this nerf, those sets are still a DPS gain overall, crit or not.
My real concern is PvP. This change won't instantly make PvP better, not by a long shot. It might mean the TTK ratio might be extended an extra second but really that's hardly much of an achievement. I'm hoping for more changes in the real patch notes that will really affect PvP in a positive way.
Doctordarkspawn wrote: »Silver_Strider wrote: »I'm waiting til PTS but I'm honestly not seeing what the bellyaching is all about.
Yes, it's going to cause a DPS loss but how much DPS do you honestly need to clear the majority of this game's content? People were still clearing vMoL before 1T and all these new powerful proc sets where a thing and while the old Proc sets that were used back then aren't as useful anymore, the new ones add a whole lot more to your DPS so even with this nerf, those sets are still a DPS gain overall, crit or not.
My real concern is PvP. This change won't instantly make PvP better, not by a long shot. It might mean the TTK ratio might be extended an extra second but really that's hardly much of an achievement. I'm hoping for more changes in the real patch notes that will really affect PvP in a positive way.
How is not being happy about being nerfed for the sake of a change, that isn't even doing what it was supposed to do, hard to understand?
It's the principle. The principle of being *** on for an ineffective solution that people are only trying to justify after the fact.
Stealing my own post from another thread that is nearly identical to this one.Proc sets as a whole need a look at, individually.
Skoria many patches ago was over performing. The developers looked into the set and gave it a nerf, not every single other proc set in the game. Low and behold they did indeed over nerf Skoria, but at least in that instance they took the proper path.
Not all proc sets are over performing. So not all proc sets should be changed with a blanket fix. Removing critical hits from proc sets will hurt magicka builds, who are already struggling, more so than it will hurt stamina builds that are ruling the playing field.
This is a very bad decision from @ZOS_RichLambert and @Wrobel that should not make it to PTS, let alone make it to live. Something else needs to be done. Longer time between procs, lower damage, etc. on the sets that are blatantly over performing. Then leave the sets that are performing fine alone.
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