Even with 10+ points in The Lover constellation for 'Plentiful Harvest', the yields for Alchemy Survey Maps are far less meaningful than yields for Clothier, Woodworker, or Blacksmith. The most I see from any Alchemy yield is 6 from a node, with one freak instance of receiving 12. Other than that it remains consistently between 4-6, which is something I regularly encounter already from normal Alchemy Node gathering with 'Plentiful Harvest'.
Please increase the yields from nodes for the Alchemy Writ Survey maps. I might speak for many when I say I go through quite a few potions when running veteran Pledges/Trials.
Unlike other gathering nodes where a player can consistently gather the same resource (e.g. rubidite ore, red ruby ash, ancestor silk) for a needed crafting skill, the nodes for Alchemy are random and not necessarily enough of what they need to craft their desired potions/poisons.
Add to that the underwhelming number of random reagents that can be gathered from Alchemy Survey Maps and it creates a wide disparity in comparison to other survey maps.
Even with 10+ points in The Lover constellation for 'Plentiful Harvest', the yields for Alchemy Survey Maps are far less meaningful than yields for Clothier, Woodworker, or Blacksmith. The most I see from any Alchemy yield is 6 from a node, with one freak instance of receiving 12. Other than that it remains consistently between 4-6, which is something I regularly encounter already from normal Alchemy Node gathering with 'Plentiful Harvest'.
Please increase the yields from nodes for the Alchemy Writ Survey maps. I might speak for many when I say I go through quite a few potions when running veteran Pledges/Trials.
Unlike other gathering nodes where a player can consistently gather the same resource (e.g. rubidite ore, red ruby ash, ancestor silk) for a needed crafting skill, the nodes for Alchemy are random and not necessarily enough of what they need to craft their desired potions/poisons.
Add to that the underwhelming number of random reagents that can be gathered from Alchemy Survey Maps and it creates a wide disparity in comparison to other survey maps.
Hmmm... iirc a survey of clothier yeield me something likw 120 raw cloth and 60 raw leather. After refining thats a little more than i need for one crafted cp160 item which is white quality and then i need to up the colors.
iirc a survey of alchemy is getting me about 25mats of different but good types on the low end. thats enough for typically 8x4 or 32 potions or 126 poisons.
To me alchemy surveys are among the most productive.
Even with 10+ points in The Lover constellation for 'Plentiful Harvest', the yields for Alchemy Survey Maps are far less meaningful than yields for Clothier, Woodworker, or Blacksmith. The most I see from any Alchemy yield is 6 from a node, with one freak instance of receiving 12. Other than that it remains consistently between 4-6, which is something I regularly encounter already from normal Alchemy Node gathering with 'Plentiful Harvest'.
Please increase the yields from nodes for the Alchemy Writ Survey maps. I might speak for many when I say I go through quite a few potions when running veteran Pledges/Trials.
Unlike other gathering nodes where a player can consistently gather the same resource (e.g. rubidite ore, red ruby ash, ancestor silk) for a needed crafting skill, the nodes for Alchemy are random and not necessarily enough of what they need to craft their desired potions/poisons.
Add to that the underwhelming number of random reagents that can be gathered from Alchemy Survey Maps and it creates a wide disparity in comparison to other survey maps.
Hmmm... iirc a survey of clothier yeield me something likw 120 raw cloth and 60 raw leather. After refining thats a little more than i need for one crafted cp160 item which is white quality and then i need to up the colors.
iirc a survey of alchemy is getting me about 25mats of different but good types on the low end. thats enough for typically 8x4 or 32 potions or 126 poisons.
To me alchemy surveys are among the most productive.
The counterpoint is that 32 potions will last no more than 30 minutes if you use them on cooldown, while a single piece of gear might last for several months, not even taking into account that roughly 1/3 of the alchemy mats will be useful for any particular build (magicka / stamina / tank). It's difficult to sustain an end game build using only alchemy writs, much easier by farming tel var and buying alchemy satchels.
Reorx_Holybeard wrote: »The problem is that right now the Alchemy writ/survey has the highest return in terms of gold market value, at least on PC-NA. The average return from an Alchemy writ now is around 2600 on average with 1400 of that coming from the survey which you get 1 time in 4. The next closet survey is Blacksmithing which had an average value of 1400 per writ when OT was released but is going to be a little less now due to the drop in prices.
Don't get me wrong, I'd love more reagents but I think it would make the Alchemy survey far too valuable compared to the others.
Even with 10+ points in The Lover constellation for 'Plentiful Harvest', the yields for Alchemy Survey Maps are far less meaningful than yields for Clothier, Woodworker, or Blacksmith. The most I see from any Alchemy yield is 6 from a node, with one freak instance of receiving 12. Other than that it remains consistently between 4-6, which is something I regularly encounter already from normal Alchemy Node gathering with 'Plentiful Harvest'.
Please increase the yields from nodes for the Alchemy Writ Survey maps. I might speak for many when I say I go through quite a few potions when running veteran Pledges/Trials.
Unlike other gathering nodes where a player can consistently gather the same resource (e.g. rubidite ore, red ruby ash, ancestor silk) for a needed crafting skill, the nodes for Alchemy are random and not necessarily enough of what they need to craft their desired potions/poisons.
Add to that the underwhelming number of random reagents that can be gathered from Alchemy Survey Maps and it creates a wide disparity in comparison to other survey maps.
Hmmm... iirc a survey of clothier yeield me something likw 120 raw cloth and 60 raw leather. After refining thats a little more than i need for one crafted cp160 item which is white quality and then i need to up the colors.
iirc a survey of alchemy is getting me about 25mats of different but good types on the low end. thats enough for typically 8x4 or 32 potions or 126 poisons.
To me alchemy surveys are among the most productive.
The counterpoint is that 32 potions will last no more than 30 minutes if you use them on cooldown, while a single piece of gear might last for several months, not even taking into account that roughly 1/3 of the alchemy mats will be useful for any particular build (magicka / stamina / tank). It's difficult to sustain an end game build using only alchemy writs, much easier by farming tel var and buying alchemy satchels.