crazykrypto
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How about selling us a once per year per account a token with which we get to change one single characters alliance? All of am were Aldmeri Dominion. So basically I have 4 Characters my main character being one of them who are pretty useless...
TheShadowScout wrote: »I stated it before, I shall do so again...
If alliance change ever comes, I would want to see it done well, not merely a token that pops you over to other alliances, but an epic questline with an "faction loyalty called in question" theme, and a big choice in the middle - will your character stay loyal to their home alliance, or defect for greener pastures, with the second half (or two thirds, or three quarters, or whatever) being different depending on the choice made - either you quest your way through proving your innocense, or you quest your way through preparing your escape while dodging the agents sent to bring you in... bonus points for familiar faces, I mean, who would not enjoy slamming a porticullis shut into Razum-dars face as you give him a jaunty wave while you jump onto a boat bound for morrowind with Naryu...
Of course, there ought to be limitations as well.
For one, such an quest should require completion of cadwells as prerequesite, to avoid storyline entanglements - it would make a perfect final reward for completing that one, would it not? Much better then merely some trinket from Meridias tourist shop...
For another, there might be some added consequences in PvP, due to the "traitor" status... like, say, defectors only gaining half AP for the next six months (because noone completely trusts a traitor, not even the ones he betrayed his country for), while being worth triple AP if killed by a member of their original faction...
There could also be nifty titles depending on which way you chose to complete this questline - either "{original faction} Loyalist" or "{original faction} Defector"...
Of course, the questline itself could very well be an DLC all of its own. And in addition, there might be an very expensive crown store unlock to restart it, for those few "serial defectors"...
Yeah, its very likely that they mght do just a token.Lukanthropos13 wrote: »The idea of a quest line tied into possibly changing alliances would be pretty amazing and I would go through it just for the lore alone. With that said, if something like this was ever implemented it would most likely be done the cheap/easy way by simply selecting a token and the character you want to move. I'd love to be proved wrong though ZOS...
Oh my god, please, no, no, NO, NEVER LIKE THIS!!!TheShadowScout wrote: »If alliance change ever comes, I would want to see it done well, not merely a token that pops you over to other alliances, but an epic questline.
NewBlacksmurf wrote: »This is a bit of a different take on the whole topic but hear me out.
How about they remove all factions period in terms of them being assigned to a character.
Then for joining a campaign, it's an account choice and when the campaign resets.....so does your faction choice until you join a new campaign
Thoughts?
NewBlacksmurf wrote: »This is a bit of a different take on the whole topic but hear me out.
How about they remove all factions period in terms of them being assigned to a character.
Then for joining a campaign, it's an account choice and when the campaign resets.....so does your faction choice until you join a new campaign
Thoughts?
Not sure why changing an Alliance is really needed at this point.
Woodoochill wrote: »Not sure why changing an Alliance is really needed at this point.
Okay, let me show you:
Horse leveling - 180 days of feeding
Crafting to 50 - cuz noone wants to spend 20 yellow upgrades instead of 8 (100k gold difference in one armor piece!)
Farming gear - i dont even know how long but its a lot to get all divine pieces, vMA weapon, monster set, etc
Achievements - some ppl just like to hunt them
And guess there is more
All that just because you want to play PVP with your friend?
...then maaaybe a MMORPG is the wrong game for you?Please do NOT force PVPers into a STUPID PvE questline. I am here to fight it out with other players, NOT NPCs. I couldn't care less about the storyline implications, all I care about is the mechanics of the game and the other players...
MEBengalsFan2001 wrote: »NewBlacksmurf wrote: »This is a bit of a different take on the whole topic but hear me out.
How about they remove all factions period in terms of them being assigned to a character.
Then for joining a campaign, it's an account choice and when the campaign resets.....so does your faction choice until you join a new campaign
Thoughts?
I agree with what you said, because in PVE it is basically has no alliance and picking during PVP would be a better solution, though I think when creating a character you should still have to pick to get the initial story or they would have to redo the whole game to streamline how we play the content.
I am gain for any changes as long as it does not push the game to P2W.
Not sure why the Crafting needs to be Alliance specific.
However, with One Tamriel and the Champion System, the need for this is pretty much gone. It takes about 10 hours to level a character to 50, less with exp potions, and they are immediately fully vested in Champ Points.
Not sure why changing an Alliance is really needed at this point.
TimidGazelle wrote: »I mean, if people constantly used the alliance change tokens then ZOS would really like that because knowing them it would cost 1k+ in crowns which is alot if you buy a few.
A proper way of doing it would be to have a 7 day cooldown between using the tokens.
crazykrypto wrote: »TimidGazelle wrote: »I mean, if people constantly used the alliance change tokens then ZOS would really like that because knowing them it would cost 1k+ in crowns which is alot if you buy a few.
A proper way of doing it would be to have a 7 day cooldown between using the tokens.
you forgot the part where i wrote "1 token per year per account"
crazykrypto wrote: »How about selling us a once per year per account a token with wich we get to change one single characters alliance? I started of on the blue side and played alone for a very long time resulting in 4 DC characters. Then I made a real life friend who invited me in the guild he was in at the time where EVERYONE spoke my language and was highly skilled and active. Only one problem. All of am were Aldmeri Dominion. So basically I have 4 Characters my main character being one of them who are pretty useless...
I would not mind investing some crowns in getting just one character to he other alliance so I can have my '380-skillpoint-9-trait-researched-hundreds-of-hours-invested' Character to where I can run around in PvP with my Guildies.
Only one Character per account per year? Or as an extra for those who buy the adventure (all races all alliances) pack? You can only buy that once per account. Please give it some thought.
Thank you for your time.