sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
sneakymitchell wrote: »Let players who melee get 1.5x or 2x more ultimate gain with light and heavy attacks makes sense since heroism is ultimate and being in there in front of enemies is heroic get it? Players will say it's too op for nb but nbs are still op no matter what so. It would make tank builds be able to get ultimate better or players who used two handed and dual wield for some reason. I hope this is a great idea just to get better ultimate in the game.
sneakymitchell wrote: »Let players who melee get 1.5x or 2x more ultimate gain with light and heavy attacks makes sense since heroism is ultimate and being in there in front of enemies is heroic get it? Players will say it's too op for nb but nbs are still op no matter what so. It would make tank builds be able to get ultimate better or players who used two handed and dual wield for some reason. I hope this is a great idea just to get better ultimate in the game.
My Magicka Sorcerer gets into melee range with most fights in order to make the most of Boundless Storm. (The proximity shock damage). That's "Heroic" too right?
Unsent.Soul wrote: »sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
Hahaha you totally get it, someone hire @ZOS should hire this guy.
/sarcasm
So sneaking in front of the enemy should give you ultimate gain?
It's not very heroic (I'm a compulsive sneaker)
sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
Hahaha you totally get it, someone hire @ZOS should hire this guy.
/sarcasm
Oh hear is another "sarcasm" make nbs incap be more ultimate and tone down drinking a pot to 10 or 15. Taaaadaaaa
Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
Hahaha you totally get it, someone hire @ZOS should hire this guy.
/sarcasm
Oh hear is another "sarcasm" make nbs incap be more ultimate and tone down drinking a pot to 10 or 15. Taaaadaaaa
I just have no idea where your train of thought is coming from.
sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
Hahaha you totally get it, someone hire @ZOS should hire this guy.
/sarcasm
Oh hear is another "sarcasm" make nbs incap be more ultimate and tone down drinking a pot to 10 or 15. Taaaadaaaa
I just have no idea where your train of thought is coming from.
So what happens when ur in the middle of a Zerg using ur melee would it be nice just to get bit more ultimate for those light and heavy attacks without have to worry about Zerg complaining about that hitting one person gives them more ultimate than them.
Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
Hahaha you totally get it, someone hire @ZOS should hire this guy.
/sarcasm
Oh hear is another "sarcasm" make nbs incap be more ultimate and tone down drinking a pot to 10 or 15. Taaaadaaaa
I just have no idea where your train of thought is coming from.
So what happens when ur in the middle of a Zerg using ur melee would it be nice just to get bit more ultimate for those light and heavy attacks without have to worry about Zerg complaining about that hitting one person gives them more ultimate than them.
Rift now stamina players are using dw/destro, if you haven't seen it, it's a sight to see. Using the EoTS which isn't cheap and then getting enough kills to hsve a dawn breaker almost immediately after.
Ult gain is working well, light/heavy attacks and 10 ultimate per kill with assault passives. Ultimate generation isn't the problem right now. If you think that is, then your just a day late.
Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
Hahaha you totally get it, someone hire @ZOS should hire this guy.
/sarcasm
Oh hear is another "sarcasm" make nbs incap be more ultimate and tone down drinking a pot to 10 or 15. Taaaadaaaa
I just have no idea where your train of thought is coming from.
So what happens when ur in the middle of a Zerg using ur melee would it be nice just to get bit more ultimate for those light and heavy attacks without have to worry about Zerg complaining about that hitting one person gives them more ultimate than them.
Rift now stamina players are using dw/destro, if you haven't seen it, it's a sight to see. Using the EoTS which isn't cheap and then getting enough kills to hsve a dawn breaker almost immediately after.
Ult gain is working well, light/heavy attacks and 10 ultimate per kill with assault passives. Ultimate generation isn't the problem right now. If you think that is, then your just a day late.
You don't even know what dynamic ult is do you?
Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
Hahaha you totally get it, someone hire @ZOS should hire this guy.
/sarcasm
Oh hear is another "sarcasm" make nbs incap be more ultimate and tone down drinking a pot to 10 or 15. Taaaadaaaa
I just have no idea where your train of thought is coming from.
So what happens when ur in the middle of a Zerg using ur melee would it be nice just to get bit more ultimate for those light and heavy attacks without have to worry about Zerg complaining about that hitting one person gives them more ultimate than them.
Rift now stamina players are using dw/destro, if you haven't seen it, it's a sight to see. Using the EoTS which isn't cheap and then getting enough kills to hsve a dawn breaker almost immediately after.
Ult gain is working well, light/heavy attacks and 10 ultimate per kill with assault passives. Ultimate generation isn't the problem right now. If you think that is, then your just a day late.
You don't even know what dynamic ult is do you?
sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
Hahaha you totally get it, someone hire @ZOS should hire this guy.
/sarcasm
Oh hear is another "sarcasm" make nbs incap be more ultimate and tone down drinking a pot to 10 or 15. Taaaadaaaa
I just have no idea where your train of thought is coming from.
So what happens when ur in the middle of a Zerg using ur melee would it be nice just to get bit more ultimate for those light and heavy attacks without have to worry about Zerg complaining about that hitting one person gives them more ultimate than them.
Rift now stamina players are using dw/destro, if you haven't seen it, it's a sight to see. Using the EoTS which isn't cheap and then getting enough kills to hsve a dawn breaker almost immediately after.
Ult gain is working well, light/heavy attacks and 10 ultimate per kill with assault passives. Ultimate generation isn't the problem right now. If you think that is, then your just a day late.
You don't even know what dynamic ult is do you?
I do. But players don't want to beat up someone who will have so much ultimate everytime like a DK for example surviving cause players are attacking that one person and the one player is damaging and facing multiple enemies at once.
Unsent.Soul wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Unsent.Soul wrote: »sneakymitchell wrote: »Players will say it's too op for nb but nbs are still op no matter what so.
Hahaha you totally get it, someone hire @ZOS should hire this guy.
/sarcasm
Oh hear is another "sarcasm" make nbs incap be more ultimate and tone down drinking a pot to 10 or 15. Taaaadaaaa
I just have no idea where your train of thought is coming from.
So what happens when ur in the middle of a Zerg using ur melee would it be nice just to get bit more ultimate for those light and heavy attacks without have to worry about Zerg complaining about that hitting one person gives them more ultimate than them.
Rift now stamina players are using dw/destro, if you haven't seen it, it's a sight to see. Using the EoTS which isn't cheap and then getting enough kills to hsve a dawn breaker almost immediately after.
Ult gain is working well, light/heavy attacks and 10 ultimate per kill with assault passives. Ultimate generation isn't the problem right now. If you think that is, then your just a day late.
You don't even know what dynamic ult is do you?
Currently we have static, before they had dynamic, where dynamic factored in several things. Am I headed in the right direction?