When he wants to avoid using potions and needs an AOE attack, front bar could be like this:
Surprise Attack, Power Extraction (swap for Rally when AOE isn't needed), Killer's Blade, Expert Hunter (either morph), Relentless Focus, Dawnbreaker
MightyMomo wrote: »When he wants to avoid using potions and needs an AOE attack, front bar could be like this:
Surprise Attack, Power Extraction (swap for Rally when AOE isn't needed), Killer's Blade, Expert Hunter (either morph), Relentless Focus, Dawnbreaker
Wouldn't Executioner (2h execute) be better in every way compared to Killer's Blade?
Executioner only becomes stronger than Surprise Attack around 32% life, and doesn't become stronger than Killer's blade until ~5% life. At 25% life, Killer's blade has a significant advantage over executioner because it does all of the 300% extra damage immediately at 25% life. Executioner scales linearly from 50%-0% up to 350% damage. Reverse Slice might be fun for the AOE damage. I mean either execute will work, it's not like we're going full on optimal build here.
MightyMomo wrote: »Executioner only becomes stronger than Surprise Attack around 32% life, and doesn't become stronger than Killer's blade until ~5% life. At 25% life, Killer's blade has a significant advantage over executioner because it does all of the 300% extra damage immediately at 25% life. Executioner scales linearly from 50%-0% up to 350% damage. Reverse Slice might be fun for the AOE damage. I mean either execute will work, it's not like we're going full on optimal build here.
Ooh, I see I see.
I'd just imagine that Reverse Slice would be really nice as AoE and dungeons with multiple bosses. But if it scales like that I can see why Killer's Blade is probably the better choice.
What about Critical Charge? If we end up getting him a Maelstrom 2h, won't most of the effect go to waste?
And I'm guessing that Thief would be the mundus stone to pick with this build right?
Sorry for all the questions, but thanks for all the help!
Yes thief for sure. The main use of the Maelstrom 2h would be the extra weapon damage - crit charge prob isn't worth a bar slot in PVE unless he just wants to move from group to group faster. However a 348 WD enchant on a non-maelstrom 2h may have enough uptime to be better overall. Really you might get the best performance out of that 5/5/1 setup I suggested - I haven't put serious PVE time into testing 2h builds honestly! This is guesswork based on DW stuff but DW gets an extra slot. But just thinking on this, going 5x NMG, 5x Leviathan, 1x Kra'gh, with a WD enchant on the 2h (NMG 2h for sanity's sake, that way you can use Leviathan jewelry and 2x armor pieces which will be easy to farm), I think it could outperform the proc DPS from 2x Kra'gh or 2x Velidreth using the agility setup.
MightyMomo wrote: »Yes thief for sure. The main use of the Maelstrom 2h would be the extra weapon damage - crit charge prob isn't worth a bar slot in PVE unless he just wants to move from group to group faster. However a 348 WD enchant on a non-maelstrom 2h may have enough uptime to be better overall. Really you might get the best performance out of that 5/5/1 setup I suggested - I haven't put serious PVE time into testing 2h builds honestly! This is guesswork based on DW stuff but DW gets an extra slot. But just thinking on this, going 5x NMG, 5x Leviathan, 1x Kra'gh, with a WD enchant on the 2h (NMG 2h for sanity's sake, that way you can use Leviathan jewelry and 2x armor pieces which will be easy to farm), I think it could outperform the proc DPS from 2x Kra'gh or 2x Velidreth using the agility setup.
Hm, alright I'll make sure to pass this on to him.
The more I think about it, I should convince him to go DW, since the only real difference seems to be Rally and Dawnbreaker. But if he prefers 2h and he's fine with this build it's a good beginning.
Why did you pick Incapacitating Strike over Soul Harvest? Does it work on bosses?
MightyMomo wrote: »Ooh I see, but I don't think I can convince him to go DW just yet.
But he does a few problems with getting one-shotted. Especially in dungeons like Wayrest Sewers 1 on veteran hm at the final boss because of that pesky teleporting backtab.
Would it be a 7 piece medium, or a 5/1/1 set up?
And how much health should he go for? Around 18k with food buff like most other builds?
7 medium is usually best in PVE, extra crit is always valuable. As far as health, that sorta depends on CP. A high CP player who is quick on their feet can get away with 16-17k. A low CP player I'd want around 18k.
That wayrest I boss, biggest thing there is being topped off on health immediately after he does his whirlwind attack. The teleport backstab attack should only do around 11k damage, so you shouldn't die unless already low on health. I regularly tank that fight on my stamsorc with 18k health, it's a little rough b/c the power attack hits me for 16k through block, but it works if you get a burst heal right after or dodge it.
MightyMomo wrote: »7 medium is usually best in PVE, extra crit is always valuable. As far as health, that sorta depends on CP. A high CP player who is quick on their feet can get away with 16-17k. A low CP player I'd want around 18k.
That wayrest I boss, biggest thing there is being topped off on health immediately after he does his whirlwind attack. The teleport backstab attack should only do around 11k damage, so you shouldn't die unless already low on health. I regularly tank that fight on my stamsorc with 18k health, it's a little rough b/c the power attack hits me for 16k through block, but it works if you get a burst heal right after or dodge it.
Okay I think I am almost out of questions.
What glyph would you recommend on bow if sword gets WD, until we start doing Maelstrom Arena?
And would it be the usual 3x Infused and 4x Divine?
I'm guessing rings/neck should be prefernce, depending on how well he handles his stamina. If he can't handle it at all it should probably be something like 1x dmg, 1x recovery and 1x reduction right?
Thank you for all your help so far!