DRXHarbinger wrote: »I put 100 in expert and 67 in therm, 20 in elf born. You're all dots so stack them up in there. Remember your heal can crit too, that's my flawless cp for that tree anyway.
DRXHarbinger wrote: »I put 100 in expert and 67 in therm, 20 in elf born. You're all dots so stack them up in there. Remember your heal can crit too, that's my flawless cp for that tree anyway.
@DRXHarbinger
So you don't put any toward Spell Erosion? As a heavy armor wearer- don't you need that extra spell penetration? I'm not second-guessing you... I'm honestly asking.
@Giles.floydub17_ESO
I'll give it a try and toss about 50 points to thaumaturge. I'll let you know the results. As for coagulating blood- hell, most tanks use vigor instead. I wish Zeni would reevaluate Coagulating/Green Dragon Blood. It has such potential!
DRXHarbinger wrote: »DRXHarbinger wrote: »I put 100 in expert and 67 in therm, 20 in elf born. You're all dots so stack them up in there. Remember your heal can crit too, that's my flawless cp for that tree anyway.
@DRXHarbinger
So you don't put any toward Spell Erosion? As a heavy armor wearer- don't you need that extra spell penetration? I'm not second-guessing you... I'm honestly asking.
What does that actually give you? Like 1.5k spell pen or something? Not worth it at all. I honestly don't put anything into it. Plus remember you've got engulfing flames which gives you 10% more fire damage, so that 16k dot is actually a minimum 17600, plus each tick can crit so you'll be doing at least 20k+ giving you at least a 15k+ heal (it's 79% not 97%) plus it takes into account the initial hit not just the dot for the heal, so that's 5k so another 3+k heal.
Hey guys- I managed to tweak it to get what I consider the most benefits. Here's the numbers that I came up with:
With my original CP setup (see above), it gave me 97% healing from 15,732 damage.
I took @DRXHarbinger 's advice and moved a large portion to Thaumaturge to equal 50 points- but I also distributed some of it to Blessed to equal 17 points. (It'll help with heals from all my sources- not just burning embers)
Now, I heal for 100% of 16,266 damage inflicted.
Hey guys- I managed to tweak it to get what I consider the most benefits. Here's the numbers that I came up with:
With my original CP setup (see above), it gave me 97% healing from 15,732 damage.
I took @DRXHarbinger 's advice and moved a large portion to Thaumaturge to equal 50 points- but I also distributed some of it to Blessed to equal 17 points. (It'll help with heals from all my sources- not just burning embers)
Now, I heal for 100% of 16,266 damage inflicted.
cpuScientist wrote: »Just in case OP or anyone here doesn't know. The skill is bugged and multiple casts by another player cancel the skill for others. So if you use it as a heal and another DK is in the group it will cancel their damage. It can lower DPS a good 3-7k per DK in the group.
ZOS has been informed of the bug though they have completely ignored any thread made about it.
DRXHarbinger wrote: »Ditch sun. It's trash compared to spell weave, pig of a farm if you're after a sword and board but jewlery is easy. Rings come from the banekin mini boss so an easy rinse and repeat for those. Sun doesn't get boosted by igneous whereas spellweave is essentially worth 720SD buffed minimum. It's too good. Even Julianos is better than sun. Plus you can craft the pieces you need in heavy too and dragon guard jewlery which is filthy cheap.
DRXHarbinger wrote: »Ditch sun. It's trash compared to spell weave, pig of a farm if you're after a sword and board but jewlery is easy. Rings come from the banekin mini boss so an easy rinse and repeat for those. Sun doesn't get boosted by igneous whereas spellweave is essentially worth 720SD buffed minimum. It's too good. Even Julianos is better than sun. Plus you can craft the pieces you need in heavy too and dragon guard jewlery which is filthy cheap.
@DRXHarbinger
Holy crap. I didn't even realize that BSW dropped from regular CoA these days. Won't the jewelry be blue quality, though?
DRXHarbinger wrote: »Ditch sun. It's trash compared to spell weave, pig of a farm if you're after a sword and board but jewlery is easy. Rings come from the banekin mini boss so an easy rinse and repeat for those. Sun doesn't get boosted by igneous whereas spellweave is essentially worth 720SD buffed minimum. It's too good. Even Julianos is better than sun. Plus you can craft the pieces you need in heavy too and dragon guard jewlery which is filthy cheap.