Meanwhile, LF3M vCoA2 for Bone Colossus Slayer achievement.
KoshkaMurka wrote: »Well, guards also look like normal people in low level armor, but they have 10 mil hp (or something) and cant die.
So... Do we have any proofs that those skellys will actually be squishy?
Giles.floydub17_ESO wrote: »We are getting dps test dummies with housing.
NewBlacksmurf wrote: »They've already confirmed the housing "target thingy" has over a couple hundred thousand health.
Giles.floydub17_ESO wrote: »We are getting dps test dummies with housing.
Yeah, I know. I'm just asking for a dummy with enough hp and resistances equivalents of a trial boss so we can train trial group tactics (debuffs, rotation etc) there.
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »We are getting dps test dummies with housing.
Yeah, I know. I'm just asking for a dummy with enough hp and resistances equivalents of a trial boss so we can train trial group tactics (debuffs, rotation etc) there.
It should be equivalent for a single player doing the damage, meaning not 60 million health but 10 million health.
It also needs to be killable since have executes.
We should also be able to apply the standard debuff that comes from the taunt.
All three points are basics though having sufficient health and killable is a requirement for a usable test dummy.
@ZOS_GinaBruno @ZOS_JessicaFolsom
NewBlacksmurf wrote: »They've already confirmed the housing "target thingy" has over a couple hundred thousand health.
Really? This is too low even for regular dps testing. The regular skeleton should be up to 1~2kk and the trial one should be up to 20~40kk at least.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »They've already confirmed the housing "target thingy" has over a couple hundred thousand health.
Really? This is too low even for regular dps testing. The regular skeleton should be up to 1~2kk and the trial one should be up to 20~40kk at least.
@Milvan
Read the Dev tracker it's waaay more than enough but I do believe your context is off. It's shown in the housing video.
Here's the link - https://forums.elderscrollsonline.com/en/discussion/comment/3577933/#Comment_3577933
NewBlacksmurf wrote: »NewBlacksmurf wrote: »They've already confirmed the housing "target thingy" has over a couple hundred thousand health.
Really? This is too low even for regular dps testing. The regular skeleton should be up to 1~2kk and the trial one should be up to 20~40kk at least.
@Milvan
Read the Dev tracker it's waaay more than enough but I do believe your context is off. It's shown in the housing video.
Here's the link - https://forums.elderscrollsonline.com/en/discussion/comment/3577933/#Comment_3577933
Great! Ty for sharing! Now I hope that they add some option for a trial group oriented test dummy as well. Something with a few dozens of millions of HP for group pratice.
ZOS_GinaBruno wrote: »It has much more than 30k health. It's more in the realm of millions than thousands.
ZOS_GinaBruno wrote: »It has much more than 30k health. It's more in the realm of millions than thousands.
You missed this little gem in the dev tracker
The devs confirmed that the health of the dummy is more "in the millions". It is somewhere in the Dev Tracker.
ZOS_GinaBruno wrote: »It has much more than 30k health. It's more in the realm of millions than thousands.
You missed this little gem in the dev trackerThe devs confirmed that the health of the dummy is more "in the millions". It is somewhere in the Dev Tracker.
Yeah. You guys are totally missing the point:
A) Test dummy have millions of hp, great. We are all happy about it.
B ) NOW, what I'm asking for in this thread is a trial group test dummy with much more health points (+10kk) and resistances. Something TRIAL'ISH so we can test TRIAL GROUP oriented tactics. That's it that I'm asking.
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »We are getting dps test dummies with housing.
Yeah, I know. I'm just asking for a dummy with enough hp and resistances equivalents of a trial boss so we can train trial group tactics (debuffs, rotation etc) there.
It should be equivalent for a single player doing the damage, meaning not 60 million health but 10 million health.
It also needs to be killable since have executes.
We should also be able to apply the standard debuff that comes from the taunt.
All three points are basics though having sufficient health and killable is a requirement for a usable test dummy.
@ZOS_GinaBruno @ZOS_JessicaFolsom
I think that 10kk is way too much for a single player to pratice/test and still too low for a trial group to pratice/test. I would go with something <5kk for a single player and >20kk for trial group. Indeed, it must have all the features that you added.
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »We are getting dps test dummies with housing.
Yeah, I know. I'm just asking for a dummy with enough hp and resistances equivalents of a trial boss so we can train trial group tactics (debuffs, rotation etc) there.
It should be equivalent for a single player doing the damage, meaning not 60 million health but 10 million health.
It also needs to be killable since have executes.
We should also be able to apply the standard debuff that comes from the taunt.
All three points are basics though having sufficient health and killable is a requirement for a usable test dummy.
@ZOS_GinaBruno @ZOS_JessicaFolsom
I think that 10kk is way too much for a single player to pratice/test and still too low for a trial group to pratice/test. I would go with something <5kk for a single player and >20kk for trial group. Indeed, it must have all the features that you added.
@Milvan
A test dummy is only good for practicing rotations and testing builds. Is useless for testing a raid groups. The health should be set for only trial bosses for a single person. In a raid the players should know they'd rotation and it is getting the mechanics down that counts.
No health should be set for a raid group. No need to do 60 million health on the test dummy.
Considering the health of some bosses in vet trials 10 million health is fine.
Certainly not less than 5 million health.
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »We are getting dps test dummies with housing.
Yeah, I know. I'm just asking for a dummy with enough hp and resistances equivalents of a trial boss so we can train trial group tactics (debuffs, rotation etc) there.
It should be equivalent for a single player doing the damage, meaning not 60 million health but 10 million health.
It also needs to be killable since have executes.
We should also be able to apply the standard debuff that comes from the taunt.
All three points are basics though having sufficient health and killable is a requirement for a usable test dummy.
@ZOS_GinaBruno @ZOS_JessicaFolsom
I think that 10kk is way too much for a single player to pratice/test and still too low for a trial group to pratice/test. I would go with something <5kk for a single player and >20kk for trial group. Indeed, it must have all the features that you added.
@Milvan
A test dummy is only good for practicing rotations and testing builds. Is useless for testing a raid groups. The health should be set for only trial bosses for a single person. In a raid the players should know they'd rotation and it is getting the mechanics down that counts.
No health should be set for a raid group. No need to do 60 million health on the test dummy.
Considering the health of some bosses in vet trials 10 million health is fine.
Certainly not less than 5 million health.
First of all, vet trial bosses health is usually far above 40kk, not 10kk. I'm actually asking for a aditional dummy besides the one they will bring up next update with housing. I'm not asking to overwrite the one that they didn't even released yet to make it trial-wise. I'm asking for a aditional one trial group oriented.
I totally disagree with you regarding that fact that it wouldn't be useful. I think that it would be great asset to the game since we will be able to check things like what builds benefits better from certain buffs/debuffs and which combination of buffs/debuffs/sets/traits works better with each other. It would be great asset for trial group tactics.