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Suggestion: rating players

Looeeze
Looeeze
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Is it time for a feature to be introduced to be able to rate players to maybe start putting people off bad behaviour? (Yes, I know this is open to misuse.)

I'm just kinda sick of what I've heard you guys refer to as "toxic players".

Examples:

- people deliberately queueing for dungeons under a role they do not fulfill
- people playing music over their microphones incessantly
- people following you around and sprinting just ahead to grab a node you was evidently heading for
- the scumbags who see you trying to unlock a chest, get attacked by a random wild sleeved and decide to steal the chest from you while you try to defend yourself
- people who are just in general mean or too argumentitive or abusive over the mic or chat feature
- this is a BIG one... unsolicited sexual advances; somehow these perves I am referring to just know I am a real female and they hone in on me and start being creepy and suggestive and down right vulgar... yes, I know there is a block feature, but it would be nice to give them a thumbs down!
- how about the obvious botters?

Anyways, just a suggestion, no doubt others have suggested, if so then I am suggesting again.
Xbox One - North America
  • Ahzek
    Ahzek
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    Too abuseable by bigger guilds.

    Edited by Ahzek on December 18, 2016 11:08PM
    Jo'Khaljor
  • Looeeze
    Looeeze
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    (I can't find the edit button, so I am just saying I meant Skeever not sleever, haha, darn autocorrect!)
    Xbox One - North America
  • Looeeze
    Looeeze
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    Ahzek wrote: »
    Too abuseable by bigger guilds.

    I may be being blindsighted here, but how so? What dya mean about guilds, do you mean they will down vote their rival guilds?
    Xbox One - North America
  • alephthiago
    alephthiago
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    Looeeze wrote: »
    Is it time for a feature to be introduced to be able to rate players to maybe start putting people off bad behaviour? (Yes, I know this is open to misuse.)

    I'm just kinda sick of what I've heard you guys refer to as "toxic players".
    Examples:

    - people following you around and sprinting just ahead to grab a node you was evidently heading for
    - the scumbags who see you trying to unlock a chest, get attacked by a random wild sleeved and decide to steal the chest from you while you try to defend yourself
    Really?
    Resources are not instanced so anyone can do their best to have it, being farming in off hours or just using their builds or awareness to get what they need, i would gladly let people go about their business and take a node before me because "its just a node" anyways but i dont think its reasonable to have any punishisment applied to them just because they want something more than you and are specc'ed better than you for that particular activity.

    Walks-in-Shadowss AD Magblade
    *** kitty AD Stamblade
    Paarthurnax's Will AD Magicka DK
    agnar cracked skull EP Magicka DK (veteran dragonstar arena bot)
    Klogi Mugdul AD Stamina DK
    Savre Selranni AD Magicka Sorc (being polished)
    Avenar Lolhealing AD Magicka Templar (being polished)

  • kadar
    kadar
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    Looeeze wrote: »
    Ahzek wrote: »
    Too abuseable by bigger guilds.

    I may be being blindsighted here, but how so? What dya mean about guilds, do you mean they will down vote their rival guilds?

    I think he means even the most sleezy, dirtbagg players with have all their buds "upvote" them, so everyone will end up with a good rating.
  • Looeeze
    Looeeze
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    Looeeze wrote: »
    Is it time for a feature to be introduced to be able to rate players to maybe start putting people off bad behaviour? (Yes, I know this is open to misuse.)

    I'm just kinda sick of what I've heard you guys refer to as "toxic players".
    Examples:

    - people following you around and sprinting just ahead to grab a node you was evidently heading for
    - the scumbags who see you trying to unlock a chest, get attacked by a random wild sleeved and decide to steal the chest from you while you try to defend yourself
    Really?
    Resources are not instanced so anyone can do their best to have it, being farming in off hours or just using their builds or awareness to get what they need, i would gladly let people go about their business and take a node before me because "its just a node" anyways but i dont think its reasonable to have any punishisment applied to them just because they want something more than you and are specc'ed better than you for that particular activity.

    We will have to agree to disagree on this one. Who says A wants it more than B. There's a difference between singular instances and someone making a point of picking on you and following you around just to spite you.
    Xbox One - North America
  • Looeeze
    Looeeze
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    Oh and no punishments, just a rating system. I know I know, it is a unreadable idea, but an idea none the less.
    Xbox One - North America
  • Looeeze
    Looeeze
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    Not unreadable, unfeasible. Autocorrect again.
    Xbox One - North America
  • Looeeze
    Looeeze
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    Like you see on the forums you can vote for positive things being awesome, agree or insightful. Maybe in game you could have helpful, kind, honest, fun, etc...

    P.S. The more I think about my idea, the more crap I think it is, lol, but I gotta stand by my original statement right?
    Xbox One - North America
  • Tandor
    Tandor
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    Some of your issues seem to be with voicechat. I've never used it myself but I find it odd that you seem surprised that people have sussed out that you're a female when you clearly use voicechat.

    As for rating players, just no! Every troll and griefer's Christmases would all have come at once if that was ever introduced.

    I've never enountered a toxic player in the game, but I wish that ZOS were tougher on toxic posters on the forum.
  • Looeeze
    Looeeze
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    Tandor wrote: »
    Some of your issues seem to be with voicechat. I've never used it myself but I find it odd that you seem surprised that people have sussed out that you're a female when you clearly use voicechat.

    As for rating players, just no! Every troll and griefer's Christmases would all have come at once if that was ever introduced.

    I've never enountered a toxic player in the game, but I wish that ZOS were tougher on toxic posters on the forum.

    I hope you're not saying I am toxic? I have not said anything rude, just a few observations.

    Anyhow.. I have voice chat turned on to hear people, I myself do not ever speak on a mic.
    Xbox One - North America
  • kadar
    kadar
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    Looeeze wrote: »
    Like you see on the forums you can vote for positive things being awesome, agree or insightful. Maybe in game you could have helpful, kind, honest, fun, etc...

    P.S. The more I think about my idea, the more crap I think it is, lol, but I gotta stand by my original statement right?

    Nah it's not a horrible idea. There's a ton of huge a** holes in game, and a ton of cheaters who deserve the ban hammer, but will never get it. Some sort of rating that would allow you to not interact with those people would be great. Incredibly hard to design in this type of game tho. Imagine all the ppl getting "downvotes" in Cyro just for killing people xD
    Edited by kadar on December 18, 2016 11:52PM
  • Looeeze
    Looeeze
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    I guess really the only reason I even started this discussion is because more and more, I only ever now encounter "toxic players"... just a fleeting thought that it woulda been nice to see from a rating if to avoid certain players like the plague or not. But like I said from the offset, it would definitely be too open to misuse to ever implement successfully.
    Xbox One - North America
  • Looeeze
    Looeeze
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    Looeeze wrote: »
    Like you see on the forums you can vote for positive things being awesome, agree or insightful. Maybe in game you could have helpful, kind, honest, fun, etc...

    P.S. The more I think about my idea, the more crap I think it is, lol, but I gotta stand by my original statement right?

    Nah it's not a horrible idea. There's a ton of huge a** holes in game, and a ton of cheaters who deserve the ban hammer, but will never get it. Some sort of rating that would allow you to not interact with those people would be great. Incredibly hard to design in this type of game tho. Imagine all the ppl getting "downvotes" in Cyro just for killing people xD

    Oh my gosh, yeah, totally! Haha. Never even thought of the whole Cyrodiil thing. Argh! :smile:
    Xbox One - North America
  • disintegr8
    disintegr8
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    No. Too much risk of abuse, people copping bad comments/ratings when they have done nothing wrong.

    It is an 18+ game that anyone can play. There are always going to be 'toxic' people out there and people need to get a coping mechanism or find another game to play - maybe not an MMO.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Looeeze
    Looeeze
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    disintegr8 wrote: »
    No. Too much risk of abuse, people copping bad comments/ratings when they have done nothing wrong.

    It is an 18+ game that anyone can play. There are always going to be 'toxic' people out there and people need to get a coping mechanism or find another game to play - maybe not an MMO.

    I oft forget it is an 18+ game, it isn't terribly graphic in comparison to many other games out there.
    Xbox One - North America
  • redspecter23
    redspecter23
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    A good idea in theory, but would be abused instantly and to a massive extent. Even in the examples posted by the OP, some are just not that bad or even bad at all. Someone gets to a node first? Maybe you saw him. Nobody says he saw you at all. Through no fault of his own, you're going to put a strike next to his name for all to see? Are we going to give strikes to those that gank us? If we lose a duel? If someone in our group is pulling slightly lower dps? It goes on and on. As good as your intentions are, this just wouldn't work out.
  • Hand_Bacon
    Hand_Bacon
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    Looeeze wrote: »
    I guess really the only reason I even started this discussion is because more and more, I only ever now encounter "toxic players"

    I hope your experience with players improves. Most likely some of those same toxic players would be the ones to abuse the system for their own agenda. Hopefully you find a good core of people with enough dignity to comport themselves.
    #AlmostGood@ESO
  • Looeeze
    Looeeze
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    A good idea in theory, but would be abused instantly and to a massive extent. Even in the examples posted by the OP, some are just not that bad or even bad at all. Someone gets to a node first? Maybe you saw him. Nobody says he saw you at all. Through no fault of his own, you're going to put a strike next to his name for all to see? Are we going to give strikes to those that gank us? If we lose a duel? If someone in our group is pulling slightly lower dps? It goes on and on. As good as your intentions are, this just wouldn't work out.

    Agreed.

    Not all ideas are good ideas, haha, more just thinking out loud, or in this case typing out loud.
    Xbox One - North America
  • Tandor
    Tandor
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    Looeeze wrote: »
    Tandor wrote: »
    Some of your issues seem to be with voicechat. I've never used it myself but I find it odd that you seem surprised that people have sussed out that you're a female when you clearly use voicechat.

    As for rating players, just no! Every troll and griefer's Christmases would all have come at once if that was ever introduced.

    I've never enountered a toxic player in the game, but I wish that ZOS were tougher on toxic posters on the forum.

    I hope you're not saying I am toxic? I have not said anything rude, just a few observations.

    Anyhow.. I have voice chat turned on to hear people, I myself do not ever speak on a mic.

    I honestly can't begin to comprehend how you might have thought I was saying you were toxic. You come across as a sensitive player, not a toxic one.
  • pattyLtd
    pattyLtd
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    What would be the purpose of it?
    I mean theres alot of idiots in the game that would "rate" people as either good or bad for all kinds of different reasons.

    While it can be annoying at times the way some respond to you differently the minute they figure out OMG ITS A GURL, its pretty rare to have them go full,creep mode and the other things arent that big of a deal kinda things.

    Ps. You are in no way rude or toxic and on a discussion forum its totally ok to chamge your mind even if you made a "satement" imo ofc.

    I make many typos while posting from a mobile device, i'm sorry about that
    English is not my native language, no grammar police please, tyvm
  • Looeeze
    Looeeze
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    Tandor wrote: »
    Looeeze wrote: »
    Tandor wrote: »
    Some of your issues seem to be with voicechat. I've never used it myself but I find it odd that you seem surprised that people have sussed out that you're a female when you clearly use voicechat.

    As for rating players, just no! Every troll and griefer's Christmases would all have come at once if that was ever introduced.

    I've never enountered a toxic player in the game, but I wish that ZOS were tougher on toxic posters on the forum.

    I hope you're not saying I am toxic? I have not said anything rude, just a few observations.

    Anyhow.. I have voice chat turned on to hear people, I myself do not ever speak on a mic.

    I honestly can't begin to comprehend how you might have thought I was saying you were toxic. You come across as a sensitive player, not a toxic one.

    Sorry, it just seemed like you maybe insinuated it... can be tough to decipher meanings from text without hearing intonations of voice.

    Yeah, you got that right, I am sensitive. :smile: It is and isn't one of my best traits.
    Xbox One - North America
  • Looeeze
    Looeeze
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    Hand_Bacon wrote: »
    Looeeze wrote: »
    I guess really the only reason I even started this discussion is because more and more, I only ever now encounter "toxic players"

    I hope your experience with players improves. Most likely some of those same toxic players would be the ones to abuse the system for their own agenda. Hopefully you find a good core of people with enough dignity to comport themselves.

    Yes, this, definitely the people who would abuse such a system.
    Xbox One - North America
  • EvilCroc
    EvilCroc
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    I can agree only with dungeon finder rating system. Bad rating will decrease players' queue priority (longer to wait). Good rating will increase. After completed dungeon players will be able to rate teammates. Good way to say thanks to good tank, healer or great DD. And to punish fake tanks, rude players or quitters (maybe some automatic rating decrease).
    But we don't need universal overland rating system. It's useless anyway and will just cause naming and shaming.
  • milkbox
    milkbox
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    I played a game that started out with a player rating system- and I'd get tells from total strangers: "hey, can you give me an upvote? I'll pay you!"

    The system was abused so badly that it was eventually removed, and all of those people with stellar ratings went back to just being like everybody else.
  • Looeeze
    Looeeze
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    pattyLtd wrote: »
    While it can be annoying at times the way some respond to you differently the minute they figure out OMG ITS A GURL, its pretty rare to have them go full,creep mode and the other things arent that big of a deal kinda things. [/i]

    I'm not even joking when I say I have had seriously terrible bad luck with the whole creep thing. I must be a creep magnet! :tongue:
    pattyLtd wrote: »
    Ps. You are in no way rude or toxic and on a discussion forum its totally ok to chamge your mind even if you made a "satement" imo ofc. [/i]

    Thanks :smile:

    Xbox One - North America
  • CapnPhoton
    CapnPhoton
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    Ahzek wrote: »
    Too abuseable by bigger guilds.

    Although it sounds good, a system like this could easily be abused.

    Xbox One NA Aldmeri Dominion
  • akl77
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    Not a bad idea, like dark souls, there's the book of a list of players being reported for invasion, then there maybe some punishments.
    Pc na
  • ArchMikem
    ArchMikem
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    The easiest fix to issues like this is for ZOS to just have dedicated Game Masters that are actually available. On the spot Moderation in-game is much better than the player-base trying to police itself.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • AuldWolf
    AuldWolf
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    I know this seems like a good idea if you're only considering it in a shallow way, but you're missing a vital factor: Human nature.

    The unfortunate truth of humanity is that most extraverts are easily manipulated, and any sociopath/psychopath out there can create a cult of popularity and control enough of a critical mass of people to ruin someone's day. I've seen it happen time and time again. This is why I can never stand rating systems, especially attached to players. I remember when back in the day on WoWInterface, the popular mod authors would send their hordes of drones to downvote other mods that served a similar purpose. Eventually, WoWInterface had to take the rating system away.

    If a rating system is added to ESO, you're going to see exactly the same thing happen. You'll have cults of popularity gaming it to ruin a person's day. That person may be good people, ethical, kind, and they may never have done anything wrong. They just caught the eye of a manipulative nutjob. And a few hundred drones later, and their rating paints a picture of this good person being a nutter, regardless of the truth. And when you're considering extraverts? Consider shallowness. They're just going to look at ratings and dismiss people on those grounds entirely. They do it with all sorts of things. A review said a burger joint is bad? Now they Universally hate it, because cult of popularity.

    Allowing players to be rated puts way too much power in the hands of sociopaths, because they're always surrounded by large crowds of buzzing drones. This is not a good idea.

    I've never been for letting everyone vote in regards to anything, really, because... Trump happens.

    Now really, just apply this to being able to warp the perception of a player with a number or a star rating. That already happens enough amongst really shallow ESO players who judge others based upon CP ratings because they can't think with any greater degrees of complexity.

    Really, really bad idea. I know your heart was in the right place, OP... I know. Really bad idea, nonetheless.

    Edit: On top of this? You have mob mentality. You'll have people who'll take it upon themselves to 'punish' those with low ratings. So that nice, kind, wouldn't-harm-a-soul person who wast targeted by a sociopath's cult of personality? Now they're being harassed and trolled by people with all sorts of prejudiced slurs and hateful crap, and why?

    Really, with suggestions like this? You need to consider human nature. Nine times out of 10, human nature is terrible and we're dumb animals. You need systems that counter the worst parts of human nature. Unfortunately a ratings system would just embrace the troglodytic aspects of our species. People are shallow, they like to look down on others, they enjoy schadenfreude. Hell, you have really shallow people who like reading stories about gay people suffering just because it makes them feel better about their failing straight relationship.

    The human species is too immature and irresponsible for anything like this, frankly. And even putting it in a game just means that everyday, innocent people will be chased away from ESO by this, and power will be handed to the worst kinds of people.

    Edit: Fixed grammatical error.
    Edited by AuldWolf on December 19, 2016 6:57AM
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