Right now, synergies are far more difficult to activate than they should be on console. This is due to button layout in performance-intensive fights.
The button layout (PS4: Triangle+Circle, Xbox: Y+B) is equivalent to a PC player pressing 2+3 to activate synergies.
When fighting in vet trials, many times I will have a Mystic Orb fly by me but not react even though I'm smashing Synergy to activate it. I also notice the option to activate Synergy disappear quickly sometimes and then pop up a bit later for about 0.5sec.
They just seem to be acting strange in performance-intensive situations (PS4), and I notice that Mystic Orbs often go un-Synergized in tough fights even when players are trying to activate them.
A big reason for this is because:
1) Pressing Triangle+Circle (Active skill slots 2+3) can mess up a rotation and make you cast unwanted skills
2) Don't allow activation long enough, or further exasperate problem #1 by refusing to activate at all
My proposition is simple:
Replace the useless Quest Toggle button that switches between quests for the *important* Synergy button!
Just like that our problem is almost completely solved. We would have a separate button to activate synergies that could
reliably do its job and not mess you up in low FPS/slow performance situations like Vet trials

That is all. Thank you!
.....or allow us to assign our own buttons. That'd probably work too
Edited by Vaoh on December 18, 2016 11:19AM