tl;dr
How big of a difference does stat scaling make on combat? For example, if I am using a Magika based ability, what is the actual difference between hitting with 25 in Magika vs. 50 in Magika?
I ask because I'd love to spread my stats between Magika, Health and Stamina so I can enjoy weapon and class based abilities. However, if this gimps me to where I cannot play then I don't want to do it. I've leveled a Magika Templar to 38 and I think I have the basics of the game down - but I still do not understand how signifigant stat scaling is.
My goal is only PVE quest content and nothing more. I do not care if a build is weaker as long as it can survive the base game. After 38 levels I think I need to be able to do 2 things: fight groups of 3 normal mobs or one end quest elite mob. Those seem to be my toughest fights.
If 10 Magika = 1% damage then I probably can spread my points around, have fun with Magik/Stamina builds, and still kill end of quest bosses. However, if the scaling is more drastic then I might have to choose Magika or Stamina. Not sure.
Thanks for any advice
PS: My 38 Templar is Magika based, all points in Magika, zero in Stam or Health. I found if I keep buffs up (like Major Sorcery) then it really helps. I find I can fight groups of three and end quest bosses but it takes some skill. I may be doing that wrong too