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TESO, One Tamriel, main page incorrect info, "automatically level your characters"... please fix it

Medieval3D
Medieval3D
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Hello, I have seen on: http://www.elderscrollsonline.com/en-gb/onetamriel , it says the following, I think is wrong described and should fix it, this is not WoW, I understand the game is really well made leveled and what I have seen about One Tamriel is the environment levels the player, meaning quests, dungeons, etc, not the opposite... and its says on the main page exactly the opposite...: People would have bad interpretations... This isn't WoW (The worst MMORPG, because levels up the characters instantly)

This is what it says on the main page:

"Welcome to One Tamriel, a world of opportunity without restriction! An unprecedented achievement for an online RPG, One Tamriel removes Alliance restrictions and will automatically level your characters to match the difficulty of the content wherever you are in the world. Travel where you like, whenever you like, with whomever you like regardless of their Alliance or level. Accept any quest, fight any monster, and experience a world of adventure without limits!


"automatically level your characters" !!! When I read this I thought TESO lost the way and all incredible balanced and well made game I thought was to the trash in just one simple update, but that isn't true, I understand The environment levels the player and not the opposite, please would be cool If could fix this incorrect info, because I wouldn't bare the idea of TESO becomes WoW what I think is the worst MMRPG on the universe, seriously would be cool to fix this, TESO would have even more people, tha main page info would give to misunderstanding
Medieval
  • Katahdin
    Katahdin
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    Probably should sat "automatically scales your character"
    Beta tester November 2013
  • Rosveen
    Rosveen
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    Actually, it works exactly as described: the world is always cp160 and lower level characters are scaled up. It's a good thing and makes the world feel much more open than it used to. There's still room for horizontal growth as we unlock new skills, so the sense of progression hasn't been lost.
  • Medieval3D
    Medieval3D
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    Katahdin wrote: »
    Probably should sat "automatically scales your character"

    Yes, that's what I'm talking about

    Medieval
  • Rosveen
    Rosveen
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    Ah. I see your point now, but I think it's clear from the context that they meant scaling.
  • Medieval3D
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    Rosveen wrote: »
    Actually, it works exactly as described: the world is always cp160 and lower level characters are scaled up. It's a good thing and makes the world feel much more open than it used to. There's still room for horizontal growth as we unlock new skills, so the sense of progression hasn't been lost.

    What you said is, for example If my character is on level 10 and then go to do a dungeon what is level 15 for example, my character will level up to 15? or level up the stats?
    Medieval
  • Greifenherz
    Greifenherz
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    I agree with Rosveen. The environment is CP160 -stat-. If the player character is not CP160 on their own, they are automatically leveled to CP160.
  • lehran
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    They are referring to the battle scaling, where your stats are all scaled up to max level even if you're only level 2. You don't automatically get skill points, levels in skills, or champion points. Before One Tamriel, you were only scaled if you went into DLC zones and Cyrodiil, now every zone is scaled. The information is correct, you're just reading far too much into it.
  • Medieval3D
    Medieval3D
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    I agree with Rosveen. The environment is CP160 -stat-. If the player character is not CP160 on their own, they are automatically leveled to CP160.

    I see
    Medieval
  • Rosveen
    Rosveen
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    Medieval3D wrote: »
    Rosveen wrote: »
    Actually, it works exactly as described: the world is always cp160 and lower level characters are scaled up. It's a good thing and makes the world feel much more open than it used to. There's still room for horizontal growth as we unlock new skills, so the sense of progression hasn't been lost.

    What you said is, for example If my character is on level 10 and then go to do a dungeon what is level 15 for example, my character will level up to 15? or level up the stats?
    There are no level 15 dungeons, everything is CP160 (champion points). Your attributes are scaled up to match, but as mentioned above, it doesn't unlock any skills - so you are still considerably weaker than a real cp160 character with many actives, passives and high-end equipment. You still level up normally, you just can do it in any zone you want as opposed to the linear progression we had before.
  • Medieval3D
    Medieval3D
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    lehran wrote: »
    They are referring to the battle scaling, where your stats are all scaled up to max level even if you're only level 2. You don't automatically get skill points, levels in skills, or champion points. Before One Tamriel, you were only scaled if you went into DLC zones and Cyrodiil, now every zone is scaled. The information is correct, you're just reading far too much into it.

    I understand, they would add: "automatically scaled your characters to match the difficulty of the content wherever you are in the world", because it says:
    " automatically level your characters to match the difficulty of the content wherever you are in the world"

    I think the info isn't clear, because at least for me made my think about it and doubt
    Medieval
  • Enodoc
    Enodoc
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    Yeah, "automatically scale" would be better than "automatically level". Your level stays the same, but your stats are scaled to a higher level.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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