Any tips or tricks for newbies?

Spaceclown
Spaceclown
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Just started a couple weeks ago and just wondering if anyone has any kind of advice, tips, or tricks!? I normally like to go look on youtube for some wacky video for this but thought I would post it here!

no kind of big spoilers please I do love story!

Thanks <3
expert milk drinker

Best Answers

  • geonsocal
    geonsocal
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    Spaceclown wrote: »
    geonsocal wrote: »
    @Spaceclown ...what kind of character did you roll?

    what have you enjoyed the most about the game?

    anything in particular you're finding challenging - not so much in a good way, more of a 'what the heck is going on with that '?

    I'm playing a Breton Sorcerer and mainly using mainly dark magic and trying to get a lot of damage but sometimes I feel like I dont do enough. Was thinking about doing storm calling but seems like everyone does that? Only lvl 33 thought so maybe i need more time?

    you intuition is right on - storm calling will up your damage nicely...dark magic is fun - who doesn't like crystal shards (especially considering one of the passives heal you from the damage it does)...the big damage though for sorcerers comes from their storm calling abilities...dawn's wrath makes an excellent execute...

    the ultimate: overload works great on boss fights...summon atronoch can be real useful also...negate takes a really good touch and feeling to work well...

    if you're not a pvper and you don't have vigor to heal, you may need to use crystal shard and summon familiar for healing...if you're using a resto staff - burn it and pick up a destro staff...

    if you are mostly pveing - have some fun and equip SnB or some other melee type weapon...although, in pvp you'll probably never use a melee weapon for your sorcerer...

    hope you're having fun :p
    Edited by geonsocal on December 11, 2016 5:13AM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
    Answer ✓
  • ColoursYouHave
    ColoursYouHave
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    1. For your first playthrough, try out each new skill as you unlock them. Same thing with weapons, experiment with different ones that interest you. Even if you don't like the skills, or they don't turn out to be very good, this will help you understand your class as a whole, and the tools it has available. I wouldn't advise only focusing on one skill line, not only because it only gives you a narrow view of the class, but also because if you don't work on leveling other skill lines now, you'll have to spend more time doing it later.

    2. If you really enjoy the story, then focus on the story. Take time to enjoy the experience, and don't feel the need to rush through the game. My first playthrough, I didn't want to miss out on anything, so I found maps online of each zone that showed all the delves, world bosses, skyshards, quest hubs, etc. and drew a route that would take me to every single thing in each zone. Probably took me around a year to finish, and while my gameplay now is pretty much just to create a new character, level it up, then PVP, allowing myself to at my own pace on my first playthrough was a great way to get acclimated with this game, and MMOs in general.

    3. Start researching crafting traits ASAP. When you get to 8/9 traits on an item, it will literally take weeks to finish the research. Also deconstruct everything you don't research. Deconstruct glyphs you don't use to enchant an item, as well. This will help level your crafting skill lines, as well as give you materials so you can craft your own gear. I'd also experiment with provisioning and alchemy. Crafting is very easy to level in this game, and being able to craft your own gear, enchantments, food, and potions is incredibly valuable, both as you learn the game, and when you're at endgame.

    4. Try PVP. You don't need to try it now, but I'd really recommend at least giving PVP a try at some point. I've never been a PVPer in iany game, and came to this game expecting to only play through the story and explore all the zones, but one night after a few too many beers, I decided to hop into Cyrodiil and see what its like. I fell in love with it almost immediately, and now, it is the only reason I play the game anymore. You may find that you don't like PVP, and that's fine, but you could also find that it is something you really enjoy.
    Edited by ColoursYouHave on December 11, 2016 6:57AM
    Answer ✓
  • Ivehn
    Ivehn
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    I made a beginner's guide a while ago with some of the tips and tricks I picked up along the way - it is by no means an exhaustive list, I mostly included the things I had to learn the hard way, so that other players could benefit from my mistakes :smile: Some tips are probably outdated and there may be inaccuracies, but I hope they're helpful in some way, and that new players might pick up a few things they don’t already know:

    Random ESO tips for new players from a fellow newbie

    1) Learn how to use your map and compass, and take advantage of the waypoint option; it took me a longer time than I’d like to admit to learn how to use my compass, but I once I did, going from A to B became so much faster and easier.

    2) Have a cache of lock picks at your disposal from the very beginning (because nothing sucks quite as much as finding a treasure chest but not being able to open it - except perhaps having no inventory space), but don’t keep spending money on them, because you’ll end up finding more than you can use.

    3) These bugs (wasps, butterflies, and torchbugs) that you are prompted to take? Take them! I kept ignoring them until I realized they can be used as bait for certain fishing spots.

    4) On the topic of fishing, if you are interested in getting the associated achievements, then fish whenever you have the chance/materials because apparently every area and every type of water has its own rare fish that you need to catch in order to complete the achievements. Also, remember that different spots require different kinds of bait – I learned that only recently, and I finally stopped getting soggy bait at every catch and started getting actual fish :smiley: Praise Y'ffre!

    5) Check inside every lootable object, but don’t loot things you don’t really need, because inventories tend to fill up very quickly. For example, if you already have a stack of metheglin, and you don't find yourself using it all that much, there's no need to keep stocking up on it. Also, loot everything inside a node (bagpack/rune/treasure chest), because this is the only way it can respawn.

    6) Buy the first bag upgrade early on; it only costs 400 coins and makes a big difference.

    7) If you keep dying when trying to fight a world boss, or if you are alone in dolmen, don’t hesitate to ask for help in the chat, as other players might be in the area. I’ve asked for help for everything, from bosses to dungeons, and other players always came to the rescue.

    8) Get the crafting certifications and start doing crafting writs as soon as possible. Not only do they provide materials (and sometimes, survey maps), they also give experience points towards your crafting skill lines. I kept ignoring the advertisements for writs as I wasn’t quite sure what they were, so even though my main character is now a veteran, I still am at a very low level in a couple of crafting skills.

    9) Crafting good gear involves researching traits. Whenever you find a piece of armour with an inherent trait make sure to research it right away, as it can be a very lengthy process. In addition, creating sets at specialized crafting stations requires that you know at least a number of traits for each item.

    10) Speaking of sets, please note that crafting something at a specialized station doesn’t mean it will automatically be part of a set, unless you specifically choose that option. I learned that the hard way, after I had finished making all my items and used up all my materials *facepalm*

    11) When you buy stuff from guild stores, they don’t get transferred to your inventory, but get mailed to you instead. If you don’t receive the mail right away, try logging off and logging back in.

    12) Don’t worry too much about whether or not you’re building your character carefully enough. It’s certainly helpful to have an idea of what role you want to play from the beginning, but if you are not happy with your allocation of skill/morph/attribute points, you can always redistribute them. This can be done at certain shrines and although it’s very expensive, it’s definitely worth it in such cases.

    13) It might sound redundant and silly, but don’t forget to spend your attribute points when you level up. I speak from experience /o\

    14) In terms of skills and builds, some require investing in magicka, or health, or stamina, or a combination of all three. Take a note of what skills cost, keep in mind your character’s role, and invest accordingly.

    15) Embrace the criminal lifestyle and steal to your heart’s content, but remember to be sneaky about it! I never used to steal stuff because I thought that a) my character’s morals were being upheld, and b) something irreversible would happen, and the one time I gave in and stole an item, I did it in plain sight, got a bounty, and then got killed by a guard. Talk about failure of the epic kind. So first make sure you’re hidden and then steal away! You can sell stolen loot to a fence in the Outlaws’ Refuge, or deconstruct it and sell the yielded material to a normal merchant, or launder the item and keep it, or even use it while stolen, as in the case of provisioning items. Not only will you profit, but you will also advance your legerdemain skill line \o/

    16) If you do get a bounty, try to stay away from towns for a while, or log in and play with a different character for a bit, because bounties diminish over time.

    17) Now that you are a seasoned criminal, you can also venture into pick-pocketing :D You can pick-pocket NPCs by sneaking behind them and waiting for the pick-pocket cue. I’ve had more success with ‘easy’ NPCs at 75% chance.

    18) I recommend turning on the option in the game settings for not hurting innocents. I can’t tell you how many times I mistook an innocent for a baddie and killed them, or simply pushed the wrong button (and killed them), and then got plagued by guilt. Unless of course you are going for the serial killer achievement, in which case I am judging you :p

    19) Use food/drinks as soon as you are able to craft them. They make a huge difference when fighting enemies.

    20) Try to advance multiple skill lines at the same time, as this will be useful when you reach level 15 and have the option of swapping weapons. For example, if you plan to use a destruction staff and a restoration staff, try to advance skills from both of these lines. You can do this by having skills slotted on your hotbar while you are questing, or slotting them just before you turn in a quest.

    21) Even if you may not be interested in PvP (I feel you!), make sure to go to Cyrodiil at level 10, and complete the ‘Welcome to Cyrodiil’ quest. You will receive a skill point, and also become familiar with the transport system, which is different from that in the rest of Tamriel. You can travel to Cyrodiil via the campaign page, and leave Cyrodiil from the wayshrines present at the starting locations of each faction.

    22) Read everything that is read-able: bookshelves, books, torn pages etc. It can sometimes grant a point in one of your skill lines, and reading lore books in particular can advance your Mages Guild line.

    23) During the course of the game, certain monsters from Oblivion (at least I think that’s where they’re from!) pop out of blue spheres in some areas. I used to run away from such occasions because I didn’t know what was happening (forever confused :D), but realized that fighting them helps the advancement of the Fighters Guild skill line.

    24) At level 45 you can participate in daily pledges as part of a group with other players. These are obtained from the Undaunted enclave, and even though they take place in dungeons and are fittingly daunting, they are extremely worthwhile, experience-wise. Once you finish the pledge, you have to return to the enclave, and you are awarded with a key that opens a corresponding chest, containing awesome prizes.

    25) Some quests can be completed much faster/easier (and sometimes cheaper) with the Persuasive skill or the Intimidating Presence skill, so definitely get them if you don’t mind sparing the points.

    26) If you receive a treasure map and go to the corresponding location, look for a dirt mound in order to get the treasure. I spent 10 minutes going back and forth looking for a treasure chest, completely missing the dirt mound :smiley:

    27) Avoid swimming in deep waters, unless you want to invoke the wrath of the slaughterfish; (though do it once, if you want to get the associated achievement :))

    28) The chat utilizes different commands for different situations, so for example if you are in a group and want to talk to your group-mates, use the command ‘/g’.

    29) New zones are usually entered via quests; however, once you enter a new zone make sure to find a wayshrine, so even if you need to go back to a previous zone, you can still fast travel to the new one.

    30) Before you enter a public dungeon or a delve, look up how many bosses it has, and whether it contains skyshards and/or quests. That way you don’t have to do back after you have cleared it.

    Enjoy your adventures in Tamriel! \o/
    Answer ✓
  • Rohamad_Ali
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    If you are on PC get the skyshards and lore books add-ons . It's a huge help .
  • geonsocal
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    @Spaceclown ...what kind of character did you roll?

    what have you enjoyed the most about the game?

    anything in particular you're finding challenging - not so much in a good way, more of a 'what the heck is going on with that '?
    Edited by geonsocal on December 11, 2016 3:41AM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Metafae
    Metafae
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    Be a subscriber, harvest all the things, but only refine when your character gets 3/3 points in the refining expertise skill for the appropriate skill line.

    Make a stam and magic character for each class and start feeding their mounts daily now, so when you eventually decide to actually play those characters you'll be able to get around quickly.

    Don't rush your first playthrough, especially if you're into the lore. Some quests might be boring, but there are some real gems in there but you gotta be paying attention.

    Start researching traits now, it will take about a year to complete the whole process if you do it actively. Research desired traits first too. (Sharp weapons, Impen, Divines & Sturdy armor) Training can also be a good trait to research early on, as having a set of training gear when leveling up or grinding is quite useful.

    Join some guilds, make friends. You'll find your gaming experience is a million times better when you have friends to play with.
  • Spaceclown
    Spaceclown
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    geonsocal wrote: »
    @Spaceclown ...what kind of character did you roll?

    what have you enjoyed the most about the game?

    anything in particular you're finding challenging - not so much in a good way, more of a 'what the heck is going on with that '?

    I'm playing a Breton Sorcerer and mainly using mainly dark magic and trying to get a lot of damage but sometimes I feel like I dont do enough. Was thinking about doing storm calling but seems like everyone does that? Only lvl 33 thought so maybe i need more time?
    expert milk drinker
  • FriedEggSandwich
    FriedEggSandwich
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    Block white sparks, bash red sparks and don't stand in red areas on the ground.

    To get the most out of a class choose skills based on your needs and their tooltips, don't try to specialise in one specific skill line. Sorcs have powerful skills in dark magic, daedric summoning and storm calling and you will want to make use of them all.
    PC | EU
  • Metafae
    Metafae
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    Block white sparks, bash red sparks and don't stand in red areas on the ground.

    To add to that, after blocking the white sparks, do a fully charged heavy attack to knock them on their butt!

  • Spaceclown
    Spaceclown
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    Thanks everyone for all the awesome info so far!
    expert milk drinker
  • MakoFore
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    one thing i found helpful and wish i d done sooner- was creating a player of each class on the pts. it helps to fight against each class when u know what each skill is.
  • Nerouyn
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    Metafae wrote: »
    Make a stam and magic character for each class and start feeding their mounts daily now, so when you eventually decide to actually play those characters you'll be able to get around quickly.

    I'd also second starting the interminable horse feeding grind ASAP but you might not want to create two characters of every class. Personally I hate 2 of them.

    Try each class. Check out their abilities on one of the current builders. Like this one.

    http://eso-skills.com/

    Decide what you want your 8 characters to be, then make and start feeding those horses.

    ESO's character creator can be a bit horrible. You can make characters which look good in it but dreadful out in the world. To combat spammers there's a character deletion cooldown. To help you get the look you want, use both EU and NA servers because they each have their own cooldown.
  • fgoron2000
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    There have been a number of recommendations on "feeding the horses" or doing the stable upgrades. There are of course the 3 categories of Speed, Stamina and Inventory slots. I've always heard that the common preference is to start with Speed, to be able to be mobile in the game. However, you should consider the three options and do what's best for you.

    For instance, for me, other than a few weeks in D&D Online, this is the first MMO I'd ever played. In the stand-alone TES games, inventory is virtually unlimited. So, when I came to ESO, the limited inventory was difficult for me to adjust to initially. So, instead of starting with Speed I did start with Inventory, and it did help me a lot. OTOH, by the time I added the extra 4 characters, I had already maxed my bank, and the other 8 were already done with inventory, and moved onto speed. I started with speed on the final 4, and it did make a difference in moving around for them as well. This week, I'll be finishing my first 8 chars with all stable upgrades, and I'll just have a few months to go on the final 4, they're done with speed and have moved onto stamina now.
  • ColoursYouHave
    ColoursYouHave
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    Didn't mention this before, but if you're on PC/NA, send me a message @ColoursYouHave if you have any specific questions or need help with anything. Feel free to message me on the forums as well. I'm always happy to help out new players.
  • Spaceclown
    Spaceclown
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    Didn't mention this before, but if you're on PC/NA, send me a message @ColoursYouHave if you have any specific questions or need help with anything. Feel free to message me on the forums as well. I'm always happy to help out new players.

    Thank you I will do that
    expert milk drinker
  • Rva_Kun
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    Run Destro and Resto. Destro ultimate is OP and you can "hide it" lolol
    Actions Speak Louder Than Words.
    Fear Over The Internet = Priceless.
    Correcting Ego's Since 03'
    NA > EU

  • MishMash
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    Spaceclown wrote: »
    geonsocal wrote: »
    @Spaceclown ...what kind of character did you roll?

    what have you enjoyed the most about the game?

    anything in particular you're finding challenging - not so much in a good way, more of a 'what the heck is going on with that '?

    I'm playing a Breton Sorcerer and mainly using mainly dark magic and trying to get a lot of damage but sometimes I feel like I dont do enough. Was thinking about doing storm calling but seems like everyone does that? Only lvl 33 thought so maybe i need more time?

    As a Breton Sorc you could do a lot of burst damage. If you time and try out different rotations you can easily do a lot of damage.
    PC NA DC 4eva! I try my very best. If it is not good enough for you too bad! Playing off and on since April 2014 CP2009.
  • darklord1970
    darklord1970
    Soul Shriven
    My favorite site for ESO builds and lots more, he also has a really good YouTube channel. http://deltiasgaming.com/

    Characters:
    Vier'urra | 38 Dark Elf Templar | EP |
    Dalmros | 18 Dark Elf Dragonknight | DC |
    Lienarra | 13 High Elf Sorcerer | AD |
    Narghaash | 13 Orc Dragonknight | DC |
    Vasmhirr | 11 Khajiit Nightblade | AD |
    Alinaria | 8 Wood Elf Nightblade | AD |

    Member of:
    Creeper's Caldera Company | DC |
    Nightingale's Utopia | EP |
    Highly Inappropriate | EP |
    Whiterun's Guard | EP |
  • Spaceclown
    Spaceclown
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    Jaimeh wrote: »

    18) I recommend turning on the option in the game settings for not hurting innocents. I can’t tell you how many times I mistook an innocent for a baddie and killed them, or simply pushed the wrong button (and killed them), and then got plagued by guilt. Unless of course you are going for the serial killer achievement, in which case I am judging you

    this one will be so useful there are so many times i was messing around with a friend and auto attacked an npc
    expert milk drinker
  • Spaceclown
    Spaceclown
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    fgoron2000 wrote: »
    There have been a number of recommendations on "feeding the horses" or doing the stable upgrades. There are of course the 3 categories of Speed, Stamina and Inventory slots. I've always heard that the common preference is to start with Speed, to be able to be mobile in the game. However, you should consider the three options and do what's best for you.

    For instance, for me, other than a few weeks in D&D Online, this is the first MMO I'd ever played. In the stand-alone TES games, inventory is virtually unlimited. So, when I came to ESO, the limited inventory was difficult for me to adjust to initially. So, instead of starting with Speed I did start with Inventory, and it did help me a lot. OTOH, by the time I added the extra 4 characters, I had already maxed my bank, and the other 8 were already done with inventory, and moved onto speed. I started with speed on the final 4, and it did make a difference in moving around for them as well. This week, I'll be finishing my first 8 chars with all stable upgrades, and I'll just have a few months to go on the final 4, they're done with speed and have moved onto stamina now.

    I've played days in time of vanilla WoW so sadly I'm very use to limited bag space .-. I started with speed on my horse too and I'm a big nerd when it comes to mmos and dont want stuff to look silly so I dont want my horse going 'too' fast cause they might look silly

    I know that sounds stupid but I'm weird?
    expert milk drinker
  • DurzoBlint13
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    pay attention to your PASSIVES! They are some of the most useful, yet overlooked, skills in the game.
  • Spaceclown
    Spaceclown
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    Sometimes I do get prompts to hit a key to do something and I've noticed that sometimes its other players stuff they are able to put down for us but can those also be passives?
    expert milk drinker
  • Spaceclown
    Spaceclown
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    Also any good addons to put passives on the main hud?
    expert milk drinker
  • Ourorboros
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    Spaceclown wrote: »
    Just started a couple weeks ago and just wondering if anyone has any kind of advice, tips, or tricks!? I normally like to go look on youtube for some wacky video for this but thought I would post it here!

    no kind of big spoilers please I do love story!

    Thanks <3

    Here's a great resource site. There is a page dedicated to First Time Players.
    PC/NA/DC
    Breton Sorcerer Maester.White - BB meets GoT >Master Crafter< { 9 Traits completed 4/23/15 }
    TANSTAAFL--->There ain't no such thing as a free lunch.....Robert Heinlein
    Women and cats will do as they please, and men and dogs should relax and get used to the idea....Heinlein
    All those moments will be lost in time, like tears...in...rain. Time to die. "Blade Runner"
    ESO: the game you hate to love and love to hate....( >_<) May RNG be with you (*,_,*)
  • DurzoBlint13
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    Spaceclown wrote: »
    Sometimes I do get prompts to hit a key to do something and I've noticed that sometimes its other players stuff they are able to put down for us but can those also be passives?

    actually those are called Synergies....if you are talking about what I think you are talking about. Do you mean when someone uses a skill and you get a prompt to activate "X-skill"? That is a Synergy. Passives are the innate Skills that you can not actively use, but grant some form of bonus. For example, Templars have a passive (Illuminate) that anytime they activate a Dawn's Wrath ability they grant Minor Sorcery (+5% Spell Power) to everyone in their group. Passives can give you anything from more power, to more resources, extra damage......just about anything. They are hugely important to get the most out of your active skills and gear choices
  • ookami007
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    1) If you’re a stamina toon, then go with 3 medium, 2 light and 2 heavy. If magicka, do 3 light, 2 medium, 2 heavy. You will NOT regret this later as leveling armor later is a pain.

    Tip – Use training for everything until 50. If you can level do it, I’d use training until CP160, but definitely until 50. Divines, etc. REALLY don’t make that much difference at lower levels but leveling has no downside anymore since everything scales and you won’t lose out on content. So level, level, level. Worry about traits once you hit CP160 and will keep your armor for more than a day or week.

    2) Find two good skills (preferably from different chains) and spam them, use the rest of your bar to level up skills that you may use later (for instance, if I’m a NB, I’ll put Surprise Attack and Killer’s Blade on the first two slots, then a 2H skill, a Bow skill and another NB skill). You may want to use 2H later for certain skills and leveling it up early can help later. Bow is invaluable for DPS later, so good to level up. I usually fight with DW, so it levels up automatically but if you choose a different weapon, just put a DW skill on the bar.

    Tip – if you run into an especially difficult opponent, you can always temporarily change the bar up for max dps/survivability, but against trash, clearing a delve, etc.

    Tip – For more leveling of skills, second up your second bar with skills you also want to level up and switch to that bar before turning in quests.

    3) Join the mages guild, fighters guild and undaunted asap. As you go around and find books, that will level your mages guild, fighting undead/dolmens/etc levels fighters and dungons levels undaunted. However, they won’t level if you haven’t gotten the skill lines. Do it… DO IT NOW!

    4) Do all the main harborage story line quests as you level up. The main reason – skill points. Each awards a skill points and that helps you.

    5) If this is your first time, feel free to follow one faction story all the way through, otherwise, hope over to the other factions and do their first zone quests for the skill points. The first one especially is usually easy and you’ll get the chance to go through and get some additional sky shards.

    6) Join guilds asap. The main reason is… MODE OF TRANSPORTATION! If you go to your guild roster, you will see a list of people online, by right clicking on a user, you can transport to them. If you are a newbie and don’t have alot of wayshrines discovered, you can port all over the place easily using the “Guildie Express”. Also great for a little extra xp, as each discovery of a wayshrine gives a little xp.

    7) Put about 10 attributes into health and the rest into your primary attribute. That’s NOT what you want long term, but leveling, it will help and you can reset them later once are higher level and have money. Same with skill points. Whether you are going to use a skill or not, throw one point into it and throw it on your bar (see 2) once you morph the skill you’re leveling. For instance, in the above example where you a bow skill on the bar to level bow, start with poison arrow and once you morph it to poison injection (or whatever), then throw a point into Volley and level that until it morphs, then move on once the next skill opens up.

    That’s it for now. I’ve leveled multiple toons of each class and it does get easier each time and definitely once one toon on that account as CPs. But leveling toons on a new account (which I’ve helped my fiance do) really isn’t that difficult if you don’t overthink it. Sure… all of those builds you read about are nice, but don’t be deceived, they are not useful until much later when you have access to the CPs and skills needed – which requires leveling and getting skill points. So until you hit CP160, don’t worry about them.
  • Armitas
    Armitas
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    Put all the skills you use on the front bar. Put all the skills and weapons you want to level on the back bar. When you go to turn in a quest switch to your back bar first. Also wear 1 of each armor type as you level until you max out that armor type.
    Retired.
    Nord mDK
  • JKorr
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    Find a good guild; you can ask in zone chat, or check the one forum here. A good guild can answer questions, help with a build, help with a fight, help with gear, and generally make the learning curve easier to deal with.

    If the guild isn't a good fit, you can always move on when you find another. You can belong in up to 5 player guilds, so you can keep one for pve, one social, one or two for trading, or whatever.

    I know two of the 4 guilds I'm currently in are good for new players; not only help, but crafted sets and research items if you're making a crafter at no charge. No fees or dues, either.
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