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Is magicka melee nb still a thing?

leepalmer95
leepalmer95
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I know it kind of died off with the relelase of VD then the patch after it.

Pretty sure the reason was that it just didn't do enough dmg and a stam nb was just better, more dmg, better heals, more survivability etc..

Im just wondering.

Thinking of a Skoria/Trainee/Spinners build.

I'd likely use the double poisons dmg poison though because i'd only have 2 dots.
PS4 EU DC

Current CP : 756+

I have every character level 50, both a magicka and stamina version.


RIP my effort to get 5x v16 characters...
  • LegacyDM
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    Pretty sure the reason was that it just didn't do enough dmg and a stam nb was just better, more dmg, better heals, more survivability etc..

    .

    You just answered your own question. Magicka nb lag behind all classes. Only saving grace is eots. But if a class has to rely on an ult to be viable there is a problem.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Wollust
    Wollust
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    Magnb is the best class for group PvP but that's about it I guess.
    Susano'o

    Zerg Squad
  • Nutshotz
    Nutshotz
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    Actually pretty wrong. Alot of us magblade out there between all factions are grp and solo oriented. It takes time and patience to play a magblade for solo play. So if you want fast and an Easy route stam nb. If you want a challenge well this will test you pretty well
  • Sugram22
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    I know it kind of died off with the relelase of VD then the patch after it.

    Pretty sure the reason was that it just didn't do enough dmg and a stam nb was just better, more dmg, better heals, more survivability etc..

    Im just wondering.

    Thinking of a Skoria/Trainee/Spinners build.

    I'd likely use the double poisons dmg poison though because i'd only have 2 dots.

    if ur DW ur killer, get all ur skills to use MP & use life leach from range & ur bad-ass, also be a H Elf, & med armor, better defends & looks better when u have DW swords or daggers, but to get DW magic bonus u need passive what i get when DW is closer to 50, but even without it its quite good

    i have h elf magic nb med armor & DW daggers, & its good, not high lvl yet, so i have to work to get that passive, but so far it has been good ride with him
    Edited by Sugram22 on December 5, 2016 3:38PM
  • drakhan2002_ESO
    drakhan2002_ESO
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    I had to stop playing mine. It feels so weak compared to the stam NB. Now, this poor mag NB is relegated to provisioning duty just for the chance at ambrosia recipe pieces...
  • Lava_Croft
    Lava_Croft
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    By now the floral growth has made the grave nearly impossible to find.

    Even if the DPS of Magicka Melee would be on par with Stamina Melee, you still lack the proc gear, the mobility and the readily available heals that don't require a Restoration staff.
  • KingDuncanVII
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    Lava_Croft wrote: »
    By now the floral growth has made the grave nearly impossible to find.

    Even if the DPS of Magicka Melee would be on par with Stamina Melee, you still lack the proc gear, the mobility and the readily available heals that don't require a Restoration staff.

    I agree with everything you said except for the mobility part.

    To be fair, us Magicka NBs do have good mobility. Double Take gives you Major Expedition for 4 seconds. Concealed Weapon gives you a 25% movement boost when in Stealth (which we can do with Cloak). Path of Darkness (and its morphs) give you 30% movement boost and lasts for 2 seconds after the leaving its radius. Cripple (and its morphs) increase movement speed by 30% with the DoT hits its target.
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
    Magicka Altmer Nightblade | - Champion
    Magicka Regaurd Templar | - Champion
    Stamina Khajiit Nightblade | - Champion
  • Lexxypwns
    Lexxypwns
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    Lava_Croft wrote: »
    By now the floral growth has made the grave nearly impossible to find.

    Even if the DPS of Magicka Melee would be on par with Stamina Melee, you still lack the proc gear, the mobility and the readily available heals that don't require a Restoration staff.

    I agree with everything you said except for the mobility part.

    To be fair, us Magicka NBs do have good mobility. Double Take gives you Major Expedition for 4 seconds. Concealed Weapon gives you a 25% movement boost when in Stealth (which we can do with Cloak). Path of Darkness (and its morphs) give you 30% movement boost and lasts for 2 seconds after the leaving its radius. Cripple (and its morphs) increase movement speed by 30% with the DoT hits its target.

    Nah man, there's no tools to mitigate snares and roots so the rest of the mobility becomes irrelevant.

    Melee magblade is definitely dead
  • bubbygink
    bubbygink
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    The problems are that 1) if you are going to go melee, might as well go stam and 2) destro ult is too good to pass up.

    Surprise Attack > Concealed Weapon
    Ambush > Lotus Fan
    Incap > Soul Harvest
    Etc.

    And most important of all your weaved light/heavy attacks will do far more damage as stam. Furthermore, Stam blades still use fear/cloak/shade/spectral bow/etc. (and can sustain the magicka to do so just fine due to siphoning attacks) they really have the same utility that magblades have.

    Furthermore, as a magblade, if you want to remain competitive as possible the destro ult is too good (it is OP imo but that is for another thread) to pass up. You could do DW/Destro if you want to have some crazy strong destro ults but you'll lose a lot of survivability.

    That being said, if you want to try it out I think Spinners and Skoria are great choices. If I were you I would run a 5 piece heavy set for your other set. Or, if you really want to run light, consider necropotence to get your shields big enough to survive. I also recommend the Witchmother's Potent Brew drink (one thing that magicka has going for us!) because that plus siphoning attacks alone is plenty to sustain.
  • Lava_Croft
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    Lava_Croft wrote: »
    By now the floral growth has made the grave nearly impossible to find.

    Even if the DPS of Magicka Melee would be on par with Stamina Melee, you still lack the proc gear, the mobility and the readily available heals that don't require a Restoration staff.

    I agree with everything you said except for the mobility part.

    To be fair, us Magicka NBs do have good mobility. Double Take gives you Major Expedition for 4 seconds. Concealed Weapon gives you a 25% movement boost when in Stealth (which we can do with Cloak). Path of Darkness (and its morphs) give you 30% movement boost and lasts for 2 seconds after the leaving its radius. Cripple (and its morphs) increase movement speed by 30% with the DoT hits its target.
    Great skills for when you're not snared, rooted and or stunned.

    Which is about 5% of the time.
  • Lord_Eomer
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    What i saw is increasing number of stamina dps outshining mage dps except sorcerers (they are exceptional), trials, pvp..

    Once upon a time, Mage nb was really great in PVE and PVP..but now they are average..
    Edited by Lord_Eomer on December 5, 2016 4:10PM
  • leepalmer95
    leepalmer95
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    Concealed morph effect seems a bit underwhelming as well.

    Surprise attack gives the penetration which is basically a flat 12% dmg increase.

    The concealed is movement speed, seems like a bag morph choicde to have on a spamable dps skill. You kind of expect something offensive not defensive.

    Looking at all the magicka nb skills they all seem like defensive morphs.

    Soul harvest - Ult gen , where as Incap is a cc which is so much betetr.

    Lotus fan - Snare + very small dot instead of a empower and an immobilise.

    Concealed - Like i said SA just has 12% more dmg.

    Merciless is the only one that seems to be offensive, but it's so annoying to get off sometimes, if they shuffle dodge a light attack it doesn't count, you only get 20s to get 4 light attacks off and then time it with burst. Nothing worse then attempting burst someone only for them to shuffle dodge it ... xD

    Double take - I'd love for the speed on this to be buffed to like 8s? Like lightning form.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • KingDuncanVII
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    Lava_Croft wrote: »
    Lava_Croft wrote: »
    By now the floral growth has made the grave nearly impossible to find.

    Even if the DPS of Magicka Melee would be on par with Stamina Melee, you still lack the proc gear, the mobility and the readily available heals that don't require a Restoration staff.

    I agree with everything you said except for the mobility part.

    To be fair, us Magicka NBs do have good mobility. Double Take gives you Major Expedition for 4 seconds. Concealed Weapon gives you a 25% movement boost when in Stealth (which we can do with Cloak). Path of Darkness (and its morphs) give you 30% movement boost and lasts for 2 seconds after the leaving its radius. Cripple (and its morphs) increase movement speed by 30% with the DoT hits its target.
    Great skills for when you're not snared, rooted and or stunned.

    Which is about 5% of the time.

    Then the issue is snares/disabling effects, not the fact that the class lacks mobility. Everyone goes through the snare trouble; except for, maybe, Stamina players that use Shuffle to remove snares.

    If PvP (I'm assuming that's what you play, correct me if I am wrong) wasn't all about stacking damage, people would be able to assign points to things that would help reduce snare time. There is even an armor set that reduces it dramatically.
    Playstation 4 - North American Server - Aldmeri Dominion - Champion Rank 430
    Magicka Altmer Nightblade | - Champion
    Magicka Regaurd Templar | - Champion
    Stamina Khajiit Nightblade | - Champion
  • WhoThenNow7
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    Besides vigor what heals do a stam nightblade use?
    Edited by WhoThenNow7 on December 5, 2016 5:48PM
  • Sugram22
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    Lava_Croft wrote: »
    By now the floral growth has made the grave nearly impossible to find.

    Even if the DPS of Magicka Melee would be on par with Stamina Melee, you still lack the proc gear, the mobility and the readily available heals that don't require a Restoration staff.

    I agree with everything you said except for the mobility part.

    To be fair, us Magicka NBs do have good mobility. Double Take gives you Major Expedition for 4 seconds. Concealed Weapon gives you a 25% movement boost when in Stealth (which we can do with Cloak). Path of Darkness (and its morphs) give you 30% movement boost and lasts for 2 seconds after the leaving its radius. Cripple (and its morphs) increase movement speed by 30% with the DoT hits its target.

    & don't forget DW bonus to magic + leach life :)

    not saying u forgot, its just a saying
    Edited by Sugram22 on December 5, 2016 6:09PM
  • ssewallb14_ESO
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    Short answer:

    Anything not in heavy is too squishy for a melee playstyle this patch.

    In terms of being "worth it:"
    • Prox Det pre-nerf allowed for competitive burst with stam builds, who have heavy attacks that scale with their primary stat, generally harder hitting morphs, access to executioner, access to poison injection, etc.. Right now a heavy armor stam build will have better single target burst than a melee magnb in light alchemist
    • The ability to frequently cloak pre-nerf and while it wasn't bugged was competitive with other strong survivability strategies (templar heals, roll/shuffle/vigor/rally, shield stacking). Cloak can no longer purge negative effects, and is broken by many abilities that shouldn't break it, leaving the former best escape tool in the game ineffective as a primary means of defense.

    So it hasn't been "worth it" in a while, but if you liked the playstyle you could make it work until recently, if you were willing to accept that it underperforms.

    But in the current patch where a proc stacker will 1-shot someone in light with 2k crit resist, the damage is too high for a melee spec with a poorly performing defensive toolkit.

    Edited by ssewallb14_ESO on December 5, 2016 6:55PM
  • Tryxus
    Tryxus
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    Replace Trainee with Wyrd Tree and you're good to go
    "We're all born under the same sky and on the same earth. Therefore, we all deserve the same amount of respect."
    Tryxus of the Undying Song - Warden - PC/EU
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    Magicka NB has to be focused through a set and you have to commit with the skills. You can change out rotations, but you have to change your sets too. A jack of trades MNB is ineffective at everything. You capitalize on the strengths, which are many, you have a scary opponent for them to face.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • leepalmer95
    leepalmer95
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    Tryxus wrote: »
    Replace Trainee with Wyrd Tree and you're good to go

    wyrd tree? xD
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • mr_wazzabi
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    Tryxus wrote: »
    Replace Trainee with Wyrd Tree and you're good to go

    Hehehehehe >:)
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Tryxus
    Tryxus
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    ... I actually like the set on my MagBlade ._.
    "We're all born under the same sky and on the same earth. Therefore, we all deserve the same amount of respect."
    Tryxus of the Undying Song - Warden - PC/EU
  • mr_wazzabi
    mr_wazzabi
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    Tryxus wrote: »
    ... I actually like the set on my MagBlade ._.

    Hence my post. It's giving me evil thoughts >:)
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
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