I have plenty of ideas just didn't want them to be OPUnsent.Soul wrote: »I think those 4 examples are not the best 5th piece set bonus. Compared to other 5th bonuses, those are rather lack luster.
NewBlacksmurf wrote: »I think the skill specific set bonus ideas aren't overall any good because it's too limited.
Perhaps think broader for effects detailed on aligning with the effects of a skill or the category it falls under looking at champion passives or skill effects (magic, physical, elemental) or (melee, ranged) and concepts such as main stats like (health, stamina, magic) effects
NewBlacksmurf wrote: »I think the skill specific set bonus ideas aren't overall any good because it's too limited.
Perhaps think broader for effects detailed on aligning with the effects of a skill or the category it falls under looking at champion passives or skill effects (magic, physical, elemental) or (melee, ranged) and concepts such as main stats like (health, stamina, magic) effects
I just figured it would be limited for balance purposes. You would be getting all you gear to increase one move in particular. So you couldn't be great at everything. Make them craftable so it would buff crafting market.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »I think the skill specific set bonus ideas aren't overall any good because it's too limited.
Perhaps think broader for effects detailed on aligning with the effects of a skill or the category it falls under looking at champion passives or skill effects (magic, physical, elemental) or (melee, ranged) and concepts such as main stats like (health, stamina, magic) effects
I just figured it would be limited for balance purposes. You would be getting all you gear to increase one move in particular. So you couldn't be great at everything. Make them craftable so it would buff crafting market.
@Koolio
Doing it that way would make you great at everything. In a group imagine a trial with each person having two or three OP skills.
Consider some DPS rotations are fairly basic of 3-4 skills.
Imagine one of your suggested sets mixed with another cause you can have two 5 set bonuses and add in a willpower set or something for a three piece bonus and that's waaaay OP in my opinion but for PvE it'll be awesome.
PvP would whine
I think it's coolio @Koolio ...hopefully at some point the craftable sets get a major overhaul/upgrade...
having sets with the 5 pc bonus focused on enhancing one or two very select abilities would be great...
I'm thinking a set that buffs the jesus beam to compensate for the upcoming nerf would be outstanding...
Malamar1229 wrote: »should address the unpopular and undesirable morphs
Malamar1229 wrote: »should address the unpopular and undesirable morphs
Got some good feedback on the Facebook for this.
5pc Pets stay Summoned for 1 min refreshed if 5 pcs active
5pc Inner Fire AOE taunt
5pcs Panacea Applys to 6 target
5pc Destructive Touch Heals
I have plenty of ideas just didn't want them to be OPUnsent.Soul wrote: »I think those 4 examples are not the best 5th piece set bonus. Compared to other 5th bonuses, those are rather lack luster.
5pc crystal frags are always procced
5pc Merciless resolve requires 2 light attacks
5pc increase Aoe of Blazing spear to 10m
5pc if enemy dies Eclipse moves to nearby target
5pc Noxious Breath heals everyone for 50% dmg
Wrecking_Blow_Spam wrote: »5th piece: Wrecking blow now also stuns and knocks back whilst being empowered...
Just like before