While I'd rather not have the crates in this otherwise great game at all, there are a few changes that could be made that would turn my opinion on them to where I'd consider buying. Some of these items have been mentioned elsewhere by others, whether here in forums, on social media or in game chat.
1.Cards added that are nothing but gems. 10, 25, 50 gem card possibilities perhaps. Drop with a frequency somewhere between the high end consumeables and the low end mounts.
2. The ability to convert anything and everything. Get some weird lizard feather thing for Argonians and don't need it because you don't partake in lizard stuff? Convert it to gems.
3. There needs to be a guarantee you will get something desirable that is NOT a consumable, especially if you throw down for a crate pack.
4. Gotten Battlemage costume 3.. 4...5 times in a row? Each duplicate of the same exact card that pops in the same batch of crate opens (entered pacrooti's drug deal screen and have not closed it) is worth slightly more gems than the last.
While I'd rather not have the crates in this otherwise great game at all, there are a few changes that could be made that would turn my opinion on them to where I'd consider buying. Some of these items have been mentioned elsewhere by others, whether here in forums, on social media or in game chat.
1.Cards added that are nothing but gems. 10, 25, 50 gem card possibilities perhaps. Drop with a frequency somewhere between the high end consumeables and the low end mounts.
2. The ability to convert anything and everything. Get some weird lizard feather thing for Argonians and don't need it because you don't partake in lizard stuff? Convert it to gems.
3. There needs to be a guarantee you will get something desirable that is NOT a consumable, especially if you throw down for a crate pack.
4. Gotten Battlemage costume 3.. 4...5 times in a row? Each duplicate of the same exact card that pops in the same batch of crate opens (entered pacrooti's drug deal screen and have not closed it) is worth slightly more gems than the last.
stevepdodson_ESO888 wrote: »While I'd rather not have the crates in this otherwise great game at all, there are a few changes that could be made that would turn my opinion on them to where I'd consider buying. Some of these items have been mentioned elsewhere by others, whether here in forums, on social media or in game chat.
1.Cards added that are nothing but gems. 10, 25, 50 gem card possibilities perhaps. Drop with a frequency somewhere between the high end consumeables and the low end mounts.
2. The ability to convert anything and everything. Get some weird lizard feather thing for Argonians and don't need it because you don't partake in lizard stuff? Convert it to gems.
3. There needs to be a guarantee you will get something desirable that is NOT a consumable, especially if you throw down for a crate pack.
4. Gotten Battlemage costume 3.. 4...5 times in a row? Each duplicate of the same exact card that pops in the same batch of crate opens (entered pacrooti's drug deal screen and have not closed it) is worth slightly more gems than the last.
Hey Sig, you kind of dropped your profile a bit...was there a falling out between you and Deltia and Elloa?
On to the points you raised...although I am never going to buy a crate I can see that card that are just Gems would be a useful addition, as people could at least get enough Gems to swap for what they actually want without spending as much (which I realise is the opposite of what ZOS wants to happen, but in the interests of the community is something that might soften the blow)
Converting anything is a must have
Guaranteeing a "desirable" item is subjective depending on people's desires, so ZOS can legitimately claim that anything could be classed as desirable
Nice idea about the increase in "Gem value" of repeated items, but I doubt they have written the code in such a way as to be keeping track of anything obtain, with each throw of the cards starting from scratch
Keep enjoying the game
I've played cryptic/perfect world games. The crates get worse lol... I payed 100 dollars for a race, another 300-700 in keys for "crates" and 200 or so on various what would be considered "mounts" . Just saying I've seen how this goes... Enjoy your *high* odds now... cuz it's going to get more convoluted over time, and your chances of getting something desirable even less so.
I've played cryptic/perfect world games. The crates get worse lol... I payed 100 dollars for a race, another 300-700 in keys for "crates" and 200 or so on various what would be considered "mounts" . Just saying I've seen how this goes... Enjoy your *high* odds now... cuz it's going to get more convoluted over time, and your chances of getting something desirable even less so.
I've played cryptic/perfect world games. The crates get worse lol... I payed 100 dollars for a race, another 300-700 in keys for "crates" and 200 or so on various what would be considered "mounts" . Just saying I've seen how this goes... Enjoy your *high* odds now... cuz it's going to get more convoluted over time, and your chances of getting something desirable even less so.
I've played cryptic/perfect world games. The crates get worse lol... I payed 100 dollars for a race, another 300-700 in keys for "crates" and 200 or so on various what would be considered "mounts" . Just saying I've seen how this goes... Enjoy your *high* odds now... cuz it's going to get more convoluted over time, and your chances of getting something desirable even less so.
They will find out how bad these are eventually. I played cryptic and Perfect World games myself. I realized these sucked and got out. It's not until SWTOR went f2p that I almost fell into the trap, but i loved KOTOR. Now same thing is happening with Elder Scrolls. ZOS hired a Marketing Director recently that specializes in micro transaction strategy and F2P transitions. Also the Marketing director worked on Perfect World. After all the negative feedback from pts and the changes after live, I am sure things will get worse. Just wait for housing.
Or they could leave it as is. I am just fine with my purchase. I may have come off better by using the crates. For sure if we count the astro mounts at around 4k+ crowns. I say that much since I think they are better than the most expensive mount I have ever seen in crown store.
Yes I get that not everyone will get lucky, that is why it is called random. Also people are not taking into account the rate at which you get gems goes up a ton the more crates you buy.
First 15 crates I ended with around 40 to 50 gems, bot 15 more and ended with 244 gems. That is roughly 200 gems after the second set of 15 crates. I can only imagine the rate will only go higher. The crates in eso are far more generous than any other game I have bought similar crates from.
Don't want to buy them? Don't!
And don't start with the nonsense about gambling addicts. If there are gambling addicts playing eso they won't be spending their money on crown crates, they will be at a gaming site/casino where there gambling nets them REAL money.
elven.were_wolf wrote: »I have an idea, for improving Crown Crates. To be Honest I was completely against the idea and after it launched I was even more heartbroken as making my characters be as I imagine them to be is the biggest reason I play. And now some stuff is locked behind Crown Crates.
Anyways, on to my suggestions!
I suggest removing consumables from the Crown Crates all together. This allows for duplicate items accuring more frequently, narrows down the loottable and thus if preople get duplicate things they have a bigger chance of getting to buy what they want with the crown gems.
dodgehopper_ESO wrote: »The post on the topic that I originally posted on got shut down in favor of this one, so I'll just repost what I said there:
I don't gamble. The amount of crates you would have to open to 'buy' what you want is so high I will -never- purchase crown crates. Its not worth spending $150/mount worth of crates to get what you want. The Crates are a great idea for ZoS, but its horrible for players. Nothing they can do would change my opinion on that apart from fundamentally redesigning what they're doing. Philosophically speaking though, even if they had a decent drop rate on good items, I am very much against the notion of these gambling boxes on any game period.
dodgehopper_ESO wrote: »The post on the topic that I originally posted on got shut down in favor of this one, so I'll just repost what I said there:
I don't gamble. The amount of crates you would have to open to 'buy' what you want is so high I will -never- purchase crown crates. Its not worth spending $150/mount worth of crates to get what you want. The Crates are a great idea for ZoS, but its horrible for players. Nothing they can do would change my opinion on that apart from fundamentally redesigning what they're doing. Philosophically speaking though, even if they had a decent drop rate on good items, I am very much against the notion of these gambling boxes on any game period.
I hate these crates so much. I would have kept playing but they have included items known to be coming well before crates were announced. They should have had new, never before seen items in the crates. Items I had been waiting to buy and hyped myself up for are in the crates. I can't be tempted to buy them if I delete the game. I can't believe ZOS is this stupid.
dodgehopper_ESO wrote: »The post on the topic that I originally posted on got shut down in favor of this one, so I'll just repost what I said there:
I don't gamble. The amount of crates you would have to open to 'buy' what you want is so high I will -never- purchase crown crates. Its not worth spending $150/mount worth of crates to get what you want. The Crates are a great idea for ZoS, but its horrible for players. Nothing they can do would change my opinion on that apart from fundamentally redesigning what they're doing. Philosophically speaking though, even if they had a decent drop rate on good items, I am very much against the notion of these gambling boxes on any game period.
I hate these crates so much. I would have kept playing but they have included items known to be coming well before crates were announced. They should have had new, never before seen items in the crates. Items I had been waiting to buy and hyped myself up for are in the crates. I can't be tempted to buy them if I delete the game. I can't believe ZOS is this stupid.
That is one of the things that irked me, knowing the red wolf was going to come because it had to. It was slipped in as a NPC standing near the stablemaster in... Anvil, if I recall correctly. It had to be an upcoming option.
Then it was thrown in a crate behind a horrid RNG.
As with my original post however, I am not absolutely opposed to the notion of crates, just this particular implementation. It is not customer friendly at all, in my opinion.