Red circle = bad+avoid. Don't think it needs anything adding to it tbh
I just spam my rotations, and move around like a spastic monkey. That seems to work and I don't worry about what the Red is for, I just stay out of it.
redspecter23 wrote: »I'd be happy if the radius of the circles was the actual area of effect. Every time I fight the titan in Vaults of Madness my ocd senses go into overload for not being able to get of of his first red circle even if I'm 20 feet outside when it booms then standing directly in the second circle with no effect going off at all.
jphipps85b14_ESO1 wrote: »They need a serious revamp on these indicators, not only for red circles but also for bosses heavy attacks etc. When you've got 20 other spell effects spilling outwards from the boss, flame clouds in the sky from ultimates, etc etc it can sometimes make red aoe circles or bosses heavy attacks NEARLY impossible to see them. They need to allow us to turn down various spell particles effects/density, adjust the opacity etc etc. Get on it ZOS!
On a related note, I don't think very much thought was given to color-blind folks, especially with important cues like AoE one-shot cues, heavy attack cues, etc. )
chloethefoxxub17_ESO wrote: »I do wish that AoE indicators were a bit more clear. The most annoying part of AA HM is all the different red circles that overlap so it's incredibly difficult visually to tell what's going on.
But really, especially in PvP and trials, you guys never have problems when they overlap all over the place? I mean, an enemy purifying ritual and an incoming ballista blast aren't the same thing, it could be useful if they didn't look the same
curlyqloub14_ESO wrote: »But, even if they aren't the same, why does it matter? You have to avoid either one, so who cares what the red circle is actually for? It makes no difference. Unless - you would actually stay in certain red circles, but not others, if you knew what they were?
curlyqloub14_ESO wrote: »Additionally, if all red circles were different, then there would be huge challenges with learning/remembering what kind of circle means what kind of danger.
Red circle = bad+avoid. Don't think it needs anything adding to it tbh
Red = Bad, stay out of red
Sure, sure, and I'm trying, but sometimes it's difficult. For instance this ultimate, Eye of the Storm, is all red. I try to avoid it but it follows me around. As it only hurts enemies it wouldn't be a problem if it didn't prevent me to see (in time) the other red circles, those that indicate enemy AoEs.. When they all begin to overlap at least a black border would help me.
Ah, so the problem isn't avoiding the red. It's that you're casting a giant firestorm all around you and all that fire prevents you from seeing red from things trying to kill you.
Ah, so the problem isn't avoiding the red. It's that you're casting a giant firestorm all around you and all that fire prevents you from seeing red from things trying to kill you.
Problem is seeing fast a red circle on a red zone. Be this zone an EotS (from me or not), a red-ish ground, a larger red circle, or several overlapping.. when indicators turn into a horrendous porridge, they don't indicate things well any more. It's a detail, but easier to fix than most other issues