Hey Zen;
I get many request from my friends that are new to the game to upgrade their armor, and I have to say 'I can't, once you've worn it'. I'm hoping this will be something to consider, and help craftsman make more pocket coin on the side. And since I know we live in a predatory world full of dishonesty
This is the way it could work:
If a person that doesn't like or have the skills for craftsmanship, such as blacksmithing, but they need their armor and weapons to be tempered; they can initiate a temper trade with the player they're having do the job. The menu will open with slots, and an option to choose the level of tempering desired, and once the items have been received, the Blacksmith is teleported to the nearest smithing station to only temper those items, and it can only be done if they have the 100% chance to perform the act.
All other options are disabled at this time, such as deconstruct, research, and the fee is predetermined based on the type and amount of material used to do the tempering. There will be only three options, only usable by the blacksmith, to waive the fee if they want, return, or done-which automatically charges the client. Once the job is done the player needing the tempering is notified that the work is finished, and they will be able to either cancel which reverts their items back to it's original state, or accept, and the money automatically is taken from them.
I'm not suggesting that the idea is perfect, and I'm sure I'm missing something, but perhaps we can clean up the idea with further suggestions from the community. Thanks for reading.
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