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Older Sets need a rework 「IMO」

MaxwellC
MaxwellC
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With one tamriel many people including myself have tried a lot of different sets that dropped in the dungeons but some of them are definitely lacking improvements.
Take Sunderflame for example it's 2 to 4 set is pretty solid (Max stam, weapon damage, weapon crit) but it's fifth piece isn't even good if you compare it to spriggan (5th piece Full Heavy attacks provides 784 bonus flame damage and reduce the enemys resistance by 3.3k for 8 seconds). In my opinion the flame damage dealt should be increased or the physical resistance taken off should rival spriggan if not surpass it.

Essence Thief is also another set that has solid 2 to 4 pieces but it's 5th piece is considerably unreliable (Doing light attacks gives you a 15% chance to draw essence from the enemy. Collecting the essence heals you for 4150 health and restores 4150 stamina + increases your damage done by 12%). In my opinion it should proc off of both light and heavy attacks and the essence should be given to you immediately but there should be a cool down of 5 seconds in place or none at all.

Brands of Imperium is a ok tanking set but I feel it isn't really what most tanks including myself would want. It's got a pretty solid 2 to 4 piece (Max Health, Max Health and healing taken) but the 5th piece is another bad one. 11.6k damage shield is ok but not good, I think it'd be cool if the set provides a heal based on the damage it receives like lets say 5% or 10% of the damage received you release a heal to your allies. I feel that would be pretty good at giving the healer some breathing room.

Redistributor set (crafted) has a pretty balanced 2 to 4 piece (Max Health, Max Stamina, and Max Magicka) but the 5th piece is something that isn't needed and I have never seen anyone use this set. I feel there should be no cool down for this set and it should proc if you're healing an ally too (although that'll be OP so maybe just getting rid of the cooldown is good enough). The set gives 2.3k health to an ally if you fully heal yourself while at full health.

There's many more sets I could go on with like the undaunted weaver sets or other undaunted sets but in my opinion they all lack a cutting edge that would make it something you'll be willing to grind in order to obtain.
Thoughts?
Edited by MaxwellC on November 26, 2016 5:07PM
不動の Steadfast - Unwavering
XBL Gamer Tag - Maxwell
XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwel
l
  • Silver_Strider
    Silver_Strider
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    Sunderflame provides that debuff for the group so that's 3.3k resistance your group doesn't have to deal with, making it better than Spriggens for group content.

    Agree with the others though
    Argonian forever
  • MaxwellC
    MaxwellC
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    @Silver_Strider
    Ah see I didn't think of it that way, so it's pretty ok if you're running that with night mothers.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • azoriangaming
    azoriangaming
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    i think crafters need some love
  • Skitttles
    Skitttles
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    Willows Path
    Skittles | DC Stem Sok and sumtimes Nertbled
  • Alucardo
    Alucardo
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    - Buff Hundings and Julianos to 400 weapon damage and spell damage respectively, please.
    - Increase the flame damage from Ashen so it doesn't sting as much as a wet candle. It's already flame damage on a stamina set, at least buff it.
    - Increase 5th bonus of Willow's Path to 22-30%. You're giving up a lot to run this set. Make it worthwhile.
    - Add a 5k heal and 2k stam regen when Death's Wind procs
    - Vampire's Kiss, change 5pc to 6k health and 6k magicka over 6 seconds
    - Torug's pact, change the Spell Resistance to Spell Penetration
  • Egonieser
    Egonieser
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    Alucardo wrote: »
    - Buff Hundings and Julianos to 400 weapon damage and spell damage respectively, please.
    - Increase the flame damage from Ashen so it doesn't sting as much as a wet candle. It's already flame damage on a stamina set, at least buff it.
    - Increase 5th bonus of Willow's Path to 22-30%. You're giving up a lot to run this set. Make it worthwhile.
    - Add a 5k heal and 2k stam regen when Death's Wind procs
    - Vampire's Kiss, change 5pc to 6k health and 6k magicka over 6 seconds
    - Torug's pact, change the Spell Resistance to Spell Penetration

    Agreed, some of those sets really need to get out the pre-1.6 times.
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Have Soulshine jewelry drop in something other than healthy.
  • HeroOfNone
    HeroOfNone
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    Wanting improvement to older armor sets is good but matching the stats on some of the current dropped sets will just make them even worse & more nitche than they are now. I'd invite you to post up some ideas here, on new ideas for various armor sets and to possibly look beyond simple stat buffs.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • mr_wazzabi
    mr_wazzabi
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    Alucardo wrote: »
    - Buff Hundings and Julianos to 400 weapon damage and spell damage respectively, please.
    - Increase the flame damage from Ashen so it doesn't sting as much as a wet candle. It's already flame damage on a stamina set, at least buff it.
    - Increase 5th bonus of Willow's Path to 22-30%. You're giving up a lot to run this set. Make it worthwhile.
    - Add a 5k heal and 2k stam regen when Death's Wind procs
    - Vampire's Kiss, change 5pc to 6k health and 6k magicka over 6 seconds
    - Torug's pact, change the Spell Resistance to Spell Penetration

    If you buff hundings and julianos to 400, that makes automaton, sword singer, vampire, netch etc useless as those only apply to ONE damage type or weapon. Hundings and julianos apply to ALL damage, so there needs to be a balance.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Alucardo
    Alucardo
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    mr_wazzabi wrote: »
    Alucardo wrote: »
    - Buff Hundings and Julianos to 400 weapon damage and spell damage respectively, please.
    - Increase the flame damage from Ashen so it doesn't sting as much as a wet candle. It's already flame damage on a stamina set, at least buff it.
    - Increase 5th bonus of Willow's Path to 22-30%. You're giving up a lot to run this set. Make it worthwhile.
    - Add a 5k heal and 2k stam regen when Death's Wind procs
    - Vampire's Kiss, change 5pc to 6k health and 6k magicka over 6 seconds
    - Torug's pact, change the Spell Resistance to Spell Penetration

    If you buff hundings and julianos to 400, that makes automaton, sword singer, vampire, netch etc useless as those only apply to ONE damage type or weapon. Hundings and julianos apply to ALL damage, so there needs to be a balance.

    Keep in mind Automaton also has a weapon damage bonus, along with the 400 damage to physical abilities. Netch is crap anyway.
    Crafted sets SHOULD be strong. The sad truth is they are still living in the past and need to be revamped.
  • silky_soft
    silky_soft
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    - Change prosperous to drop rate of items including gathering.
    - Update all crafted sets to have 10% more base stats then drop
    - Buff all other traits to compete with divine/sharp
    - Old sets need heal and damge increases
    - Lower cool down timers on all over 6s
    I have no will left to help with lag until high action per minute devs play via a vpn from Asia or Oceania to NA and live stream thier experience of thier actions being declined by the server because they are out of frame.
  • Ihatenightblades
    Ihatenightblades
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    Essense thief?? Essense thief is the best stam resource tool in the game. Its like the stamina of lich set.

    Obviously if u dont use light attacks with ur build its useless. But if u do its great
  •  Panda_iMunch
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    Many sets, dropped or crafted, need some balancing with regards to the current state of the game. Might be a little hard considering the sheer size of the loot pool. I would say they need to balance the top sets to bring them down a little and look at the crafted sets.

    I did a little video about the issues of crafting and the sets that you can make, and many simply are terrible with the 2-3-4 piece sets or have a 5 piece that is either bad when looked with regards to others or simply done better with passives.

    Either way, yeah, old sets need to be lifted up, but the top section be lowered too.
    Yeetus that fetus

    Youtube: Pandalius (Panda)
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  • Taleof2Cities
    Taleof2Cities
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    i think crafters need some love

    Crafted sets sorely need an update, too ...
  • STEVIL
    STEVIL
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    To include some or all of:
    1. Ability to craft jewels for the sets even if quality limited to purple. (All drops have jewel options)
    2. Ability to up-scale pieces to higher level keeping quality. (new drops scale to you)
    3. Ability to craft lower gear with higher mat, losing the lower cap on met levels. (Fits with scaled nodes)
    4. Writs to ask for ONE item with a specific trait and style, but allow more items if you dont have trait/style. (cost effective change spreads resource cost over item types.)
    5. Writs no longer assign a material type or tier, but instead base their rewards on the tier the crafter used to satisfy the writ. if they provied iron dagger with sharpened and dunmer style, the gold, gear pieces and the 25pc mat box would be based off iron AND the chance of survey goes up as they provide higher tier payouts.
    6. Ability to craft all crafted sets as 4pc sets by sacrificing one of the 2-3-4pc bonuses. (Adds felxibility in builds setting crafted apart from drops, this may be limited to 9 traits capability)
    7. Ability to change one of a set 2-3-4 pc bonus for another bonus of the same 2-3-4 pc type at time of crafting. (Allows for greater versatility without inventing new sets a plenty. Also can help some lesser sets.)
    8. Drop the 10x mats cost for CP160 over Cp150. (CP 160 drops everywhere now... its no longer s special threshold thing anymore. if you are cp160 every drop set is cp 160 not nine 150 and one 160. So the need for cp160 crafting to be 10x is no longer relevant.)

    Not all of these my own but i think they go a long way for forming a comprehensive 1T upgrade/rebalance of equip crafted.

    I am not a fan of just chasing the same dragon by trying to fix it by adding some more pre-defined sets here and there.

    While i think all of these are worthwhile, i think 1-2-3 are critically important.

    1t started the process, just needs to be carried through fully into crafted equipment.
    Edited by STEVIL on November 27, 2016 3:57AM
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • MaxwellC
    MaxwellC
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    @Ihatenightblades
    You must never really use this set, I've tried to PvP with this set but trying to run to collect said essence while you're in the middle of a fight is literally asking for it. Now I've been successful when fighting someone who isn't prepared but other than that it's definitely not useful at all.

    @STEVIL
    Hey mate I see your point but please stay on topic, we're talking solely about current sets that are considered 'old' that in our opinions and mine, need a update.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • arkansas_ESO
    arkansas_ESO
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    Alucardo wrote: »
    - Increase the flame damage from Ashen so it doesn't sting as much as a wet candle. It's already flame damage on a stamina set, at least buff it.

    Please no more proc sets


    Grand Overlord 25/8/17
  • Qyrk
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    With update 13 onwards, they are looking to do a big balance, which also includes revamp of crafted sets. I'm holding out until then to see what kind of changes/buff/nerfs will be in the near future.
  • Mettaricana
    Mettaricana
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    Seen a newer set the name slips me but its effect just screams wtf why? Gain some great buff if you dmg an enemy with a magic skill that deals poison dmg I'm like waaa?...
    Edited by Mettaricana on November 27, 2016 6:47AM
  • mr_wazzabi
    mr_wazzabi
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    Alucardo wrote: »
    mr_wazzabi wrote: »
    Alucardo wrote: »
    - Buff Hundings and Julianos to 400 weapon damage and spell damage respectively, please.
    - Increase the flame damage from Ashen so it doesn't sting as much as a wet candle. It's already flame damage on a stamina set, at least buff it.
    - Increase 5th bonus of Willow's Path to 22-30%. You're giving up a lot to run this set. Make it worthwhile.
    - Add a 5k heal and 2k stam regen when Death's Wind procs
    - Vampire's Kiss, change 5pc to 6k health and 6k magicka over 6 seconds
    - Torug's pact, change the Spell Resistance to Spell Penetration

    If you buff hundings and julianos to 400, that makes automaton, sword singer, vampire, netch etc useless as those only apply to ONE damage type or weapon. Hundings and julianos apply to ALL damage, so there needs to be a balance.

    Keep in mind Automaton also has a weapon damage bonus, along with the 400 damage to physical abilities. Netch is crap anyway.
    Crafted sets SHOULD be strong. The sad truth is they are still living in the past and need to be revamped.

    But julianons and hundings have the crit bonuses, which many math whizzes here have calculated as being better than the 129 weapon damage.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Izaki
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    @Silver_Strider
    Ah see I didn't think of it that way, so it's pretty ok if you're running that with night mothers.

    Yeah sunder flame is pretty much the best set to run for group support if you have enough stam builds. Then again they buffed the set at the same time as they made stamina builds almost useless in PvE.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Ihatenightblades
    Ihatenightblades
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    @Ihatenightblades
    You must never really use this set, I've tried to PvP with this set but trying to run to collect said essence while you're in the middle of a fight is literally asking for it. Now I've been successful when fighting someone who isn't prepared but other than that it's definitely not useful at all.

    @STEVIL
    Hey mate I see your point but please stay on topic, we're talking solely about current sets that are considered 'old' that in our opinions and mine, need a update.


    I used it for duels on my heavy armor stam blade and u could literally have 500 stam recovery and still never run out of stam in duels

    Some sets aren't meant for big scale pvp. Some are. I would say essence thief falls under dueling set .

    Thats why we have so many options :) some aren't viable in many situations.
  • sneakymitchell
    sneakymitchell
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    Just balance out the crafted sets the other set drops are way more unquiet than some crafted set. Why not let hundings or julianous get a 100 more damage. Or maybe fix some theses sets that are just tanky sets and doesn't make sense why would anyone one will use it like vampires kiss is not good. Frogs pact 5 piece should have alittle spell damage. Kvatch gladiator should give out 600 weapon damage with ur damage when executing someone. Just look at some the crafted sets and see which ones need a buff or change.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • MaxwellC
    MaxwellC
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    @Ihatenightblades
    Yeah but that's where my opinion derives from. I tried dueling with it and unfortunately due to root spams, and burst builds, you literally do not have an option to go for it unless it's close to you. If it was you take the essence then that's fine but having to go and grab it from the ground is ridiculous in any fighting scenario.

    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Many of you don't seem like you have been playing very long but before the game was released on consoles, crafted armor DID have more stats then dropped. Like at the time, spell and weapon damage on armor was like 179 on crafted and only like 160ish on dropped, the other bonuses were more on crafted as well but that is what stands out in my memory. So if they just did that again, you would have more value in the 2-3-4 sets from Crafted right there.
  • Code2501
    Code2501
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    Crafted sets do need some love. But even some of the legacy drop sets that were ported straight to 1T could use attention.
    So many sets have potential but suffer from confused or 'meh' design.
  • Code2501
    Code2501
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    mr_wazzabi wrote: »
    Alucardo wrote: »
    mr_wazzabi wrote: »
    Alucardo wrote: »
    - Buff Hundings and Julianos to 400 weapon damage and spell damage respectively, please.
    - Increase the flame damage from Ashen so it doesn't sting as much as a wet candle. It's already flame damage on a stamina set, at least buff it.
    - Increase 5th bonus of Willow's Path to 22-30%. You're giving up a lot to run this set. Make it worthwhile.
    - Add a 5k heal and 2k stam regen when Death's Wind procs
    - Vampire's Kiss, change 5pc to 6k health and 6k magicka over 6 seconds
    - Torug's pact, change the Spell Resistance to Spell Penetration

    If you buff hundings and julianos to 400, that makes automaton, sword singer, vampire, netch etc useless as those only apply to ONE damage type or weapon. Hundings and julianos apply to ALL damage, so there needs to be a balance.

    Keep in mind Automaton also has a weapon damage bonus, along with the 400 damage to physical abilities. Netch is crap anyway.
    Crafted sets SHOULD be strong. The sad truth is they are still living in the past and need to be revamped.

    But julianons and hundings have the crit bonuses, which many math whizzes here have calculated as being better than the 129 weapon damage.

    I wonder how the 1.6k crit 5pc on mothers sorrow compares to 400SD.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Code2501 wrote: »
    mr_wazzabi wrote: »
    Alucardo wrote: »
    mr_wazzabi wrote: »
    Alucardo wrote: »
    - Buff Hundings and Julianos to 400 weapon damage and spell damage respectively, please.
    - Increase the flame damage from Ashen so it doesn't sting as much as a wet candle. It's already flame damage on a stamina set, at least buff it.
    - Increase 5th bonus of Willow's Path to 22-30%. You're giving up a lot to run this set. Make it worthwhile.
    - Add a 5k heal and 2k stam regen when Death's Wind procs
    - Vampire's Kiss, change 5pc to 6k health and 6k magicka over 6 seconds
    - Torug's pact, change the Spell Resistance to Spell Penetration

    If you buff hundings and julianos to 400, that makes automaton, sword singer, vampire, netch etc useless as those only apply to ONE damage type or weapon. Hundings and julianos apply to ALL damage, so there needs to be a balance.

    Keep in mind Automaton also has a weapon damage bonus, along with the 400 damage to physical abilities. Netch is crap anyway.
    Crafted sets SHOULD be strong. The sad truth is they are still living in the past and need to be revamped.

    But julianons and hundings have the crit bonuses, which many math whizzes here have calculated as being better than the 129 weapon damage.

    I wonder how the 1.6k crit 5pc on mothers sorrow compares to 400SD.

    That is about 7.5% crit. And on an average build, 7% crit equals around 240 SD. So less average damage.
  • Tannus15
    Tannus15
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    Some of the old tank builds need to be looked at.

    Basically anything which requires you to be blocking to activate (hist bark, duneripper) need to be buffed to compensate for the 0 stam regen while blocking introduced with IC.

    When those sets were designed you could hold block all day.
    Now, not so much.
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