Proc is an acronym for a programmed random occurrence that refers to a weapon, item or ability
XoxHANNIBALxoX wrote: »I need to get me some Vipers, got killed at least a dozen times off Vipers Sting last night.
If you can't beat them join them
XoxHANNIBALxoX wrote: »I need to get me some Vipers, got killed at least a dozen times off Vipers Sting last night.
If you can't beat them join them
XoxHANNIBALxoX wrote: »I need to get me some Vipers, got killed at least a dozen times off Vipers Sting last night.
If you can't beat them join them
Wouldn't surprise me if you see "Viper's Sting" in your death recap. Pretty much every stam build is running it now. With minor berserk and alchemist, it's not uncommon for it to hit for 6-8k in Cyrodiil. That's a lot of free damage for doing basically nothing.
XoxHANNIBALxoX wrote: »I need to get me some Vipers, got killed at least a dozen times off Vipers Sting last night.
If you can't beat them join them
Wouldn't surprise me if you see "Viper's Sting" in your death recap. Pretty much every stam build is running it now. With minor berserk and alchemist, it's not uncommon for it to hit for 6-8k in Cyrodiil. That's a lot of free damage for doing basically nothing.
what you wont see on recaps are NMG even though on critical hits nmg lowersvyour defense and add more damage.
What you wont see on your death recap is briarhart proc increasing your damage.
The unifying trait thst links the new nerf targets and separatesvthem from prior gear nobody is complaininng about is not "programmed random" (Viper not random) or "situational conditions" (every heavy armor set has "when damaged" proc) but is "shows in recap". The damage boost done by the sets is displayed separately and people are dying.
XoxHANNIBALxoX wrote: »I need to get me some Vipers, got killed at least a dozen times off Vipers Sting last night.
If you can't beat them join them
Wouldn't surprise me if you see "Viper's Sting" in your death recap. Pretty much every stam build is running it now. With minor berserk and alchemist, it's not uncommon for it to hit for 6-8k in Cyrodiil. That's a lot of free damage for doing basically nothing.
what you wont see on recaps are NMG even though on critical hits nmg lowersvyour defense and add more damage.
What you wont see on your death recap is briarhart proc increasing your damage.
The unifying trait thst links the new nerf targets and separatesvthem from prior gear nobody is complaininng about is not "programmed random" (Viper not random) or "situational conditions" (every heavy armor set has "when damaged" proc) but is "shows in recap". The damage boost done by the sets is displayed separately and people are dying.
You won't see NMG because that requires high crit for it to be effective, and high crit in PVP isn't as useful as raw damage. You won't see Briarheart because there's 1,000 sets that are better than that pile of garbage.
ConeOfSilence wrote: »In terms of MMO games it means Programed Random OCcurrence.