Reorx_Holybeard wrote: »Great idea! Hybrid builds definitely need a little love although I'm interested in seeing what they'll do with Health in the next balancing update.
This set definitely needs a buff considering everything scales from your max stats, and Pelinal's is additionally weakened because of the CP system. Them two reasons alone makes no sense for this to be a 9 trait set as it currently stands.
It's hard to buff it without making Pelinal's completely OP. My suggestion would be:
(2 items) Adds 1064 Max Health.
(3 items) Adds 129 Stamina Recovery.
(4 items) Adds 129 Magicka Recovery.
(5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.
Adds 20% to your Max Stamina and Max Magicka
Adds 1064 Max Health
or
(2 items) Adds 1064 Max Health.
(3 items) Adds 129 Stamina Recovery.
(4 items) Adds 129 Magicka Recovery.
(5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.
The constellations have merged, Mighty and Elemental Expert now act as one, and are affected by the highest of the two values
This set definitely needs a buff considering everything scales from your max stats, and Pelinal's is additionally weakened because of the CP system. Them two reasons alone makes no sense for this to be a 9 trait set as it currently stands.
It's hard to buff it without making Pelinal's completely OP. My suggestion would be:
(2 items) Adds 1064 Max Health.
(3 items) Adds 129 Stamina Recovery.
(4 items) Adds 129 Magicka Recovery.
(5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.
Adds 20% to your Max Stamina and Max Magicka
Adds 1064 Max Health
or
(2 items) Adds 1064 Max Health.
(3 items) Adds 129 Stamina Recovery.
(4 items) Adds 129 Magicka Recovery.
(5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.
The constellations have merged, Mighty and Elemental Expert now act as one, and are affected by the highest of the two values
The first version is way OP, would outperform any resource related set. For example it's much better than Necropotence. You may tweak the numbers but not sure if a good balance can be achieved.
The second approach looks interesting and more feasible.
IzakiBrotheSs wrote: »Pretty OP right?
I used this set a while ago on a Stamplar and my breath of life's were hitting 10k+. It was crazy.IzakiBrotheSs wrote: »Hey guys just got a pretty sweet idea for a build... Hurricane + Eye of the Storm + Endless Fury + C-Frag + Curse + Poison Injection + Rearming Trap + Mines + Streak + Hardened Ward + Vigor + Overload bar (Shuffle, Defensive Rune, etc.)
Pretty OP right?
This set definitely needs a buff considering everything scales from your max stats, and Pelinal's is additionally weakened because of the CP system. Them two reasons alone makes no sense for this to be a 9 trait set as it currently stands.
It's hard to buff it without making Pelinal's completely OP. My suggestion would be:
(2 items) Adds 1064 Max Health.
(3 items) Adds 129 Stamina Recovery.
(4 items) Adds 129 Magicka Recovery.
(5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.
Adds 20% to your Max Stamina and Max Magicka
Adds 1064 Max Health
or
(2 items) Adds 1064 Max Health.
(3 items) Adds 129 Stamina Recovery.
(4 items) Adds 129 Magicka Recovery.
(5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.
The constellations have merged, Mighty and Elemental Expert now act as one, and are affected by the highest of the two values
Eh. Unless the current crafted Magicka sets were still just as proficient for Magicka builds after being made more neutral, then that change would just push me even further away from considering a crafted set over a BoE one.Panda_iMunch wrote: »Considering there are many crafted sets, which can come in light, heavy or medium, and yet many of them are deigned for one armor type. They really need to go back and adjust these crafted sets to be at least neutral with stamina and magicka.
Panda_iMunch wrote: »Considering there are many crafted sets, which can come in light, heavy or medium, and yet many of them are deigned for one armor type. They really need to go back and adjust these crafted sets to be at least neutral with stamina and magicka.
This set definitely needs a buff considering everything scales from your max stats, and Pelinal's is additionally weakened because of the CP system. Them two reasons alone makes no sense for this to be a 9 trait set as it currently stands.
It's hard to buff it without making Pelinal's completely OP. My suggestion would be:
(2 items) Adds 1064 Max Health.
(3 items) Adds 129 Stamina Recovery.
(4 items) Adds 129 Magicka Recovery.
(5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.
Adds 20% to your Max Stamina and Max Magicka
Adds 1064 Max Health
or
(2 items) Adds 1064 Max Health.
(3 items) Adds 129 Stamina Recovery.
(4 items) Adds 129 Magicka Recovery.
(5 items) Your Weapon Damage and Spell Damage both become the highest of the two values.
The constellations have merged, Mighty and Elemental Expert now act as one, and are affected by the highest of the two values
The first version is way OP, would outperform any resource related set. For example it's much better than Necropotence. You may tweak the numbers but not sure if a good balance can be achieved.
The second approach looks interesting and more feasible.
Wouldn't hurt to have a 9 trait set that actually outperforms a BoE dropped set for a change