FriedEggSandwich wrote: »OK, so I would suggest having 2 different setups; one for pve and one for pvp. The reason being is that they require different approaches. In pve you're playing a very defined role; damage dealer, or maybe in some cases healer, but you're not trying to be 'jack-of-all-trades'. In pvp you pretty much are trying to be jack-of-all-trades and your own personal survival is more important than the dps you pull for your group.
There are many different "viable" setups for sorcs but this is what I would do; for pve drop the resto staff (unless you're actually playing a healer) in favour of either 2 destros or a destro on your front bar and dual wield on your back bar. As a damage dealer in pve the resto staff is useless to you. As a sorc you have a very powerful ward (Hardened Ward) and good self-healing through damage dealt (Power Surge). Easily attainable pve sets to aspire to are Julianos, Elegant, Spinner's and maybe even Twice Born Star. I personally wear a combination of 5x Julianos, 5x elegant or 5x Spinner's depending on the type of pve. For skills I slot 2x toggles; Bound Aegis and Inner Light, and then 2 ground aoe dots (Liquid Lightening and Wall of Elements) with Force Pulse, Frags, Power Surge and Hardened Ward.
My rotation is to keep Power Surge active and to keep my 2 ground aoe dots active underneath my target, and then in between refreshing these skills when they need it I'm weaving medium or light attacks between Force Pulse spam and Crystal Frags whenever it procs. If I take a lot of damage I cast hardened ward to give Power Surge a chance to heal me up. Power Surge can heal once per second for a flat value whenever you crit. To get the most out of it you need a high crit chance (>60%) and you need to be constantly doing damage for a chance to crit. This is where the ground based aoe dots come into their own; they are constantly ticking and therefore regularly critting, even if you're flat on your back from cc as long as you have Power Surge active and liquid lightening and wall of elements ticking under something you will have healing. When I'm playing well I get about 4k hps from surge in pve.
For pvp you probably do need the resto staff because Power Surge isn't anywhere near as reliable as it is in pve, healing ward is almost mandatory for a sorc in pvp. I would suggest a sustain set like Lich, Seducer or Amberplasm, and combining that with a damage set like Julianos, Elegant or Spinners. For pvp I use 5x Seducer, 5x Spinner's and a vMA destro/resto. Getting good at pvp takes practice. You need to be able to recognise what your opponent is doing to you for you to have any chance of responding appropriately, and nobody can tell you how to do that, you just gotta play. If you know why you're dying you have the tools to improve. General rule-of-thumb is have an offensive bar and a defensive bar and don't use toggles like Bound Aegis. I don't recommend you copy this cos it's not optimised for anyone other than me, but in pvp my skills look like this:Bar1 (Sharpened Destro):
Velocious Curse
Mages Wrath
Crystal Fragments
Power Surge (for the Major Sorcery only)
Streak
Ult: Atronach or Storm
Bar 2 (Defending Resto):
Healing Ward
Combat Prayer or Rapid Regen
Harness Magicka or Daedric Minefield
Boundless Storm
Hardened Ward
Ult: Overload
Overload Bar:
Defensive Rune
Efficient Purge
Dark Exchange
Retreating Maneuver
Hardened Ward
Edit: one final tip for any pvp; get used to feeling when your character stops responding and program yourself to break-free whenever you feel it. Setting up interrupt/bash for a single button is a good idea, I have mine set to mouse-wheel left so whenever my character becomes unresponsive in the heat of battle I nudge my mouse wheel left and 8/10 times I break free. The times I don't was because I was rooted and not cc'd. You will eventually learn how to tell the difference between being rooted and cc'd in the heat of battle. Learning to break out of cc quickly is probably the single biggest thing you can do to improve in pvp.
psychotic13 wrote: »FriedEggSandwich wrote: »OK, so I would suggest having 2 different setups; one for pve and one for pvp. The reason being is that they require different approaches. In pve you're playing a very defined role; damage dealer, or maybe in some cases healer, but you're not trying to be 'jack-of-all-trades'. In pvp you pretty much are trying to be jack-of-all-trades and your own personal survival is more important than the dps you pull for your group.
There are many different "viable" setups for sorcs but this is what I would do; for pve drop the resto staff (unless you're actually playing a healer) in favour of either 2 destros or a destro on your front bar and dual wield on your back bar. As a damage dealer in pve the resto staff is useless to you. As a sorc you have a very powerful ward (Hardened Ward) and good self-healing through damage dealt (Power Surge). Easily attainable pve sets to aspire to are Julianos, Elegant, Spinner's and maybe even Twice Born Star. I personally wear a combination of 5x Julianos, 5x elegant or 5x Spinner's depending on the type of pve. For skills I slot 2x toggles; Bound Aegis and Inner Light, and then 2 ground aoe dots (Liquid Lightening and Wall of Elements) with Force Pulse, Frags, Power Surge and Hardened Ward.
My rotation is to keep Power Surge active and to keep my 2 ground aoe dots active underneath my target, and then in between refreshing these skills when they need it I'm weaving medium or light attacks between Force Pulse spam and Crystal Frags whenever it procs. If I take a lot of damage I cast hardened ward to give Power Surge a chance to heal me up. Power Surge can heal once per second for a flat value whenever you crit. To get the most out of it you need a high crit chance (>60%) and you need to be constantly doing damage for a chance to crit. This is where the ground based aoe dots come into their own; they are constantly ticking and therefore regularly critting, even if you're flat on your back from cc as long as you have Power Surge active and liquid lightening and wall of elements ticking under something you will have healing. When I'm playing well I get about 4k hps from surge in pve.
For pvp you probably do need the resto staff because Power Surge isn't anywhere near as reliable as it is in pve, healing ward is almost mandatory for a sorc in pvp. I would suggest a sustain set like Lich, Seducer or Amberplasm, and combining that with a damage set like Julianos, Elegant or Spinners. For pvp I use 5x Seducer, 5x Spinner's and a vMA destro/resto. Getting good at pvp takes practice. You need to be able to recognise what your opponent is doing to you for you to have any chance of responding appropriately, and nobody can tell you how to do that, you just gotta play. If you know why you're dying you have the tools to improve. General rule-of-thumb is have an offensive bar and a defensive bar and don't use toggles like Bound Aegis. I don't recommend you copy this cos it's not optimised for anyone other than me, but in pvp my skills look like this:Bar1 (Sharpened Destro):
Velocious Curse
Mages Wrath
Crystal Fragments
Power Surge (for the Major Sorcery only)
Streak
Ult: Atronach or Storm
Bar 2 (Defending Resto):
Healing Ward
Combat Prayer or Rapid Regen
Harness Magicka or Daedric Minefield
Boundless Storm
Hardened Ward
Ult: Overload
Overload Bar:
Defensive Rune
Efficient Purge
Dark Exchange
Retreating Maneuver
Hardened Ward
Edit: one final tip for any pvp; get used to feeling when your character stops responding and program yourself to break-free whenever you feel it. Setting up interrupt/bash for a single button is a good idea, I have mine set to mouse-wheel left so whenever my character becomes unresponsive in the heat of battle I nudge my mouse wheel left and 8/10 times I break free. The times I don't was because I was rooted and not cc'd. You will eventually learn how to tell the difference between being rooted and cc'd in the heat of battle. Learning to break out of cc quickly is probably the single biggest thing you can do to improve in pvp.
If you're not even using crushing shock for the spammable then why use a destro? Go DW for the burst and switch surge for entropy for empowered frags
FriedEggSandwich wrote: »psychotic13 wrote: »FriedEggSandwich wrote: »OK, so I would suggest having 2 different setups; one for pve and one for pvp. The reason being is that they require different approaches. In pve you're playing a very defined role; damage dealer, or maybe in some cases healer, but you're not trying to be 'jack-of-all-trades'. In pvp you pretty much are trying to be jack-of-all-trades and your own personal survival is more important than the dps you pull for your group.
There are many different "viable" setups for sorcs but this is what I would do; for pve drop the resto staff (unless you're actually playing a healer) in favour of either 2 destros or a destro on your front bar and dual wield on your back bar. As a damage dealer in pve the resto staff is useless to you. As a sorc you have a very powerful ward (Hardened Ward) and good self-healing through damage dealt (Power Surge). Easily attainable pve sets to aspire to are Julianos, Elegant, Spinner's and maybe even Twice Born Star. I personally wear a combination of 5x Julianos, 5x elegant or 5x Spinner's depending on the type of pve. For skills I slot 2x toggles; Bound Aegis and Inner Light, and then 2 ground aoe dots (Liquid Lightening and Wall of Elements) with Force Pulse, Frags, Power Surge and Hardened Ward.
My rotation is to keep Power Surge active and to keep my 2 ground aoe dots active underneath my target, and then in between refreshing these skills when they need it I'm weaving medium or light attacks between Force Pulse spam and Crystal Frags whenever it procs. If I take a lot of damage I cast hardened ward to give Power Surge a chance to heal me up. Power Surge can heal once per second for a flat value whenever you crit. To get the most out of it you need a high crit chance (>60%) and you need to be constantly doing damage for a chance to crit. This is where the ground based aoe dots come into their own; they are constantly ticking and therefore regularly critting, even if you're flat on your back from cc as long as you have Power Surge active and liquid lightening and wall of elements ticking under something you will have healing. When I'm playing well I get about 4k hps from surge in pve.
For pvp you probably do need the resto staff because Power Surge isn't anywhere near as reliable as it is in pve, healing ward is almost mandatory for a sorc in pvp. I would suggest a sustain set like Lich, Seducer or Amberplasm, and combining that with a damage set like Julianos, Elegant or Spinners. For pvp I use 5x Seducer, 5x Spinner's and a vMA destro/resto. Getting good at pvp takes practice. You need to be able to recognise what your opponent is doing to you for you to have any chance of responding appropriately, and nobody can tell you how to do that, you just gotta play. If you know why you're dying you have the tools to improve. General rule-of-thumb is have an offensive bar and a defensive bar and don't use toggles like Bound Aegis. I don't recommend you copy this cos it's not optimised for anyone other than me, but in pvp my skills look like this:Bar1 (Sharpened Destro):
Velocious Curse
Mages Wrath
Crystal Fragments
Power Surge (for the Major Sorcery only)
Streak
Ult: Atronach or Storm
Bar 2 (Defending Resto):
Healing Ward
Combat Prayer or Rapid Regen
Harness Magicka or Daedric Minefield
Boundless Storm
Hardened Ward
Ult: Overload
Overload Bar:
Defensive Rune
Efficient Purge
Dark Exchange
Retreating Maneuver
Hardened Ward
Edit: one final tip for any pvp; get used to feeling when your character stops responding and program yourself to break-free whenever you feel it. Setting up interrupt/bash for a single button is a good idea, I have mine set to mouse-wheel left so whenever my character becomes unresponsive in the heat of battle I nudge my mouse wheel left and 8/10 times I break free. The times I don't was because I was rooted and not cc'd. You will eventually learn how to tell the difference between being rooted and cc'd in the heat of battle. Learning to break out of cc quickly is probably the single biggest thing you can do to improve in pvp.
If you're not even using crushing shock for the spammable then why use a destro? Go DW for the burst and switch surge for entropy for empowered frags
Ranged 3-8k medium attacks between every skill cast adds quite a bit of pressure. Between refreshing curse as soon as it pops, choosing opportune moments to launch insta frags, positioning myself with streak and avoiding damage I don't really find a lot of time for a "spammable", not like you do in pve anyway, and when I do I find wrath to be effective to use because it gives you 4 seconds to burst them to 20% and then they explode. I've played with degeneration and it's nice when you land the empowered frags but in reality players dodge ~60-70% of frags, so in practice you just end up wasting time empowering those frags. Surge can be used in stealth to give you major sorcery before the fight, and also proc frags from stealth if that's your thing.
Hi, Im a high elf sorc as well and I don't play by the rules have equipped 5 sets of heavy armor that help with damage spell output (A.k.a rattlecage) and jewelery that give magic back (a.k.a gem of curses a.k.a rattle cage jewllery)
Basically rattle cage saves me
psychotic13 wrote: »FriedEggSandwich wrote: »psychotic13 wrote: »FriedEggSandwich wrote: »OK, so I would suggest having 2 different setups; one for pve and one for pvp. The reason being is that they require different approaches. In pve you're playing a very defined role; damage dealer, or maybe in some cases healer, but you're not trying to be 'jack-of-all-trades'. In pvp you pretty much are trying to be jack-of-all-trades and your own personal survival is more important than the dps you pull for your group.
There are many different "viable" setups for sorcs but this is what I would do; for pve drop the resto staff (unless you're actually playing a healer) in favour of either 2 destros or a destro on your front bar and dual wield on your back bar. As a damage dealer in pve the resto staff is useless to you. As a sorc you have a very powerful ward (Hardened Ward) and good self-healing through damage dealt (Power Surge). Easily attainable pve sets to aspire to are Julianos, Elegant, Spinner's and maybe even Twice Born Star. I personally wear a combination of 5x Julianos, 5x elegant or 5x Spinner's depending on the type of pve. For skills I slot 2x toggles; Bound Aegis and Inner Light, and then 2 ground aoe dots (Liquid Lightening and Wall of Elements) with Force Pulse, Frags, Power Surge and Hardened Ward.
My rotation is to keep Power Surge active and to keep my 2 ground aoe dots active underneath my target, and then in between refreshing these skills when they need it I'm weaving medium or light attacks between Force Pulse spam and Crystal Frags whenever it procs. If I take a lot of damage I cast hardened ward to give Power Surge a chance to heal me up. Power Surge can heal once per second for a flat value whenever you crit. To get the most out of it you need a high crit chance (>60%) and you need to be constantly doing damage for a chance to crit. This is where the ground based aoe dots come into their own; they are constantly ticking and therefore regularly critting, even if you're flat on your back from cc as long as you have Power Surge active and liquid lightening and wall of elements ticking under something you will have healing. When I'm playing well I get about 4k hps from surge in pve.
For pvp you probably do need the resto staff because Power Surge isn't anywhere near as reliable as it is in pve, healing ward is almost mandatory for a sorc in pvp. I would suggest a sustain set like Lich, Seducer or Amberplasm, and combining that with a damage set like Julianos, Elegant or Spinners. For pvp I use 5x Seducer, 5x Spinner's and a vMA destro/resto. Getting good at pvp takes practice. You need to be able to recognise what your opponent is doing to you for you to have any chance of responding appropriately, and nobody can tell you how to do that, you just gotta play. If you know why you're dying you have the tools to improve. General rule-of-thumb is have an offensive bar and a defensive bar and don't use toggles like Bound Aegis. I don't recommend you copy this cos it's not optimised for anyone other than me, but in pvp my skills look like this:Bar1 (Sharpened Destro):
Velocious Curse
Mages Wrath
Crystal Fragments
Power Surge (for the Major Sorcery only)
Streak
Ult: Atronach or Storm
Bar 2 (Defending Resto):
Healing Ward
Combat Prayer or Rapid Regen
Harness Magicka or Daedric Minefield
Boundless Storm
Hardened Ward
Ult: Overload
Overload Bar:
Defensive Rune
Efficient Purge
Dark Exchange
Retreating Maneuver
Hardened Ward
Edit: one final tip for any pvp; get used to feeling when your character stops responding and program yourself to break-free whenever you feel it. Setting up interrupt/bash for a single button is a good idea, I have mine set to mouse-wheel left so whenever my character becomes unresponsive in the heat of battle I nudge my mouse wheel left and 8/10 times I break free. The times I don't was because I was rooted and not cc'd. You will eventually learn how to tell the difference between being rooted and cc'd in the heat of battle. Learning to break out of cc quickly is probably the single biggest thing you can do to improve in pvp.
If you're not even using crushing shock for the spammable then why use a destro? Go DW for the burst and switch surge for entropy for empowered frags
Ranged 3-8k medium attacks between every skill cast adds quite a bit of pressure. Between refreshing curse as soon as it pops, choosing opportune moments to launch insta frags, positioning myself with streak and avoiding damage I don't really find a lot of time for a "spammable", not like you do in pve anyway, and when I do I find wrath to be effective to use because it gives you 4 seconds to burst them to 20% and then they explode. I've played with degeneration and it's nice when you land the empowered frags but in reality players dodge ~60-70% of frags, so in practice you just end up wasting time empowering those frags. Surge can be used in stealth to give you major sorcery before the fight, and also proc frags from stealth if that's your thing.
Here's a tip for landing your frags, use an ice staff and ice reach, its king in PvP