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What is there to do with 5, 6 and 7 people?

m0riarty23
m0riarty23
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It would be fun, if there was some dynamically scaled content in the future that would allow for strange numbers of groups.
  • bellanca6561n
    bellanca6561n
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    If there is one thing that would help make guilds function better and become more cohesive it would be that.

    I've lost count of the number of folks who have drifted away from guilds by being that 5th person once too often.
  • Sheezabeast
    Sheezabeast
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    I would suggest small fun events like one of my guilds does, we do Maiq the Liar hunts, where we take groups of people around to all the Maiq locations for the achievement :) We also organize fishing expeditions in pvp zones, even fishing trips to Imperial City, its really fun. Fun is there to be had you just have to get more creative with it.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • bellanca6561n
    bellanca6561n
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    I would suggest small fun events like one of my guilds does, we do Maiq the Liar hunts, where we take groups of people around to all the Maiq locations for the achievement :) We also organize fishing expeditions in pvp zones, even fishing trips to Imperial City, its really fun. Fun is there to be had you just have to get more creative with it.

    Yes, the best guilds do this and focus on come-one-come-all member engagement.

    Problem is that I've found the audience for this game to be averse to scheduled activities....no idea why.

    Having group size flexibility would simply make things so much easier for more guilds without the need for creativity and scheduling is all.
  • Milvan
    Milvan
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    Imperial city is the only content that is 4+ friendly.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
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