Whilst I was pvping today I began to be very depressed by the amount of gold i have among my characters. To continuously pvp in this game and do nothing else means to be broke so i thought up a mechanic that would solve this whilst not being too rewarding.
The idea is that you have ten grades of enlistment or ten pay grades for each reward of the worthy that you recieve in cyrodiil. The best way to decide what paygrade somebody falls in would be determined by the top 100 people of pvp in increments of ten, top ten being the best paid as they serve the alliance the best (in theory). This also makes sense to me as the emperor should be making the most money because, well, royalty. Using this method would be rewarding twofold.
The first thing is that it rewards those that nearly exclusively pvp therefore giving them some extra cash to do what they love. I believe this is important because like many things in eso i see that the reward and the fun that should be had in this game don't meet up well enough in many cases. What i mean by reward and fun is that this is a game not work, so that being said, the reward should come from having fun as it does in so many mmos before it i.e. token systems in other mmos for gear.
The second purpose that this method would serve is that it may encourage more people to go to cyrodiil that have left because there is no point aside from ganking etc. This also seems to me that it would make the alliance war more immersive as you would be getting paid for your efforts instead of fighting for a keep that two groups have put a breach in for nothing...
Many may disagree and I would love to hear what others have to say about this idea as I would love for it to grow and be implemented in a way that zos would consider fair or even consider at all.
As i'm sure everyone is wondering the numbers that you would receive i have played with some below.
The amounts grow in each bracket of ten throughout the top one hundred in amounts of 50. The base above 100 is 250 and that makes the max you can make per reward of the worthy at the top ten would be 750. I am very aware that some people non stop pvp so there would have to be a cap of this (i'm thinking monthly cap); so I have been playing around with a cap of 75 100,000 gold monthly. For those that aren't so good at pvp i was thinking back to my comment earlier about taking a keep. Maybe you get a bonus for each keep taken or each scroll secured etc.
Anyway, i thought this was an excellent idea and would love to hear any feed back from the community. Looking your way ZoS.
-Belicourt