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Your RnG problem, solved?

Deanationables
So...I'm pretty sure someone has at some point already said this to some degree, but here we go: All these issues I see in-game and on these forums about RnG and all it's problem. Zeni the problem seems easily solved to me, and with this you could bring that form of Transmog people have also been asking for, and, it would fix how crafting as become so useless with these new dungeon sets plus not gimp those sets...

Give crafters a REFORGE option: Allowing them to change traits and style at the cost of materials, you could then lighten that ridiculous cost of crafting for new gear(100+ Rubidite, is crazy), as reforging would give another reason to need/farm end-game materials.
Steam: Deanatioonables
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