Nyghthowler wrote: »Both jewelry improvement, and CRAFTING! which was supposedly going to be implemented, according to ZoS; but we know how that goes....
Alpha-Lupi wrote: »the reason for this is that there is very few legendary jewellery & that legendary jewellery can count towards better values in specific armour sets like ebon armoury, like extra max HP, Extra Max Stamina, More weapon damage & vice versa. the thing is here, wouldn't anyone want to imrove jewellery from common to rare to epic & finally to legendary through blacksmithing or some other crafting method in the future? (P.s. Jewellery improvement could be useful for trials...)
Alpha-Lupi wrote: »the reason for this is that there is very few legendary jewellery & that legendary jewellery can count towards better values in specific armour sets like ebon armoury, like extra max HP, Extra Max Stamina, More weapon damage & vice versa. the thing is here, wouldn't anyone want to imrove jewellery from common to rare to epic & finally to legendary through blacksmithing or some other crafting method in the future? (P.s. Jewellery improvement could be useful for trials...)
I read somewhere that there is already jewel crafting embedded in the game's code. So it will probably happen - eventually.
Unsent.Soul wrote: »Alpha-Lupi wrote: »the reason for this is that there is very few legendary jewellery & that legendary jewellery can count towards better values in specific armour sets like ebon armoury, like extra max HP, Extra Max Stamina, More weapon damage & vice versa. the thing is here, wouldn't anyone want to imrove jewellery from common to rare to epic & finally to legendary through blacksmithing or some other crafting method in the future? (P.s. Jewellery improvement could be useful for trials...)
I read somewhere that there is already jewel crafting embedded in the game's code. So it will probably happen - eventually.
Read it somewhere? That's a legit source.