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why not pool weapon crafting together ?

SlyFox1979
SlyFox1979
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Why do we need different weapon research when all traits are the same, why not pool them together like instead of 2H axe,sword, mace just have 2h research,1H research, I mean it makes no sense to have all same research for different types
  • STEVIL
    STEVIL
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    Or meet halfway... every sharpened you know reduces research time on new sharpened research.

    Say 8% per already known.

    If i know sharp on light staff, bow, dagger, greatsword, mace then learning it on sword is 40% less.
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  • SlyFox1979
    SlyFox1979
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    yeah something because blacksmithing its about 6 weapons all having the same research traits why not do something to make it easier to do them all ?

    I started a new character recently a lvl 32 NB and going to play as my main instead of my old 50 sorc and all the research on the sorc is light armor traits and staff traits really and NB is weaponsmithing,woodworking,medium armor and thats a ton of research as it is.
  • SaRuZ
    SaRuZ
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    Then it wouldn't be a "challenge," to max them all. Challenge meaning time since everyone has 14 months to play the same game/sarcasm
  • Stopnaggin
    Stopnaggin
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    So what would you do with players who have already maxed out crafting, and spent time and money to become master crafters?
  • SaRuZ
    SaRuZ
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    Stopnaggin wrote: »
    So what would you do with players who have already maxed out crafting, and spent time and money to become master crafters?

    The same thing they did to players that did Caldwell's silver & gold zones pre 1T or farmed for weeks to get a certain set you can get in a day now. Tell them to get over it.
  • White wabbit
    White wabbit
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    Hmmm I had to put the effort in to max all the crafting it annoys me when I see people that just want a short cut these days
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