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Suggestion: vMA enchants

NoMoreChillies
NoMoreChillies
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Instead of the final chest dropping weapons with undesired traits, can the chest drop the enchant only and allow Master Crafters to imbue it into a weapon of choice?
Insulting people on the internet is cowardly.
  • Lord_Eomer
    Lord_Eomer
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    Instead of the final chest dropping weapons with undesired traits, can the chest drop the enchant only and allow Master Crafters to imbue it into a weapon of choice?

    So far this game not rewards much to Master Craftets..
  • uFuqinwitme
    uFuqinwitme
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    I actually like this idea more than the token ones people are suggesting (I guess it is kind of a token anyway in this case) honestly as long as the enchant is BoP and binds the weapon it is applied to. If that is the case then this is a great suggestion.

    The only thing I have to bring up is regarding the shield as it drops now; the fact it uses a tri-stat enchant and is part of the permafrost set. What would happen there? Would it carry the same enchant for shields as Hakeijos do or would it be something else?
    Al Mualim: Before you go, I have a question for you.
    Altaïr: Of course.
    Al Mualim: What is the truth?
    Altaïr: We place faith in ourselves. We see the world the way it really is, and hope that one day all mankind might see the same.
    Al Mualim: What is the world then?
    Altaïr: An illusion. One which we can either submit to, as most do, or transcend.
    Al Mualim: What is it to transcend?
    Altaïr: To recognize nothing is true and everything is permitted. That laws arise not from divinity, but reason. I understand now that our Creed does not command us to be free. It commands us to be wise.
  • NoMoreChillies
    NoMoreChillies
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    The Shield needs to be unique. Not part of a set. Since the 1 hand mace already has Sword and board skill #2 give the shield skill #3.
    Suggestion:
    Shield enchant - Your taunt skill now returns stamina equal to % of damage blocked.
    Insulting people on the internet is cowardly.
  • uFuqinwitme
    uFuqinwitme
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    Yeah I agree with you man, but also use what the tank weapons have and add resistances or reduce block cost a bit as a one piece alongside that.

    Either way the idea is promising.
    Al Mualim: Before you go, I have a question for you.
    Altaïr: Of course.
    Al Mualim: What is the truth?
    Altaïr: We place faith in ourselves. We see the world the way it really is, and hope that one day all mankind might see the same.
    Al Mualim: What is the world then?
    Altaïr: An illusion. One which we can either submit to, as most do, or transcend.
    Al Mualim: What is it to transcend?
    Altaïr: To recognize nothing is true and everything is permitted. That laws arise not from divinity, but reason. I understand now that our Creed does not command us to be free. It commands us to be wise.
  • Mike0987
    Mike0987
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    But what would you do without endless relentless farming for the 0.0005% chance to get the piece you want. Currently nearing the end of farming for the Yuk, Draugr, Celestial motifs I need, not sure what to do after I finish. Maybe go fish'n till new years timeframe.
  • Neophyte
    Neophyte
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    could be an option but some people may complain that that system has to be same for every trial/dungeon
  • bottleofsyrup
    bottleofsyrup
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    I've thought this before too. The weapons look so bad with some of my characters' styles so being able to place the enchantments on weapons of my style choice would be awesome and would solve the trait issue.
  • Solariken
    Solariken
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    This is brilliant. 10/10
  • NoMoreChillies
    NoMoreChillies
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    I've thought this before too. The weapons look so bad with some of my characters' styles so being able to place the enchantments on weapons of my style choice would be awesome and would solve the trait issue.

    it would also give the new motifs another reason to use
    Insulting people on the internet is cowardly.
  • xeNNNNN
    xeNNNNN
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    Instead of the final chest dropping weapons with undesired traits, can the chest drop the enchant only and allow Master Crafters to imbue it into a weapon of choice?

    So far this game not rewards much to Master Craftets..

    True but the idea is still pretty good, it would probably make vMA way more worth it now than it is currently as well as it gives you way more freedom and you aren't stuck with the dwemerish style weapons.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Mic1007
    Mic1007
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    The Shield needs to be unique. Not part of a set. Since the 1 hand mace already has Sword and board skill #2 give the shield skill #3.
    Suggestion:
    Shield enchant - Your taunt skill now returns stamina equal to % of damage blocked.

    Or they can make it a set with the Sword, adding this clause to the end of the enchantment: "This effect is doubled when the Maelstrom Shield is equipped."
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Circuitous
    Circuitous
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    Instead of the final chest dropping weapons with undesired traits, can the chest drop the enchant only and allow Master Crafters to imbue it into a weapon of choice?

    It'd be awesome if it just dropped the rune. Then you need a crafter to make use of it.
    Thank Stendarr it’s Fredas.
    Elanirne: Altmer Templar Healer, DC
    Auria Dolabella: Imperial Nightblade Tank, DC
  • silky_soft
    silky_soft
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    make this happen
    I have no will left to help with lag until high action per minute devs play via a vpn from Asia or Oceania to NA and live stream thier experience of thier actions being declined by the server because they are out of frame.
  • Mic1007
    Mic1007
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    could be an option but some people may complain that that system has to be same for every trial/dungeon

    vMA is unique in that nothing can be shared among the group (because there isn't one). It's all on your personal RNG to get your desired weapon. Everything else has a decent timeframe for the grind when done with the intended number of players.
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Yinmaigao
    Yinmaigao
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    I like this idea a lot.
    However, I am skeptical about ZoS letting this happen. Too much potential for abuse by "double dipping". I.E. apply the enchant to a set weapon, now you get the set bonus AND the enchant power. A bit too powerful imo. It would need to have a lock on it or something that overrides set bonuses.
  • uFuqinwitme
    uFuqinwitme
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    Yinmaigao wrote: »
    I like this idea a lot.
    However, I am skeptical about ZoS letting this happen. Too much potential for abuse by "double dipping". I.E. apply the enchant to a set weapon, now you get the set bonus AND the enchant power. A bit too powerful imo. It would need to have a lock on it or something that overrides set bonuses.
    Of course, in that case an override would work just fine, or even if they are too lazy to code something like that just have it so the enchant can only be applied to any weapon that is not part of a set, both dropped and crafted.
    Al Mualim: Before you go, I have a question for you.
    Altaïr: Of course.
    Al Mualim: What is the truth?
    Altaïr: We place faith in ourselves. We see the world the way it really is, and hope that one day all mankind might see the same.
    Al Mualim: What is the world then?
    Altaïr: An illusion. One which we can either submit to, as most do, or transcend.
    Al Mualim: What is it to transcend?
    Altaïr: To recognize nothing is true and everything is permitted. That laws arise not from divinity, but reason. I understand now that our Creed does not command us to be free. It commands us to be wise.
  • notimetocare
    notimetocare
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    Circuitous wrote: »
    Instead of the final chest dropping weapons with undesired traits, can the chest drop the enchant only and allow Master Crafters to imbue it into a weapon of choice?

    It'd be awesome if it just dropped the rune. Then you need a crafter to make use of it.

    This would only matter if crafting was hard, everyone has a character that can make a max enchant.
  • Circuitous
    Circuitous
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    Circuitous wrote: »
    Instead of the final chest dropping weapons with undesired traits, can the chest drop the enchant only and allow Master Crafters to imbue it into a weapon of choice?

    It'd be awesome if it just dropped the rune. Then you need a crafter to make use of it.

    This would only matter if crafting was hard, everyone has a character that can make a max enchant.

    Good point.
    Thank Stendarr it’s Fredas.
    Elanirne: Altmer Templar Healer, DC
    Auria Dolabella: Imperial Nightblade Tank, DC
  •  Czirne
    Czirne
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    I suggested this few months back... probably not gonna happen.
    With enchants you could get desired weapon type/trait and even style you want in one run -> people will stop running VMA and zos would have to create new hard and rewarding content.
    I believe in lagless Cyrodiil!
  • NoMoreChillies
    NoMoreChillies
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    Czirne wrote: »
    I suggested this few months back... probably not gonna happen.
    With enchants you could get desired weapon type/trait and even style you want in one run -> people will stop running VMA and zos would have to create new hard and rewarding content.

    There is still variety in the enchants people want.
    Insulting people on the internet is cowardly.
  • Lukums1
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    Jezus it may be a " good suggestion "

    Can you imagine twice fanged snake with those enchants?

    Talk about PVE Overload
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
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    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
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  • redspecter23
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    I think it should be assumed that the suggestion limits the enchant to being placed on a non set item. In that case, one can craft up any style they would like then place the unique enchantment on the item.
  • Abeille
    Abeille
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    I like this idea. But I assume drop chance wouldn't be 100% for this enchantment like it is for the weapons, right? Otherwise you would only have to complete it once per needed weapon.

    Also, would we be able to put them on any set weapons? That might be overkill.
    Edited by Abeille on November 14, 2016 12:54AM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Eleusian
    Eleusian
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    You know the destro staff & 1h enchants would rarely drop. It's a philosophical issue more than just drops. They have designed the game with sharpened & Divines being #1. They are making everyone that's not a lucky casino winner grind to get them. They will make us grind no matter the system. New loots will not change anything
    PS4 NA
  • visionality
    visionality
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    It sounds like a charming idea as it would give you a 1:9 chance to get the desired enchant and then put it onto the weapon of your choosing. But if it's BoP and can only be implemented by mastercrafters ppl will only find a new (and rather reasonable) point to complain: the insane amount of time it takes to make a mastercrafter.

    If you start a char now, it can hit mastercrafter in about one year due to the long research times even when fully accelerated.

    Do you really want to tell ppl who finished vMA that in order to use their final reward, they need to level a char to mastercrafter over the course of months, possibly a full year?


    Added: I would love to get some useful skill for mastercrafters though. Why not allowing mastercrafters to reforge equipement into any desired style? Ppl have been asking for that feature for ages, and this would feel like a real reward for achieving mastercrafter.
    Edited by visionality on November 14, 2016 2:14AM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    https://forums.elderscrollsonline.com/en/discussion/280819/rng-based-vma-loot-concept-that-doesnt-make-you-want-to-rage-quit/p1

    I tried this once, didnt get a response. At this point, any change would be welcome.
  • N0TPLAYER2
    N0TPLAYER2
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    Won't happen.

    If you get the enchant - you get what you need and don't Need to keep running it.

    It's designed to keep you running it and the more you play the more likely you are to spend money. Simple as that.

    Maelstrom is to free what loot crates are to paid content.

  • ScooberSteve
    ScooberSteve
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    For the 100th time no.
  • NoMoreChillies
    NoMoreChillies
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    N0TPLAYER2 wrote: »
    Won't happen.

    If you get the enchant - you get what you need and don't Need to keep running it.

    It's designed to keep you running it and the more you play the more likely you are to spend money. Simple as that.

    Maelstrom is to free what loot crates are to paid content.

    This grind is making me lose interest
    There has to be a better solution.
    Insulting people on the internet is cowardly.
  • f047ys3v3n
    f047ys3v3n
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    When vDSA was first released and they talked about ability based enchantments dropping there I though that was what they meant. It was not. What can I say. It has ever been that way. It was especially odd since many of the vDSA weapons were not actually worth forgoing a normal set piece for.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
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