Paulington wrote: »A CP140-150 Master or Maelstrom weapon would give you less damage than a normal CP160 version of a crafted set.
People keep having to say it, but you do not need a Maelstrom weapon to do good levels of damage which nullifies this entire argument.
Do you want to do good DPS? Find a guide on Tamriel Foundry for your class/spec and get that gear with some small modifications. Even stamina can do more than enough DPS to complete every single Veteran trial in the game without Maelstrom weapons and for magicka you can do essentially equivalent DPS.
Having maelstrom weapons is not magically going to turn bad players into good players.
Reorx_Holybeard wrote: »I've always wanted to see something like this that provides a bridge to obtaining vMA weapons. I've never really understood the wide hatred of any idea that is brought up relating to making vMA obtainable to a larger population. Its like everryone thinks that "I had to slog through 500 rounds of vMA to get my sharpened Inferno staff so everyone else in the future of ESO has to as well".
cp140 or cp150 vMA weapons from normal seems like a fine idea and still gives a notable advantage to completing vMA over nMA. Another option would be to create a "lesser" vMA weapon/enchantment that nMA would reward (easier to balance but more work for the devs). I'd also love to see another mode for Maelstrom in-between what veteran and normal is now. Perhaps make veteran a little easier and introduce "hard mode" Maelstrom along with an appropriately better reward (tokens or a choice in weapon and/or trait to make farming easier).
Why do people still believe that those weapons are gonna help them in any way? If you are bad, you are still gona be bad even with those weapons. And CP 140 MSA weapons are not even worth it compared to random CP160 weapons.
Drummerx04 wrote: »Paulington wrote: »A CP140-150 Master or Maelstrom weapon would give you less damage than a normal CP160 version of a crafted set.
People keep having to say it, but you do not need a Maelstrom weapon to do good levels of damage which nullifies this entire argument.
Do you want to do good DPS? Find a guide on Tamriel Foundry for your class/spec and get that gear with some small modifications. Even stamina can do more than enough DPS to complete every single Veteran trial in the game without Maelstrom weapons and for magicka you can do essentially equivalent DPS.
I really couldn't have said this better myself. And honestly if you are concerned about people not having earned vMA/vDSA weapons, then seeing them equip a lower level version of the items is almost as dishonest.
A few other things:
- vMA resto staff and tank weapons are borderline pointless.
- vMA desto staves only add around 2k ST dps if light weaving isn't broken that day.
- vDSA resto staff is nice but really isn't that powerful. Better than a setless staff for sure, but not by much.
- vDSA tank sword is again nice but can end up taking the slot of a more group beneficial 5-piece bonus.
Essentially, no. With 1T there are so many sets that are readily available. Just use those.
Why do people still believe that those weapons are gonna help them in any way? If you are bad, you are still gona be bad even with those weapons. And CP 140 MSA weapons are not even worth it compared to random CP160 weapons.
See? It's this garbage logic that poisons these forums. "If you are bad, you are still gona be bad even with those weapons."
What if you're GOOD? Can't a CP150 Master's Sword or Resto Staff make your build a little better? Or a CP150 Maelstrom bow or 2H could help a decent player be better...
Why is it that people always default to thinking people are bad players? There's a such thing as good players that bridge the gap between bad players and excellent (elite) players.
I do agree though, on second thought, a CP140 Master/Maelstrom weapon would be garbage. Perhaps CP150 as a nMA/nDSA drop would be better.
Edit: I'll edit my initial post to say "CP150 Master/Maelstrom weapon".
Why do people still believe that those weapons are gonna help them in any way? If you are bad, you are still gona be bad even with those weapons. And CP 140 MSA weapons are not even worth it compared to random CP160 weapons.
See? It's this garbage logic that poisons these forums. "If you are bad, you are still gona be bad even with those weapons."
What if you're GOOD? Can't a CP150 Master's Sword or Resto Staff make your build a little better? Or a CP150 Maelstrom bow or 2H could help a decent player be better...
Hamiltonmath wrote: »Well, to play Devil's Advocate here - If CP150 gear doesn't help at all, why not give it to them then?
I've shared my story and I will say that the first time you beat it is disgusting hard, and then you get better and then you start beating it without trying. It's a great feeling. Don't rob yourself of that feeling just because you want easy mode. It has made my game so much better.
Drummerx04 wrote: »Paulington wrote: »A CP140-150 Master or Maelstrom weapon would give you less damage than a normal CP160 version of a crafted set.
People keep having to say it, but you do not need a Maelstrom weapon to do good levels of damage which nullifies this entire argument.
Do you want to do good DPS? Find a guide on Tamriel Foundry for your class/spec and get that gear with some small modifications. Even stamina can do more than enough DPS to complete every single Veteran trial in the game without Maelstrom weapons and for magicka you can do essentially equivalent DPS.
I really couldn't have said this better myself. And honestly if you are concerned about people not having earned vMA/vDSA weapons, then seeing them equip a lower level version of the items is almost as dishonest.
A few other things:
- vMA resto staff and tank weapons are borderline pointless.
- vMA desto staves only add around 2k ST dps if light weaving isn't broken that day.
- vDSA resto staff is nice but really isn't that powerful. Better than a setless staff for sure, but not by much.
- vDSA tank sword is again nice but can end up taking the slot of a more group beneficial 5-piece bonus.
Essentially, no. With 1T there are so many sets that are readily available. Just use those.
@Drummerx04 why is vma resto useless? Magicka on rapid regen crit is pretty nice, no?
Umm... You dont have vMA staff, right?and they can bring much better DPS to a trial... helping close the DPS gap from 15-20k DPS and 40k DPS. I'd think that a normal player with a normal MA staff could reach 30k. (a nice compromise that would help the whole group)
Paulington wrote: »Do you want to do good DPS? Find a guide on Tamriel Foundry for your class/spec and get that gear with some small modifications. Even stamina can do more than enough DPS to complete every single Veteran trial in the game without Maelstrom weapons and for magicka you can do essentially equivalent DPS.
IwakuraLain42 wrote: »Paulington wrote: »Do you want to do good DPS? Find a guide on Tamriel Foundry for your class/spec and get that gear with some small modifications. Even stamina can do more than enough DPS to complete every single Veteran trial in the game without Maelstrom weapons and for magicka you can do essentially equivalent DPS.
For stamina build (esp. stamblades) that is a myth. Virtually all build out there require the use of either vMSA or vDSA weapons. If there are alternatives mentioned then it's usually one of the same old HR/Agility/Monsterset variation.
In my (very personal) opinion that's because these weapons are strong that nobody really bothers looking for alternatives anymore. I had hoped that One Tamriel would change that, but apparently that hasn't happened (yet ?).
Use 2 5pc-sets + monstersets --> Do DPS. easy as that. There are more than enough possibilites to have good gear without msa-weapons. If you can't do good DPS without MSA-weapons, you won't do good DPS with them either.
IwakuraLain42 wrote: »Use 2 5pc-sets + monstersets --> Do DPS. easy as that. There are more than enough possibilites to have good gear without msa-weapons. If you can't do good DPS without MSA-weapons, you won't do good DPS with them either.
You're missing my point. Either the build usees some of the new sets+MSA weapons or the same old sets like HR or NMG. Yes you can do good dps with these, but you are usually constricted to a dps rate between 20-25 k (assuming a flawless rotation).
That is a glass ceiling that nobody tries to break because the MSA weapons are so overpowered that few people care. This makes running a stamina class very boring ...
I think people are missing the point of this post. I know I've mentioned DPS in here... but let's not restrict the discussion to DPS only. Tell me this:
-How would it hurt a PVE group for their healer to run a 5pc CP160 gear set, 3pc CP160 jewelry set, 2 pc Monster Helm, and a CP150 Maelstrom Resto Staff?
-How would it hurt a PVP tank to run with a 5pc CP160 gear set, another 5pc CP160 gear set, a single pc of a Monster set, and a CP150 Master's Sword?
I think people are missing the point of this post. I know I've mentioned DPS in here... but let's not restrict the discussion to DPS only. Tell me this:
-How would it hurt a PVE group for their healer to run a 5pc CP160 gear set, 3pc CP160 jewelry set, 2 pc Monster Helm, and a CP150 Maelstrom Resto Staff?
-How would it hurt a PVP tank to run with a 5pc CP160 gear set, another 5pc CP160 gear set, a single pc of a Monster set, and a CP150 Master's Sword?
Healer: less healing than with a random CP160 staff
Tank: no crusher enchant (less support) + less offdps/healing